Player Matchup

Izanami
Izanami
Bronze IV
Loco_JawBreaker
Izanami
Bronze IV
Level 118
God Stats
0W - 3L
1,336 SR
Queue Stats
9W - 23L
1,288 MMR
Solo
Agni
Agni
Silver IV
SHARK FRENZY23
Agni
Silver IV
Level 126
God Stats
11W - 15L
1,337 SR
Queue Stats
101W - 166L
1,274 MMR
Solo
Cabrakan
Cabrakan
Silver I
UncleMaxxSNF
Cabrakan
Silver I
Level 149
God Stats
6W - 6L
1,735 SR
Queue Stats
192W - 288L
1,330 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,470 SR
1,298 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,742 SR
1,271 MMR
Kukulkan
Kukulkan
Silver II
All-Dat-Gravy
Kukulkan
Silver II
Level 104
God Stats
9W - 7L
1,500 SR
Queue Stats
247W - 284L
1,339 MMR
Solo
Ishtar
Ishtar
Bronze III
Amon v1
Ishtar
Bronze III
Level 121
God Stats
2W - 2L
1,884 SR
Queue Stats
7W - 21L
1,280 MMR
Party 1
Maui
Maui
Silver IV
MooNz v2
Maui
Silver IV
Level 124
God Stats
2W - 2L
1,843 SR
Queue Stats
10W - 25L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,861
657
11,120
11,669
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 1
9,163
611
10,593
8,167
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
UncleMaxxSNF
Cabrakan
15
1 / 1 / 0
10,359
691
8,234
15,015
24,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasAh Muzen CabBaron SamediVulcanShiva

VS

Bans
AresGaneshaHadesYmirYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
All-Dat-Gravy
Kukulkan
16
1 / 1 / 3
9,956
664
9,913
7,952
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Amon v1
Ishtar
16
3 / 0 / 1
10,048
670
7,251
11,048
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
16
1 / 0 / 4
10,673
712
8,028
17,146
22,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
All-Dat-Gravy
Kukulkan
1
1
3
2.5
W
Ishtar
Amon v1
Ishtar
3
0
1
3.5
L
0
3
1
0.17
W
Maui
1
0
4
3
L
0
1
1
0.5
L
Cabrakan
UncleMaxxSNF
Cabrakan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
25,192
34,851
Taken
36,146
34,583
Mitigated
31,908
7,089
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
All-Dat-Gravy
Kukulkan
9,913
544
0
1,468
7,952
4,080
791
4,508
3,444
56,871
2,658
W
Ishtar
Amon v1
Ishtar
7,251
5,806
0
2,612
11,048
5,352
322
6,340
4,708
0
27,196
L
11,120
6,317
0
4,464
11,669
5,960
219
6,374
5,295
0
66,090
W
Maui
8,028
798
0
4,375
17,146
22,476
0
6,421
10,725
29,084
0
L
10,593
893
0
884
8,167
3,692
127
3,686
4,481
43,120
1,001
L
Cabrakan
UncleMaxxSNF
Cabrakan
8,234
768
0
1,741
15,015
24,931
26
7,419
7,596
16,616
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
30,677
192
Minions Killed
205
0
Camps Cleared
0
777,650
Distance Traveled
842,855
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,956
664
137
9
0
276,314
0
W
Ishtar
10,048
670
43
3
0
262,167
0
L
Izanami
9,861
657
113
8
0
240,814
0
W
Maui
10,673
712
25
2
0
304,374
0
L
Agni
9,163
611
61
4
0
261,304
2
L
Cabrakan
10,359
691
18
1
0
275,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role