Player Matchup

Agni
Agni
BIGbicJAMZZZ
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,712 Elo+
Party 2
Tiamat
Tiamat
SiG3R
Tiamat
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 242L
1,610 Elo+
Party 3
Jormungandr
Jormungandr
clarkk1
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,741 Elo+
Party 2
Aphrodite
Aphrodite
xCarlosDiasx
Aphrodite
Level 207
God Stats
8W - 2L
1,824 SR
Queue Stats
267W - 228L
1,548 Elo+
Party 3
Osiris
Osiris
zsimp99
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,799 Elo+
Party 2
Team Averages
Level 129
1,565 SR
1,682 Elo+

VS

Team Averages
Level 135
1,500 SR
1,491 Elo+
Amaterasu
Amaterasu
COSME pr3co2
Amaterasu
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
382W - 394L
1,513 Elo+
Solo
Anhur
Anhur
LazUSMC
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 278L
1,494 Elo+
Party 1
Sobek
Sobek
Prodigyuno
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 161L
1,391 Elo+
Solo
Aphrodite
Aphrodite
SparkHEEEM
Aphrodite
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Nox
Nox
sdjkfjkadb
Nox
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
519W - 532L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,634
567
13,632
12,542
5,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
SiG3R
Tiamat
20
5 / 4 / 7
11,340
667
21,806
16,390
13,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
clarkk1
Jormungandr
18
5 / 6 / 8
11,680
687
14,553
24,018
29,143
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
xCarlosDiasx
Aphrodite
20
4 / 2 / 6
10,971
645
17,358
18,968
16,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
zsimp99
Osiris
17
1 / 6 / 4
9,845
579
8,867
22,385
21,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
COSME pr3co2
Amaterasu
20
4 / 3 / 17
12,436
732
12,831
28,442
29,434
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
LazUSMC
Anhur
20
12 / 6 / 10
13,420
789
31,828
19,412
11,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
17
2 / 4 / 22
12,394
729
9,316
25,845
41,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
SparkHEEEM
Aphrodite
18
3 / 2 / 12
12,605
741
9,532
13,446
15,640
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 2 / 16
12,563
739
16,705
13,964
9,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
17
Kills
24
24
Deaths
17
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Amaterasu
COSME pr3co2
Amaterasu
4
3
17
4.17
W
Anhur
LazUSMC
Anhur
12
6
10
2.83
W
Sobek
2
4
22
3.25
L
Tiamat
SiG3R
Tiamat
5
4
7
2.13
W
Aphrodite
SparkHEEEM
Aphrodite
3
2
12
4.5
L
Jormungandr
clarkk1
Jormungandr
5
6
8
1.5
W
3
2
16
5.5
L
Aphrodite
xCarlosDiasx
Aphrodite
4
2
6
3.5
L
Osiris
zsimp99
Osiris
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,216
Damage
80,212
94,303
Taken
101,109
86,753
Mitigated
107,223
40,526
Healing
53,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,632
343
1,385
2,318
12,542
5,616
0
4,756
7,786
28,543
0
W
Amaterasu
COSME pr3co2
Amaterasu
12,831
2,876
3,266
13,803
28,442
29,434
1,465
18,502
9,940
0
27,582
W
Anhur
LazUSMC
Anhur
31,828
16,855
0
1,989
19,412
11,242
4,386
13,521
5,891
0
51,388
W
Sobek
9,316
365
3,654
9,244
25,845
41,588
703
13,296
12,549
19,798
0
L
Tiamat
SiG3R
Tiamat
21,806
856
1,528
4,509
16,390
13,890
0
5,144
11,246
40,588
4,904
W
Aphrodite
SparkHEEEM
Aphrodite
9,532
2,102
10,976
6,928
13,446
15,640
1,313
8,028
5,418
23,319
1,805
L
Jormungandr
clarkk1
Jormungandr
14,553
3,939
1,432
1,314
24,018
29,143
169
8,677
15,341
30,659
0
W
16,705
1,523
1,152
2,750
13,964
9,319
833
11,660
2,304
54,626
1,346
L
Aphrodite
xCarlosDiasx
Aphrodite
17,358
374
13,688
12,224
18,968
16,992
0
6,936
12,032
32,104
0
L
Osiris
zsimp99
Osiris
8,867
2,014
966
1,162
22,385
21,112
380
8,864
13,521
0
12,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,470
Gold Earned
63,418
149
Minions Killed
204
0
Camps Cleared
0
1,591,858
Distance Traveled
1,636,660
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,634
567
35
2
0
312,709
0
W
Amaterasu
12,436
732
31
2
0
372,376
0
W
Anhur
13,420
789
44
3
0
288,927
1
W
Sobek
12,394
729
14
1
0
332,018
0
L
Tiamat
11,340
667
43
3
0
352,337
0
W
Aphrodite
12,605
741
38
2
0
313,505
0
L
Jormungandr
11,680
687
29
2
0
268,847
0
W
Nox
12,563
739
77
5
0
329,834
0
L
Aphrodite
10,971
645
35
2
0
339,100
0
L
Osiris
9,845
579
7
0
0
318,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role