Player Matchup

Agni
Agni
Gold II
OhHiImJake9
Agni
Gold II
Level 129
God Stats
3W - 1L
1,614 SR
Queue Stats
395W - 386L
1,704 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
PM Pitohui
Cliodhna
Bronze III
Level 69
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Sol
Sol
Bronze III
PM llenn
Sol
Bronze III
Level 123
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 2L
1,528 MMR
Party 2
Maui
Maui
Gold II
TheDarkPaladinx
Maui
Gold II
Level 157
God Stats
2W - 4L
1,389 SR
Queue Stats
239W - 236L
1,571 MMR
Solo
King Arthur
King Arthur
Gold IV
lilnicky127
King Arthur
Gold IV
Level 153
God Stats
2W - 6L
1,838 SR
Queue Stats
644W - 639L
1,431 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,575 SR
1,567 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,623 SR
1,540 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
GOAT Chapoo
Kukulkan
Bronze III
Level 138
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 14L
1,528 MMR
Party 3
Zhong Kui
Zhong Kui
Bronze III
TooKarm1c
Zhong Kui
Bronze III
Level 109
God Stats
3W - 0L
1,719 SR
Queue Stats
3W - 0L
1,600 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
link3602
Danzaburou
Gold IV
Level 126
God Stats
7W - 4L
1,896 SR
Queue Stats
228W - 198L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,663
513
5,107
10,540
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
PM Pitohui
Cliodhna
9
0 / 4 / 0
5,435
418
2,686
9,821
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,147
473
5,504
7,266
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
6,024
463
2,993
13,572
8,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
lilnicky127
King Arthur
12
1 / 2 / 1
7,265
559
6,764
13,176
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SusanoAo KuangBacchusThanatos

VS

Bans
IzanamiCu ChulainnCharybdisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 0 / 4
8,005
616
10,278
8,651
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
 
Mulan
12
3 / 0 / 7
7,643
588
8,252
11,058
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
GOAT Chapoo
Kukulkan
12
2 / 2 / 5
7,279
560
6,511
6,168
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
TooKarm1c
Zhong Kui
13
2 / 1 / 1
7,773
598
8,488
8,926
6,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
link3602
Danzaburou
13
1 / 0 / 3
7,912
609
4,507
6,075
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
14
15
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
4
8
W
Mulan
 
Mulan
3
0
7
6.5
W
Kukulkan
GOAT Chapoo
Kukulkan
2
2
5
2.25
L
2
4
0
0.5
L
Cliodhna
PM Pitohui
Cliodhna
0
4
0
0
L
0
2
0
0
L
0
3
0
0
W
Zhong Kui
TooKarm1c
Zhong Kui
2
1
1
2.5
L
King Arthur
lilnicky127
King Arthur
1
2
1
0.75
W
Danzaburou
link3602
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
38,036
54,375
Taken
40,878
25,510
Mitigated
25,900
15,075
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,278
2,898
0
1,907
8,651
3,536
0
1,781
6,870
0
58,762
W
Mulan
 
Mulan
8,252
1,085
361
5,562
11,058
10,503
282
5,145
5,913
0
29,731
W
Kukulkan
GOAT Chapoo
Kukulkan
6,511
456
0
1,230
6,168
2,431
439
3,438
2,730
49,561
606
L
5,107
129
0
500
10,540
3,397
0
2,755
7,763
45,943
0
L
Cliodhna
PM Pitohui
Cliodhna
2,686
305
0
3,264
9,821
3,161
0
1,122
8,699
0
29,870
L
5,504
2,594
0
1,553
7,266
2,806
0
0
7,266
43,528
4,651
L
2,993
1,187
1,780
4,132
13,572
8,643
0
3,178
10,394
19,740
0
W
Zhong Kui
TooKarm1c
Zhong Kui
8,488
519
0
6,048
8,926
6,851
480
740
8,186
58,310
0
L
King Arthur
lilnicky127
King Arthur
6,764
775
0
3,846
13,176
7,503
0
7,315
5,384
823
58,132
W
Danzaburou
link3602
Danzaburou
4,507
2,416
0
4,229
6,075
2,579
1,857
3,101
2,974
0
71,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
38,612
370
Minions Killed
439
0
Camps Cleared
0
1,239,462
Distance Traveled
1,354,908
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,005
616
85
7
0
330,448
4
W
Mulan
7,643
588
31
2
0
284,313
5
W
Kukulkan
7,279
560
86
7
0
241,902
0
L
Agni
6,663
513
91
7
0
247,736
2
L
Cliodhna
5,435
418
49
4
0
280,823
0
L
Sol
6,147
473
97
7
0
217,727
2
L
Maui
6,024
463
24
2
0
235,069
2
W
Zhong Kui
7,773
598
121
9
0
245,868
0
L
King Arthur
7,265
559
109
8
0
258,107
2
W
Danzaburou
7,912
609
116
9
0
252,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role