Player Matchup

Hercules
Hercules
Dollacheck
Hercules
Level 71
God Stats
36W - 37L
1,500 SR
Queue Stats
124W - 114L
1,376 Elo+
Party 2
Hel
Hel
SillyPants98
Hel
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 106L
1,376 Elo+
Party 2
Apollo
Apollo
rvrazorback
Apollo
Level 49
God Stats
11W - 4L
1,500 SR
Queue Stats
63W - 60L
1,376 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,376 Elo+

VS

Team Averages
Level 79
1,384 SR
1,392 Elo+
Ra
Ra
Can U Not Try
Ra
Level 128
God Stats
23W - 19L
1,509 SR
Queue Stats
395W - 415L
1,461 Elo+
Party 1
Vamana
Vamana
Nanner0525
Vamana
Level 18
God Stats
1W - 2L
1,207 SR
Queue Stats
27W - 32L
1,455 Elo+
Party 1
Ishtar
Ishtar
xela112233
Ishtar
Level 91
God Stats
3W - 4L
1,436 SR
Queue Stats
7W - 11L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dollacheck
Hercules
14
3 / 0 / 3
8,511
709
7,803
11,495
9,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 6
7,887
657
6,591
8,240
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
14
3 / 1 / 2
8,570
714
8,058
12,475
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,866
739
11,708
8,287
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Nanner0525
Vamana
12
1 / 2 / 1
8,001
667
6,216
7,282
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
xela112233
Ishtar
13
0 / 2 / 3
7,943
662
8,082
12,400
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Hercules
Dollacheck
Hercules
3
0
3
4.5
L
Vamana
Nanner0525
Vamana
1
2
1
0.75
W
0
2
6
1.5
W
Apollo
3
1
2
4
L
Ishtar
xela112233
Ishtar
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
26,006
32,210
Taken
27,969
18,099
Mitigated
17,503
17,252
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,708
370
2,724
4,419
8,287
3,930
0
2,572
5,715
50,991
782
W
Hercules
Dollacheck
Hercules
7,803
1,334
0
3,257
11,495
9,098
0
3,423
7,698
0
18,224
L
Vamana
Nanner0525
Vamana
6,216
2,698
326
965
7,282
7,830
0
1,525
5,757
0
19,169
W
6,591
143
7,782
3,920
8,240
3,381
0
3,195
4,832
29,454
0
W
Apollo
8,058
3,401
0
2,293
12,475
5,620
0
4,605
7,776
0
39,072
L
Ishtar
xela112233
Ishtar
8,082
3,804
0
2,808
12,400
5,743
25
2,540
9,860
0
31,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
24,810
135
Minions Killed
162
0
Camps Cleared
0
679,245
Distance Traveled
664,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,866
739
98
8
0
232,093
2
W
Hercules
8,511
709
34
3
0
216,877
1
L
Vamana
8,001
667
19
2
0
211,114
4
W
Hel
7,887
657
43
4
0
234,474
2
W
Apollo
8,570
714
58
5
0
227,894
1
L
Ishtar
7,943
662
45
4
0
220,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role