Player Matchup

Arachne
Arachne
Fyrefight
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,572 Elo+
Party 1
Hercules
Hercules
G4G07
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
SCUBAvSTEVE
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,508 Elo+
Party 1
Anhur
Anhur
TwistedSickness9
Anhur
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
20W - 11L
1,626 Elo+
Party 1
Bacchus
Bacchus
georgiaboy28910
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,392 Elo+
Party 1
Team Averages
Level 65
1,462 SR
1,518 Elo+

VS

Team Averages
Level 99
1,543 SR
1,474 Elo+
Danzaburou
Danzaburou
Emeraldimension
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,604 Elo+
Party 2
Vamana
Vamana
Loki8045
Vamana
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,432 Elo+
Solo
Sol
Sol
ParanoidOpioid
Sol
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 37L
1,604 Elo+
Party 2
Khepri
Khepri
killer2170
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,375 Elo+
Solo
Kukulkan
Kukulkan
spartan117y
Kukulkan
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
241W - 267L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fyrefight
Arachne
14
6 / 7 / 1
8,134
813
11,360
12,617
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
G4G07
Hercules
15
3 / 5 / 3
8,261
826
11,865
20,239
25,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SCUBAvSTEVE
Sun Wukong
13
0 / 8 / 3
7,155
716
5,248
13,675
11,386
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 4
7,165
717
5,703
11,936
5,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 4 / 6
8,421
842
9,575
16,066
23,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emeraldimension
Danzaburou
17
13 / 2 / 11
10,848
1,085
18,424
11,666
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Loki8045
Vamana
14
2 / 3 / 16
8,590
859
9,553
13,908
18,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

19
11 / 1 / 14
11,044
1,104
24,976
9,880
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
killer2170
Khepri
14
1 / 2 / 23
8,566
857
3,359
10,687
11,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
spartan117y
Kukulkan
14
3 / 4 / 7
8,469
847
12,130
9,456
4,868
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
12
Kills
30
30
Deaths
12
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Emeraldimension
Danzaburou
13
2
11
9.25
L
Arachne
Fyrefight
Arachne
6
7
1
0.93
L
Hercules
G4G07
Hercules
3
5
3
0.9
W
Vamana
Loki8045
Vamana
2
3
16
3.33
W
11
1
14
18
L
Sun Wukong
SCUBAvSTEVE
Sun Wukong
0
8
3
0.19
L
1
6
4
0.5
L
2
4
6
1.25
W
Khepri
killer2170
Khepri
1
2
23
6.25
W
Kukulkan
spartan117y
Kukulkan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
68,442
74,533
Taken
55,597
73,393
Mitigated
46,934
19,958
Healing
21,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Emeraldimension
Danzaburou
18,424
11,988
440
4,664
11,666
6,503
1,720
2,733
8,613
0
30,121
L
Arachne
Fyrefight
Arachne
11,360
6,629
292
1,353
12,617
7,033
0
6,809
5,696
0
16,491
L
Hercules
G4G07
Hercules
11,865
2,055
1,409
9,709
20,239
25,274
0
10,661
9,493
0
16,772
W
Vamana
Loki8045
Vamana
9,553
4,967
748
2,817
13,908
18,744
476
1,921
11,804
0
15,930
W
24,976
7,905
1,845
4,798
9,880
5,405
2,273
1,670
8,073
52,058
1,977
L
Sun Wukong
SCUBAvSTEVE
Sun Wukong
5,248
822
0
1,028
13,675
11,386
0
6,839
6,750
0
16,424
L
5,703
2,689
120
1,877
11,936
5,735
0
6,646
5,224
0
10,673
L
9,575
648
445
3,725
16,066
23,965
0
8,094
7,870
18,415
0
W
Khepri
killer2170
Khepri
3,359
555
843
2,848
10,687
11,414
367
1,541
8,910
8,407
0
W
Kukulkan
spartan117y
Kukulkan
12,130
1,556
580
1,490
9,456
4,868
207
1,710
7,662
18,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
47,517
85
Minions Killed
140
0
Camps Cleared
0
931,826
Distance Traveled
1,013,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,848
1,085
25
3
0
202,574
0
L
Arachne
8,134
813
12
1
0
179,714
0
L
Hercules
8,261
826
17
2
0
204,568
0
W
Vamana
8,590
859
11
1
0
210,825
0
W
Sol
11,044
1,104
83
8
0
197,817
0
L
Sun Wukong
7,155
716
24
2
0
193,580
0
L
Anhur
7,165
717
18
2
0
146,748
0
L
Bacchus
8,421
842
14
1
0
207,216
0
W
Khepri
8,566
857
8
1
0
205,356
0
W
Kukulkan
8,469
847
13
1
0
197,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role