Player Matchup

Horus
Horus
Dante2102
Horus
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 10L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSkater056
Baron Samedi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
gameboy543
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,567 Elo+
Party 1
Team Averages
Level 131
1,572 SR
1,521 Elo+

VS

Team Averages
Level 114
1,616 SR
1,559 Elo+
Anhur
Anhur
Hfud
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 177L
1,524 Elo+
Solo
Cerberus
Cerberus
Thieving_Otter
Cerberus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 77L
1,546 Elo+
Party 2
Poseidon
Poseidon
WorldsWorstMid
Poseidon
Level 87
God Stats
10W - 3L
1,848 SR
Queue Stats
146W - 130L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dante2102
Horus
11
1 / 0 / 11
7,895
790
5,544
7,821
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TheSkater056
Baron Samedi
14
6 / 1 / 4
8,572
857
10,486
7,848
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
gameboy543
Scylla
14
6 / 0 / 5
8,323
832
13,695
4,487
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hfud
Anhur
12
0 / 3 / 1
6,802
680
3,137
10,674
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 4 / 1
6,843
684
4,429
14,324
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
11
1 / 6 / 0
7,074
707
3,991
8,402
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Dante2102
Horus
1
0
11
6.5
L
Anhur
Hfud
Anhur
0
3
1
0.17
W
Baron Samedi
TheSkater056
Baron Samedi
6
1
4
8
L
Cerberus
0
4
1
0.13
L
Poseidon
1
6
0
0.17
W
Scylla
gameboy543
Scylla
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
11,557
20,156
Taken
33,400
13,309
Mitigated
16,592
7,996
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dante2102
Horus
5,544
2,155
1,454
2,681
7,821
7,354
214
2,830
4,991
0
11,414
L
Anhur
Hfud
Anhur
3,137
1,023
0
2,674
10,674
3,726
0
7,704
2,970
0
21,576
W
Baron Samedi
TheSkater056
Baron Samedi
10,486
812
694
2,274
7,848
4,374
307
3,785
4,063
38,890
319
L
Cerberus
4,429
162
0
3,316
14,324
10,034
0
10,528
3,796
11,704
0
L
Poseidon
3,991
365
0
665
8,402
2,832
0
5,907
2,495
30,800
0
W
Scylla
gameboy543
Scylla
13,695
2,585
0
893
4,487
1,581
755
1,815
2,672
37,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,790
Gold Earned
20,719
134
Minions Killed
135
0
Camps Cleared
0
568,654
Distance Traveled
500,501
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,895
790
11
1
0
202,039
0
L
Anhur
6,802
680
47
5
0
168,535
0
W
Baron Samedi
8,572
857
62
6
0
185,874
0
L
Cerberus
6,843
684
34
3
0
175,640
0
L
Poseidon
7,074
707
54
5
0
156,326
0
W
Scylla
8,323
832
61
6
0
180,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role