Player Matchup

Kumbhakarna
Kumbhakarna
BRUTE SPARTA
Kumbhakarna
Level 159
God Stats
1W - 3L
1,351 SR
Queue Stats
65W - 59L
1,827 Elo+
Party 2
Fafnir
Fafnir
FatalGeoStigma
Fafnir
Level 170
God Stats
1W - 4L
1,500 SR
Queue Stats
618W - 626L
1,623 Elo+
Party 1
Lancelot
Lancelot
JAMAKEMEHAPY
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,860 Elo+
Party 2
The Morrigan
The Morrigan
Metallicmosh
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,554 Elo+
Solo
Vulcan
Vulcan
OneSafePotato
Vulcan
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 222L
1,533 Elo+
Party 1
Team Averages
Level 143
1,470 SR
1,679 Elo+

VS

Team Averages
Level 124
1,595 SR
1,668 Elo+
Cernunnos
Cernunnos
Awkward_Gaymer
Cernunnos
Level 91
God Stats
4W - 1L
1,733 SR
Queue Stats
170W - 188L
1,513 Elo+
Solo
Thor
Thor
Scorpi02
Thor
Level 101
God Stats
3W - 1L
1,725 SR
Queue Stats
104W - 54L
1,731 Elo+
Party 3
Ne Zha
Ne Zha
Sprinxxx
Ne Zha
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 223L
1,595 Elo+
Solo
Geb
Geb
TheYerru
Geb
Level 178
God Stats
6W - 3L
1,519 SR
Queue Stats
141W - 95L
1,758 Elo+
Party 3
Hera
Hera
Wdoyle
Hera
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 123L
1,746 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BRUTE SPARTA
Kumbhakarna
14
3 / 7 / 6
9,163
764
5,360
24,080
26,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 5 / 8
10,011
834
4,192
18,614
24,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
JAMAKEMEHAPY
Lancelot
11
0 / 8 / 4
7,913
659
5,051
19,058
21,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Metallicmosh
The Morrigan
16
5 / 10 / 2
9,481
790
5,140
12,137
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 6 / 7
8,398
700
16,546
13,889
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Awkward_Gaymer
Cernunnos
18
5 / 3 / 24
10,912
909
14,896
10,658
5,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
18
18 / 4 / 12
11,789
982
25,389
13,114
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Sprinxxx
Ne Zha
15
3 / 5 / 22
9,670
806
12,166
13,762
9,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 27
10,607
884
9,809
14,393
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hera
Wdoyle
Hera
19
7 / 1 / 22
11,059
922
17,746
4,637
2,559
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
143
11
Kills
36
36
Deaths
16
27
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Awkward_Gaymer
Cernunnos
5
3
24
5.67
L
Kumbhakarna
BRUTE SPARTA
Kumbhakarna
3
7
6
0.86
L
2
5
8
1.2
L
Lancelot
JAMAKEMEHAPY
Lancelot
0
8
4
0.25
L
The Morrigan
Metallicmosh
The Morrigan
5
10
2
0.6
L
1
6
7
0.75
W
Thor
18
4
12
6
W
Ne Zha
Sprinxxx
Ne Zha
3
5
22
2.8
W
3
3
27
5.5
W
Hera
Wdoyle
Hera
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
80,006
87,778
Taken
56,564
84,349
Mitigated
37,956
14,441
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Awkward_Gaymer
Cernunnos
14,896
5,207
202
2,530
10,658
5,274
2,883
6,929
3,568
0
49,402
L
Kumbhakarna
BRUTE SPARTA
Kumbhakarna
5,360
664
1,807
2,845
24,080
26,805
0
6,883
17,197
14,790
0
L
4,192
711
1,192
3,287
18,614
24,206
0
5,068
13,546
19,244
0
L
Lancelot
JAMAKEMEHAPY
Lancelot
5,051
628
977
772
19,058
21,135
0
7,306
11,752
0
6,796
L
The Morrigan
Metallicmosh
The Morrigan
5,140
693
1,001
392
12,137
5,402
0
4,192
7,650
13,599
2,522
L
16,546
6,336
980
1,188
13,889
6,801
54
3,221
10,668
28,645
335
W
Thor
25,389
4,966
1,470
1,382
13,114
6,645
1,241
6,916
5,832
0
40,760
W
Ne Zha
Sprinxxx
Ne Zha
12,166
2,399
1,437
4,066
13,762
9,385
1,567
7,077
6,228
0
22,630
W
9,809
1,861
329
3,233
14,393
14,093
0
6,965
6,982
16,953
0
W
Hera
Wdoyle
Hera
17,746
6,827
1,481
1,628
4,637
2,559
1,385
2,609
1,981
42,819
2,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
54,037
124
Minions Killed
165
0
Camps Cleared
0
1,013,360
Distance Traveled
1,139,592
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,912
909
71
6
0
181,174
0
L
Kumbhakarna
9,163
764
11
1
0
223,267
0
L
Fafnir
10,011
834
28
2
0
203,972
2
L
Lancelot
7,913
659
11
1
0
181,716
0
L
The Morrigan
9,481
790
37
3
0
188,869
0
L
Vulcan
8,398
700
37
3
0
215,536
0
W
Thor
11,789
982
15
1
0
230,077
0
W
Ne Zha
9,670
806
12
1
0
251,940
0
W
Geb
10,607
884
6
1
0
242,627
0
W
Hera
11,059
922
61
5
0
233,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role