Player Matchup

Neith
Neith
Silver V
SemiChungus
Neith
Silver V
Level 66
God Stats
5W - 2L
1,800 SR
Queue Stats
13W - 25L
1,268 MMR
Party 3
Ao Kuang
Ao Kuang
Silver IV
Team mexico 02
Ao Kuang
Silver IV
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 75L
1,173 MMR
Party 2
Shiva
Shiva
Silver IV
joandavidsebas
Shiva
Silver IV
Level 105
God Stats
38W - 34L
1,533 SR
Queue Stats
509W - 537L
1,241 MMR
Solo
Hercules
Hercules
Silver IV
lambzi11a
Hercules
Silver IV
Level 121
God Stats
1W - 1L
1,570 SR
Queue Stats
34W - 50L
1,158 MMR
Party 3
Ullr
Ullr
Gold V
llamaman6644
Ullr
Gold V
Level 148
God Stats
3W - 4L
1,785 SR
Queue Stats
209W - 221L
1,267 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,637 SR
1,221 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,555 SR
1,274 MMR
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
WEEDCANSAVEWORLD
Medusa
Gold V
Level 120
God Stats
40W - 24L
1,775 SR
Queue Stats
480W - 483L
1,223 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
lPepin-
Zhong Kui
Silver IV
Level 149
God Stats
2W - 7L
1,500 SR
Queue Stats
244W - 243L
1,142 MMR
Party 1
Scylla
Scylla
Bronze III
niel29pR
Scylla
Bronze III
Level 159
God Stats
12W - 15L
1,500 SR
Queue Stats
180W - 191L
1,278 MMR
Party 1
Thanatos
Thanatos
Silver IV
ttvWoodenWhaleHD
Thanatos
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 119L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,576
505
3,539
6,251
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
4 / 2 / 2
7,971
531
6,342
12,224
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

11
0 / 1 / 0
6,938
463
5,932
10,032
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
lambzi11a
Hercules
12
1 / 0 / 1
7,280
485
6,611
12,155
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 2
7,985
532
8,434
9,791
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AchillesXbalanqueMauiChang'e

VS

Bans
ThorHadesAh PuchAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 0
6,487
432
1,436
10,259
5,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 0
8,402
560
5,101
12,560
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
lPepin-
Zhong Kui
14
2 / 0 / 0
8,374
558
8,852
12,338
10,592
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
niel29pR
Scylla
12
0 / 3 / 1
6,868
458
7,822
7,925
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
5,393
360
4,127
6,406
2,074
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
5
5
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
1
1
2
2
W
Ao Kuang
4
2
2
2.5
L
3
1
0
3
W
0
1
0
0
L
Zhong Kui
lPepin-
Zhong Kui
2
0
0
2
W
Hercules
lambzi11a
Hercules
1
0
1
1.5
W
1
1
2
2
L
Scylla
niel29pR
Scylla
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
27,338
50,453
Taken
49,488
27,660
Mitigated
26,444
17,804
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,436
355
1,617
1,912
10,259
5,355
0
248
10,011
15,960
0
W
3,539
1,777
0
2,109
6,251
2,875
741
329
5,922
0
51,757
W
Ao Kuang
6,342
1,701
0
5,611
12,224
4,842
0
3,137
9,087
55,135
0
L
5,101
2,864
0
3,798
12,560
5,676
0
1,405
11,108
0
69,363
W
5,932
1,559
737
2,893
10,032
6,652
119
2,772
7,260
0
35,392
L
Zhong Kui
lPepin-
Zhong Kui
8,852
725
0
8,916
12,338
10,592
816
1,415
10,356
68,976
0
W
Hercules
lambzi11a
Hercules
6,611
1,848
0
4,336
12,155
9,094
0
6,023
6,132
0
45,946
W
8,434
1,583
0
2,118
9,791
4,197
894
5,849
3,942
0
71,528
L
Scylla
niel29pR
Scylla
7,822
1,184
0
1,125
7,925
2,747
0
1,535
6,294
59,776
0
L
4,127
1,686
0
2,802
6,406
2,074
0
1,739
4,625
0
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
35,524
440
Minions Killed
378
0
Camps Cleared
0
1,470,926
Distance Traveled
1,263,221
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,487
432
14
1
0
287,151
3
W
Neith
7,576
505
100
7
0
265,232
3
W
Ao Kuang
7,971
531
96
6
0
325,957
4
L
Medusa
8,402
560
120
8
0
260,158
0
W
Shiva
6,938
463
48
3
0
321,424
0
L
Zhong Kui
8,374
558
101
7
0
264,867
0
W
Hercules
7,280
485
83
6
0
291,984
1
W
Ullr
7,985
532
113
8
0
266,329
1
L
Scylla
6,868
458
116
8
0
256,578
7
L
Thanatos
5,393
360
27
2
0
194,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role