Player Matchup

Zhong Kui
Zhong Kui
DramatusDestro
Zhong Kui
Level 76
God Stats
5W - 6L
1,337 SR
Queue Stats
8W - 14L
1,291 Elo+
Solo
Surtr
Surtr
ElderLoStMoOn
Surtr
Level 68
God Stats
5W - 10L
1,168 SR
Queue Stats
64W - 74L
1,115 Elo+
Party 2
Kuzenbo
Kuzenbo
UI Dragon
Kuzenbo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 77L
1,115 Elo+
Party 2
Team Averages
Level 69
1,335 SR
1,174 Elo+

VS

Team Averages
Level 56
1,713 SR
1,347 Elo+
Ymir
Ymir
ViniJr2K
Ymir
Level 66
God Stats
8W - 7L
1,837 SR
Queue Stats
76W - 92L
1,484 Elo+
Party 1
Discordia
Discordia
XaXo344560
Discordia
Level 41
God Stats
3W - 2L
1,882 SR
Queue Stats
23W - 35L
1,330 Elo+
Party 1
Surtr
Surtr
miniplantage
Surtr
Level 62
God Stats
23W - 18L
1,420 SR
Queue Stats
67W - 69L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DramatusDestro
Zhong Kui
13
2 / 0 / 3
7,286
729
6,447
5,715
4,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 2
7,148
715
5,860
9,658
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
UI Dragon
Kuzenbo
10
0 / 2 / 4
6,822
682
3,240
10,753
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 2
6,256
626
5,586
9,405
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
XaXo344560
Discordia
12
1 / 2 / 1
6,669
667
11,150
4,772
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,713
671
3,842
6,744
5,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DramatusDestro
Zhong Kui
2
0
3
3.5
W
3
0
2
4
W
Kuzenbo
UI Dragon
Kuzenbo
0
2
4
1
L
Ymir
0
2
2
0.5
L
Discordia
XaXo344560
Discordia
1
2
1
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
20,578
26,126
Taken
20,921
24,016
Mitigated
17,325
6,088
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DramatusDestro
Zhong Kui
6,447
1,223
0
3,470
5,715
4,901
0
3,573
2,058
24,757
0
W
5,860
1,545
0
1,833
9,658
7,395
0
5,884
3,733
224
25,054
W
Kuzenbo
UI Dragon
Kuzenbo
3,240
1,397
0
785
10,753
11,720
0
6,831
3,481
17,756
0
L
Ymir
5,586
894
414
749
9,405
10,007
0
5,482
3,923
17,323
0
L
Discordia
XaXo344560
Discordia
11,150
1,179
0
750
4,772
1,775
0
1,731
3,041
36,713
0
L
3,842
902
0
2,201
6,744
5,543
0
2,623
4,121
342
13,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,256
Gold Earned
19,638
126
Minions Killed
109
0
Camps Cleared
0
523,628
Distance Traveled
494,015
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,286
729
52
5
0
156,552
0
W
Surtr
7,148
715
47
5
0
202,181
0
W
Kuzenbo
6,822
682
27
3
0
164,895
0
L
Ymir
6,256
626
29
3
0
162,595
4
L
Discordia
6,669
667
56
6
0
146,729
2
L
Surtr
6,713
671
24
2
0
184,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role