Player Matchup

Anubis
Anubis
JBourg19
Anubis
Level 62
God Stats
9W - 9L
1,528 SR
Queue Stats
59W - 69L
1,454 Elo+
Party 2
Ishtar
Ishtar
OPTyree26
Ishtar
Level 95
God Stats
32W - 17L
1,672 SR
Queue Stats
247W - 229L
1,469 Elo+
Solo
Surtr
Surtr
TheBlaKChap23
Surtr
Level 104
God Stats
6W - 8L
1,679 SR
Queue Stats
101W - 112L
1,502 Elo+
Party 2
Thanatos
Thanatos
nighthawk zat
Thanatos
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 179L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
phxsoccerkid11
Cthulhu
Level 43
God Stats
3W - 6L
1,580 SR
Queue Stats
60W - 75L
1,408 Elo+
Party 2
Team Averages
Level 90
1,592 SR
1,467 Elo+

VS

Team Averages
Level 116
1,568 SR
1,518 Elo+
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 149
God Stats
121W - 85L
1,637 SR
Queue Stats
184W - 182L
1,578 Elo+
Party 1
Chiron
Chiron
ItsAvarice
Chiron
Level 140
God Stats
7W - 7L
1,741 SR
Queue Stats
318W - 291L
1,576 Elo+
Party 1
Scylla
Scylla
Simikiel_HPA32
Scylla
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
384W - 375L
1,547 Elo+
Solo
Mulan
Mulan
TigerGengar
Mulan
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,340 Elo+
Party 1
Izanami
Izanami
yaktamer
Izanami
Level 6
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 2L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JBourg19
Anubis
15
4 / 0 / 3
9,094
568
10,366
9,537
4,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
OPTyree26
Ishtar
7
0 / 0 / 0
5,478
342
164
1,784
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 1
9,660
604
10,863
15,761
18,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
nighthawk zat
Thanatos
15
6 / 1 / 3
9,291
581
11,688
15,175
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 4
7,697
481
4,230
10,853
8,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
7,523
470
2,308
7,127
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
ItsAvarice
Chiron
14
0 / 3 / 2
8,085
505
8,395
10,348
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 5 / 0
6,921
433
5,522
10,131
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 0
6,780
424
5,806
13,032
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
yaktamer
Izanami
10
0 / 4 / 1
6,038
377
4,082
13,552
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
2
2
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Chiron
ItsAvarice
Chiron
0
3
2
0.33
W
Anubis
JBourg19
Anubis
4
0
3
5.5
W
Ishtar
OPTyree26
Ishtar
0
0
0
0
L
0
5
0
0
W
5
0
1
5.5
L
0
5
0
0
W
Thanatos
nighthawk zat
Thanatos
6
1
3
7.5
W
2
1
4
4
L
Izanami
yaktamer
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
26,113
53,110
Taken
54,190
38,153
Mitigated
22,963
30,070
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
236
0
1,050
7,127
5,164
88
1,922
5,205
15,510
0
L
Chiron
ItsAvarice
Chiron
8,395
3,296
240
3,276
10,348
3,534
1,468
2,855
7,493
0
78,645
W
Anubis
JBourg19
Anubis
10,366
300
0
6,625
9,537
4,473
61
4,062
5,475
78,129
0
W
Ishtar
OPTyree26
Ishtar
164
87
0
1,184
1,784
409
0
0
1,784
0
15,510
L
5,522
84
0
1,548
10,131
2,527
0
5,361
4,770
53,437
28
W
10,863
3,816
0
4,726
15,761
18,238
366
925
14,836
4,323
86,055
L
5,806
1,537
0
3,071
13,032
8,251
0
1,134
11,898
1,383
43,942
W
Thanatos
nighthawk zat
Thanatos
11,688
3,322
0
14,732
15,175
6,598
480
2,118
13,057
0
83,945
W
4,230
328
0
2,803
10,853
8,435
400
1,448
9,405
36,614
0
L
Izanami
yaktamer
Izanami
4,082
2,740
0
2,667
13,552
3,487
0
5,078
8,474
0
33,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
35,347
458
Minions Killed
376
0
Camps Cleared
0
1,408,278
Distance Traveled
1,394,267
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,523
470
14
1
0
291,938
4
L
Chiron
8,085
505
132
8
0
262,148
2
W
Anubis
9,094
568
119
7
0
300,960
0
W
Ishtar
5,478
342
23
1
0
78,829
0
L
Scylla
6,921
433
92
6
0
263,537
0
W
Surtr
9,660
604
146
9
0
311,578
1
L
Mulan
6,780
424
92
6
0
277,636
0
W
Thanatos
9,291
581
107
7
0
365,186
0
W
Cthulhu
7,697
481
63
4
0
351,725
0
L
Izanami
6,038
377
46
3
0
299,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role