Player Matchup

Da Ji
Da Ji
A O E U I Y
Da Ji
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,629 Elo+
Party 1
Maui
Maui
Cocanuty
Maui
Level 144
God Stats
3W - 0L
1,751 SR
Queue Stats
68W - 45L
1,669 Elo+
Solo
Discordia
Discordia
Miscellaneous
Discordia
Level 64
God Stats
5W - 0L
1,500 SR
Queue Stats
177W - 177L
1,655 Elo+
Party 1
Tyr
Tyr
ProfessorZick
Tyr
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
731W - 599L
1,538 Elo+
Solo
Hel
Hel
Resilokin
Hel
Level 65
God Stats
6W - 2L
1,500 SR
Queue Stats
239W - 210L
1,614 Elo+
Party 1
Team Averages
Level 100
1,550 SR
1,621 Elo+

VS

Team Averages
Level 135
1,457 SR
1,615 Elo+
Aphrodite
Aphrodite
DioGeo
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,738 Elo+
Solo
Khepri
Khepri
Drs87
Khepri
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,571 Elo+
Solo
Apollo
Apollo
G22Logic
Apollo
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
85W - 84L
1,610 Elo+
Solo
Chaac
Chaac
Mayhammy
Chaac
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
ySleepWell
Sun Wukong
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 84L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
5,817
970
7,559
7,693
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Maui
11
3 / 2 / 6
6,421
1,070
6,912
7,027
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Miscellaneous
Discordia
11
3 / 1 / 5
6,269
1,045
5,085
3,144
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 5
5,784
964
5,641
6,604
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 4
5,600
933
1,919
6,038
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DioGeo
Aphrodite
10
2 / 1 / 0
5,572
929
2,618
3,562
3,498
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
Drs87
Khepri
10
1 / 3 / 2
5,632
939
5,726
6,476
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
G22Logic
Apollo
9
0 / 4 / 2
5,403
901
3,326
5,869
2,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Mayhammy
Chaac
11
1 / 1 / 3
5,670
945
7,267
7,039
6,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
ySleepWell
Sun Wukong
11
2 / 2 / 4
6,084
1,014
6,120
6,330
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
11
Kills
6
6
Deaths
11
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Maui
3
2
6
3
L
Aphrodite
DioGeo
Aphrodite
2
1
0
2
L
Khepri
Drs87
Khepri
1
3
2
0.67
L
Apollo
G22Logic
Apollo
0
4
2
0.25
L
Chaac
Mayhammy
Chaac
1
1
3
2.5
W
Discordia
Miscellaneous
Discordia
3
1
5
5.5
W
3
2
5
2.75
W
1
1
4
3
L
Sun Wukong
ySleepWell
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
25,057
30,506
Taken
29,276
21,337
Mitigated
23,258
16,370
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,559
1,812
1,151
2,736
7,693
3,438
0
1,447
6,246
0
12,615
W
Maui
6,912
846
201
910
7,027
7,245
52
2,598
4,429
11,755
0
L
Aphrodite
DioGeo
Aphrodite
2,618
580
2,988
1,725
3,562
3,498
0
1,806
1,756
6,568
0
L
Khepri
Drs87
Khepri
5,726
212
360
499
6,476
6,464
0
3,658
2,818
11,338
0
L
Apollo
G22Logic
Apollo
3,326
1,789
0
122
5,869
2,813
0
3,525
2,344
0
7,105
L
Chaac
Mayhammy
Chaac
7,267
871
228
1,632
7,039
6,462
0
2,344
4,695
0
13,159
W
Discordia
Miscellaneous
Discordia
5,085
533
1,157
773
3,144
1,156
0
724
2,420
13,534
0
W
5,641
755
0
437
6,604
6,699
0
2,362
4,242
0
10,093
W
1,919
382
5,275
3,730
6,038
2,799
0
1,213
4,825
3,999
0
L
Sun Wukong
ySleepWell
Sun Wukong
6,120
1,048
442
1,711
6,330
4,021
0
2,583
3,747
0
9,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
28,361
48
Minions Killed
55
0
Camps Cleared
0
587,057
Distance Traveled
563,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,817
970
12
2
0
123,090
0
W
Maui
6,421
1,070
7
1
0
108,582
0
L
Aphrodite
5,572
929
12
2
0
86,976
0
L
Khepri
5,632
939
7
1
0
112,911
0
L
Apollo
5,403
901
14
2
0
106,991
0
L
Chaac
5,670
945
9
2
0
125,360
0
W
Discordia
6,269
1,045
20
3
0
114,070
0
W
Tyr
5,784
964
4
1
0
125,536
0
W
Hel
5,600
933
5
1
0
115,779
0
L
Sun Wukong
6,084
1,014
13
2
0
131,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role