Player Matchup

Sol
Sol
ColeHeartd
Sol
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 281L
1,468 Elo+
Party 1
Fenrir
Fenrir
Dark_yokai_raid
Fenrir
Level 123
God Stats
8W - 8L
1,500 SR
Queue Stats
349W - 304L
1,454 Elo+
Solo
Hel
Hel
philsardo
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Guan Yu
Guan Yu
that_dude_0911
Guan Yu
Level 65
God Stats
8W - 11L
1,535 SR
Queue Stats
149W - 222L
1,348 Elo+
Party 1
Yu Huang
Yu Huang
thatboygabe_
Yu Huang
Level 87
God Stats
2W - 5L
1,249 SR
Queue Stats
329W - 397L
1,408 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,383 Elo+

VS

Team Averages
Level 110
1,513 SR
1,498 Elo+
Osiris
Osiris
DracoMeteor996
Osiris
Level 144
God Stats
2W - 0L
1,825 SR
Queue Stats
31W - 21L
1,561 Elo+
Solo
Freya
Freya
MeetTheDadJohn
Freya
Level 67
God Stats
21W - 13L
1,594 SR
Queue Stats
30W - 29L
1,499 Elo+
Solo
Ymir
Ymir
Sebaslpc17
Ymir
Level 128
God Stats
5W - 3L
1,446 SR
Queue Stats
92W - 77L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSpawnOfHades
Baron Samedi
Level 124
God Stats
20W - 14L
1,621 SR
Queue Stats
488W - 478L
1,487 Elo+
Solo
Neith
Neith
manologm03
Neith
Level 89
God Stats
8W - 19L
1,081 SR
Queue Stats
80W - 79L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,533
544
11,844
8,621
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 1
6,624
552
5,555
9,362
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 0
5,380
448
1,790
7,654
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 4 / 3
4,876
406
3,275
9,995
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
thatboygabe_
Yu Huang
11
1 / 1 / 3
6,334
528
7,283
5,368
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,916
493
3,934
10,432
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 0 / 2
7,232
603
5,945
11,315
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 1 / 4
6,509
542
4,856
13,009
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
TheSpawnOfHades
Baron Samedi
10
1 / 3 / 0
5,716
476
4,528
8,791
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
2 / 1 / 5
6,533
544
8,439
9,255
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
11
11
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
4
1
1
4.5
W
0
2
5
1.25
W
5
0
2
6
W
3
1
4
5
W
Baron Samedi
TheSpawnOfHades
Baron Samedi
1
3
0
0.33
W
Neith
2
1
5
4.5
L
0
3
0
0
L
0
4
3
0.38
L
Yu Huang
thatboygabe_
Yu Huang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
27,702
41,000
Taken
52,802
21,182
Mitigated
32,264
13,475
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,844
5,921
0
4,178
8,621
3,638
0
2,095
6,526
50,094
5,764
L
5,555
1,871
0
3,442
9,362
4,235
0
3,057
6,305
0
41,120
W
3,934
1,227
0
3,745
10,432
7,178
351
1,976
8,456
0
30,656
W
5,945
2,223
0
3,116
11,315
4,357
0
2,861
8,454
49,110
0
W
4,856
1,142
403
4,258
13,009
12,874
112
6,102
6,907
14,598
0
W
Baron Samedi
TheSpawnOfHades
Baron Samedi
4,528
287
642
2,021
8,791
4,229
552
3,347
5,444
46,960
0
W
Neith
8,439
3,362
0
3,234
9,255
3,626
33
5,732
3,523
0
41,773
L
1,790
197
709
1,628
7,654
4,815
0
2,846
4,808
15,207
0
L
3,275
534
326
2,192
9,995
6,385
0
4,106
5,889
0
16,662
L
Yu Huang
thatboygabe_
Yu Huang
7,283
311
0
1,000
5,368
2,109
0
3,225
2,143
44,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
31,906
285
Minions Killed
272
0
Camps Cleared
0
1,179,501
Distance Traveled
1,186,097
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,533
544
87
7
0
227,416
0
L
Fenrir
6,624
552
75
6
0
273,764
0
W
Osiris
5,916
493
47
4
0
211,098
0
W
Freya
7,232
603
79
7
0
291,554
0
W
Ymir
6,509
542
14
1
0
251,765
3
W
Baron Samedi
5,716
476
72
6
0
214,477
3
W
Neith
6,533
544
60
5
0
217,203
1
L
Hel
5,380
448
21
2
0
229,069
0
L
Guan Yu
4,876
406
24
2
0
228,332
0
L
Yu Huang
6,334
528
78
7
0
220,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role