Player Matchup

Surtr
Surtr
B1untman13
Surtr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,251 Elo+
Party 1
Medusa
Medusa
Deadly Seven
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
The-Dark-Adonis6
Cthulhu
Level 130
God Stats
4W - 3L
1,500 SR
Queue Stats
253W - 257L
1,566 Elo+
Solo
Awilix
Awilix
Toxiktrip
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,393 Elo+
Party 1
Mulan
Mulan
YUMMYBUNS 0
Mulan
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 221L
1,488 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,440 Elo+

VS

Team Averages
Level 147
1,541 SR
1,642 Elo+
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Blushhy
Tyr
Level 174
God Stats
7W - 4L
1,500 SR
Queue Stats
204W - 201L
1,653 Elo+
Party 2
Da Ji
Da Ji
F1avors
Da Ji
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 95L
1,556 Elo+
Party 2
Izanami
Izanami
Keifdabit
Izanami
Level 108
God Stats
4W - 2L
1,704 SR
Queue Stats
64W - 48L
1,751 Elo+
Party 2
Freya
Freya
Stunphy
Freya
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 6 / 7
6,996
700
5,841
16,798
15,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
14
1 / 5 / 5
7,218
722
5,349
10,901
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 5 / 3
9,174
917
12,474
11,792
9,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Toxiktrip
Awilix
10
1 / 2 / 3
6,390
639
3,626
5,283
2,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 3
7,015
702
7,154
12,447
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 2 / 15
9,093
909
11,004
5,702
2,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
16
4 / 2 / 13
9,134
913
7,102
14,686
16,109
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
F1avors
Da Ji
14
6 / 6 / 8
9,207
921
8,972
11,004
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Keifdabit
Izanami
15
3 / 2 / 14
8,910
891
12,483
8,551
3,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Stunphy
Freya
16
6 / 1 / 13
9,510
951
13,247
9,239
4,196
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
13
Kills
22
22
Deaths
13
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
15
5.25
L
Surtr
1
6
7
0.75
W
Tyr
4
2
13
5.25
L
Medusa
1
5
5
0.7
W
Da Ji
F1avors
Da Ji
6
6
8
1.67
W
Izanami
Keifdabit
Izanami
3
2
14
5
W
Freya
Stunphy
Freya
6
1
13
12.5
L
8
5
3
1.9
L
Awilix
Toxiktrip
Awilix
1
2
3
1.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
52,808
57,221
Taken
49,182
40,855
Mitigated
31,755
11,102
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,004
55
1,152
595
5,702
2,559
803
1,358
4,344
25,179
0
L
Surtr
5,841
1,682
516
2,823
16,798
15,302
0
5,444
11,354
181
9,855
W
Tyr
7,102
474
804
6,044
14,686
16,109
213
2,878
11,808
0
17,674
L
Medusa
5,349
2,854
370
1,361
10,901
5,491
0
4,453
6,448
0
10,466
W
Da Ji
F1avors
Da Ji
8,972
2,831
624
1,205
11,004
5,163
0
2,304
8,700
0
12,789
W
Izanami
Keifdabit
Izanami
12,483
8,677
377
3,122
8,551
3,728
6,080
3,175
5,376
0
34,488
W
Freya
Stunphy
Freya
13,247
3,830
3,313
4,469
9,239
4,196
1,115
2,914
6,325
24,975
0
L
12,474
235
1,259
545
11,792
9,174
0
5,717
6,075
28,274
0
L
Awilix
Toxiktrip
Awilix
3,626
615
768
564
5,283
2,301
0
1,790
3,493
0
9,201
L
7,154
742
599
2,297
12,447
8,587
0
6,847
5,600
0
12,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
45,854
80
Minions Killed
139
0
Camps Cleared
0
747,599
Distance Traveled
926,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,093
909
35
4
0
172,637
0
L
Surtr
6,996
700
12
1
0
149,620
0
W
Tyr
9,134
913
22
2
0
239,876
0
L
Medusa
7,218
722
19
2
0
143,041
0
W
Da Ji
9,207
921
11
1
0
153,944
0
W
Izanami
8,910
891
42
4
0
171,114
0
W
Freya
9,510
951
29
3
0
189,277
0
L
Cthulhu
9,174
917
26
3
0
188,713
0
L
Awilix
6,390
639
10
1
0
96,255
0
L
Mulan
7,015
702
13
1
0
169,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role