Player Matchup

Tsukuyomi
Tsukuyomi
cognato
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 2
Ymir
Ymir
mimmorex
Ymir
Level 6
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Heimdallr
Heimdallr
xXS4S1Xx
Heimdallr
Level 29
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 2
Team Averages
Level 25
1,305 SR
1,263 Elo+

VS

Team Averages
Level 55
1,570 SR
1,394 Elo+
Freya
Freya
MG_KelliMedford
Freya
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 223L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
P19098
Cthulhu
Level 65
God Stats
14W - 8L
1,715 SR
Queue Stats
429W - 519L
1,287 Elo+
Solo
Izanami
Izanami
StayFrosty1000
Izanami
Level 27
God Stats
19W - 11L
1,495 SR
Queue Stats
124W - 117L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
cognato
Tsukuyomi
11
1 / 6 / 0
6,354
635
5,307
11,985
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 6 / 2
5,990
599
1,522
10,457
6,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
xXS4S1Xx
Heimdallr
10
1 / 6 / 1
6,279
628
4,595
11,257
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
9,305
931
13,704
8,467
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
P19098
Cthulhu
12
5 / 1 / 8
8,350
835
9,233
9,828
12,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 0 / 11
8,763
876
6,048
6,583
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Cthulhu
P19098
Cthulhu
5
1
8
9
W
5
0
11
10.5
L
Tsukuyomi
cognato
Tsukuyomi
1
6
0
0.17
L
Ymir
0
6
2
0.17
L
Heimdallr
xXS4S1Xx
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
28,985
33,699
Taken
24,878
15,627
Mitigated
18,331
665
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,704
4,295
0
4,797
8,467
3,700
50
666
7,801
46,509
0
W
Cthulhu
P19098
Cthulhu
9,233
122
489
485
9,828
12,110
474
688
9,140
25,494
0
W
6,048
4,297
0
1,769
6,583
2,521
1,802
244
6,339
0
29,877
L
Tsukuyomi
cognato
Tsukuyomi
5,307
1,190
0
419
11,985
4,703
0
6,477
5,508
0
12,809
L
Ymir
1,522
360
0
0
10,457
6,428
0
7,432
3,025
9,180
0
L
Heimdallr
xXS4S1Xx
Heimdallr
4,595
2,037
0
246
11,257
4,496
0
9,052
2,205
0
13,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,623
Gold Earned
26,418
46
Minions Killed
153
0
Camps Cleared
0
428,799
Distance Traveled
553,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,305
931
57
6
0
173,816
0
W
Cthulhu
8,350
835
35
4
0
209,109
0
W
Izanami
8,763
876
61
6
0
170,977
0
L
Tsukuyomi
6,354
635
11
1
0
158,529
0
L
Ymir
5,990
599
13
1
0
139,838
0
L
Heimdallr
6,279
628
22
2
0
130,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role