Player Matchup

Geb
Geb
AbsolutelyNoDad
Geb
Level 81
God Stats
7W - 3L
1,500 SR
Queue Stats
331W - 306L
1,550 Elo+
Party 2
Bakasura
Bakasura
FacetedPond6391
Bakasura
Level 65
God Stats
0W - 3L
1,267 SR
Queue Stats
377W - 354L
1,521 Elo+
Solo
Hun Batz
Hun Batz
LebiaronJmes
Hun Batz
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 235L
1,550 Elo+
Party 2
Tiamat
Tiamat
SyKoHDeLiX
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,470 Elo+
Solo
Bastet
Bastet
xDeadlyxOmen
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 100L
1,510 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,520 Elo+

VS

Team Averages
Level 116
1,457 SR
1,453 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LuffLumenZ
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
Luffluna
Ah Puch
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,507 Elo+
Party 1
Awilix
Awilix
Mo Mamba308
Awilix
Level 140
God Stats
2W - 2L
1,285 SR
Queue Stats
170W - 174L
1,341 Elo+
Solo
Hercules
Hercules
jassper123
Hercules
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 12
9,478
790
11,578
18,976
19,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
15
3 / 6 / 7
9,105
759
7,550
14,583
8,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
LebiaronJmes
Hun Batz
15
4 / 7 / 6
9,769
814
16,220
17,480
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
SyKoHDeLiX
Tiamat
17
7 / 6 / 4
10,277
856
17,918
13,817
9,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
0 / 6 / 10
8,039
670
6,184
12,882
5,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 3 / 19
10,128
844
12,122
11,925
5,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
LuffLumenZ
Hun Batz
19
14 / 4 / 8
12,164
1,014
21,146
17,941
8,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Luffluna
Ah Puch
16
5 / 3 / 15
10,189
849
18,722
14,196
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
15
5 / 3 / 14
9,575
798
11,959
14,176
9,775
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
jassper123
Hercules
17
1 / 2 / 16
9,532
794
5,506
17,255
19,246
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
15
Kills
29
29
Deaths
15
39
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
19
4.5
L
1
4
12
1.75
L
Bakasura
3
6
7
1.08
L
Hun Batz
LebiaronJmes
Hun Batz
4
7
6
1
W
Hun Batz
LuffLumenZ
Hun Batz
14
4
8
4.5
W
Ah Puch
Luffluna
Ah Puch
5
3
15
4.17
W
Awilix
5
3
14
4
L
Tiamat
SyKoHDeLiX
Tiamat
7
6
4
1.5
W
Hercules
jassper123
Hercules
1
2
16
4.5
L
Bastet
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
69,455
77,738
Taken
75,493
50,284
Mitigated
49,129
19,696
Healing
34,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,122
2,497
2,773
1,451
11,925
5,008
3,910
4,926
6,849
0
19,576
L
11,578
874
593
3,707
18,976
19,740
0
4,751
14,225
26,189
0
L
Bakasura
7,550
4,992
1,795
3,072
14,583
8,458
231
2,812
11,771
0
11,555
L
Hun Batz
LebiaronJmes
Hun Batz
16,220
1,266
1,044
3,633
17,480
7,035
0
4,806
12,674
0
27,484
W
Hun Batz
LuffLumenZ
Hun Batz
21,146
4,063
1,716
6,925
17,941
8,638
1,225
6,602
11,135
0
40,081
W
Ah Puch
Luffluna
Ah Puch
18,722
1,169
342
6,731
14,196
6,462
1,149
6,401
7,648
34,450
0
W
Awilix
11,959
3,993
1,440
2,303
14,176
9,775
0
6,440
7,379
0
17,425
L
Tiamat
SyKoHDeLiX
Tiamat
17,918
1,593
912
2,496
13,817
9,354
650
2,707
11,110
27,612
0
W
Hercules
jassper123
Hercules
5,506
1,492
1,060
9,679
17,255
19,246
904
5,127
11,628
0
16,481
L
Bastet
6,184
2,377
761
1,683
12,882
5,697
569
3,646
9,236
0
11,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
51,588
105
Minions Killed
149
0
Camps Cleared
0
1,159,991
Distance Traveled
1,156,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,128
844
16
1
0
232,268
0
L
Geb
9,478
790
10
1
0
244,074
0
L
Bakasura
9,105
759
23
2
0
242,441
0
L
Hun Batz
9,769
814
26
2
0
242,245
0
W
Hun Batz
12,164
1,014
51
4
0
235,453
0
W
Ah Puch
10,189
849
32
3
0
225,220
0
W
Awilix
9,575
798
20
2
0
231,246
0
L
Tiamat
10,277
856
35
3
0
222,098
0
W
Hercules
9,532
794
30
3
0
232,028
0
L
Bastet
8,039
670
11
1
0
209,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role