Player Matchup

Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mr_SKYGurke2006
Bacchus
Level 13
God Stats
13W - 17L
1,415 SR
Queue Stats
22W - 44L
1,291 Elo+
Party 2
Zeus
Zeus
xxSIPEZZ
Zeus
Level 102
God Stats
0W - 2L
1,180 SR
Queue Stats
23W - 46L
1,291 Elo+
Party 2
Team Averages
Level 72
1,365 SR
1,360 Elo+

VS

Team Averages
Level 111
1,585 SR
1,532 Elo+
Baron Samedi
Baron Samedi
D0G S0LDIER 99
Baron Samedi
Level 140
God Stats
14W - 8L
1,759 SR
Queue Stats
66W - 63L
1,619 Elo+
Party 1
Vamana
Vamana
DiaBadAss21
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,560 Elo+
Party 1
Neith
Neith
TinPineapples
Neith
Level 47
God Stats
3W - 2L
1,496 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 2 / 0
8,016
668
4,278
13,086
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 2
8,010
668
2,917
9,347
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
13
1 / 2 / 1
7,603
634
9,781
9,389
3,558
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0G S0LDIER 99
Baron Samedi
15
3 / 1 / 1
8,650
721
13,650
7,858
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
12
0 / 1 / 2
7,387
616
8,300
11,141
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 3
7,842
654
4,525
5,658
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
4
4
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
W
Baron Samedi
D0G S0LDIER 99
Baron Samedi
3
1
1
3.5
W
Vamana
0
1
2
1
L
0
0
2
1
W
1
0
3
2.5
L
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,976
Damage
26,475
31,822
Taken
24,657
22,764
Mitigated
13,551
14,373
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,278
2,172
924
4,919
13,086
9,400
0
4,881
7,694
0
15,229
W
Baron Samedi
D0G S0LDIER 99
Baron Samedi
13,650
628
1,671
3,303
7,858
3,954
42
4,487
3,371
38,540
561
W
Vamana
8,300
2,227
292
4,474
11,141
7,343
0
4,136
7,005
0
26,478
L
2,917
314
0
3,587
9,347
9,806
0
4,983
4,179
10,622
0
W
4,525
1,297
0
919
5,658
2,254
0
4,083
1,575
0
17,253
L
Zeus
9,781
928
0
4,943
9,389
3,558
0
3,634
5,416
48,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
23,879
110
Minions Killed
129
0
Camps Cleared
0
649,565
Distance Traveled
653,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,016
668
16
1
0
208,376
0
W
Baron Samedi
8,650
721
60
5
0
208,913
0
W
Vamana
7,387
616
35
3
0
216,291
0
L
Bacchus
8,010
668
15
1
0
241,983
0
W
Neith
7,842
654
34
3
0
228,087
0
L
Zeus
7,603
634
79
7
0
199,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role