Player Matchup

Ymir
Ymir
BimPapi246
Ymir
Level 99
God Stats
15W - 16L
1,250 SR
Queue Stats
134W - 134L
1,463 Elo+
Party 1
Medusa
Medusa
ParrisWho
Medusa
Level 105
God Stats
12W - 13L
1,376 SR
Queue Stats
89W - 98L
1,424 Elo+
Party 1
Hades
Hades
PedroFavaro1
Hades
Level 43
God Stats
2W - 2L
1,480 SR
Queue Stats
70W - 64L
1,525 Elo+
Solo
Poseidon
Poseidon
RaggedShot
Poseidon
Level 113
God Stats
36W - 36L
1,176 SR
Queue Stats
154W - 161L
1,369 Elo+
Party 1
Tyr
Tyr
alec4477
Tyr
Level 102
God Stats
8W - 8L
1,135 SR
Queue Stats
44W - 53L
1,348 Elo+
Party 1
Team Averages
Level 92
1,283 SR
1,426 Elo+

VS

Team Averages
Level 74
1,518 SR
1,467 Elo+
Zeus
Zeus
Itz_Deadpoolcito
Zeus
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 302L
1,505 Elo+
Party 2
Chernobog
Chernobog
MaximumMango321
Chernobog
Level 26
God Stats
8W - 9L
1,470 SR
Queue Stats
282W - 277L
1,382 Elo+
Party 2
Freya
Freya
MeetTheDadJohn
Freya
Level 67
God Stats
21W - 13L
1,686 SR
Queue Stats
30W - 29L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
RunningRanch
Baron Samedi
Level 64
God Stats
2W - 3L
1,508 SR
Queue Stats
102W - 96L
1,471 Elo+
Solo
Achilles
Achilles
X_K_MARKSMAN_W_X
Achilles
Level 116
God Stats
1W - 5L
1,426 SR
Queue Stats
38W - 42L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,996
533
6,069
9,354
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
ParrisWho
Medusa
11
3 / 2 / 4
7,164
478
7,278
8,708
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 4
6,960
464
5,046
8,779
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
RaggedShot
Poseidon
16
2 / 1 / 1
9,503
634
6,747
8,241
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 3 / 0
7,954
530
5,918
16,091
11,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,438
496
3,977
7,368
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
MaximumMango321
Chernobog
7
1 / 5 / 0
5,400
360
2,244
7,073
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 1 / 2
7,527
502
4,981
9,980
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
RunningRanch
Baron Samedi
11
0 / 1 / 1
6,819
455
5,670
10,050
5,357
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 4 / 0
7,541
503
11,329
16,076
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
8
8
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
2
2
0
1
L
Chernobog
MaximumMango321
Chernobog
1
5
0
0.2
L
1
1
2
2
W
Medusa
ParrisWho
Medusa
3
2
4
2.5
W
1
2
4
1.5
W
Poseidon
RaggedShot
Poseidon
2
1
1
2.5
L
Baron Samedi
RunningRanch
Baron Samedi
0
1
1
0.5
L
4
4
0
1
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
28,201
51,173
Taken
50,547
31,397
Mitigated
26,295
18,157
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,069
1,695
0
2,712
9,354
9,309
0
1,447
7,729
25,929
0
L
3,977
747
0
1,554
7,368
2,695
0
5,451
1,917
57,175
1,423
L
Chernobog
MaximumMango321
Chernobog
2,244
877
0
1,023
7,073
2,207
0
2,726
4,347
0
16,495
L
4,981
1,722
0
4,052
9,980
4,187
0
1,461
8,519
56,521
0
W
Medusa
ParrisWho
Medusa
7,278
3,853
0
4,442
8,708
3,405
583
5,069
3,639
0
40,019
W
5,046
583
316
2,799
8,779
3,984
0
2,169
6,504
44,879
0
W
Poseidon
RaggedShot
Poseidon
6,747
705
0
2,200
8,241
2,962
1,584
4,207
4,034
89,147
0
L
Baron Samedi
RunningRanch
Baron Samedi
5,670
62
210
4,728
10,050
5,357
0
3,008
7,042
39,502
0
L
11,329
4,303
0
5,185
16,076
11,849
0
5,216
10,860
0
50,884
W
5,918
547
0
5,688
16,091
11,737
115
1,607
13,563
0
60,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
34,725
411
Minions Killed
336
0
Camps Cleared
0
1,368,402
Distance Traveled
1,235,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,996
533
32
2
0
260,070
0
L
Zeus
7,438
496
109
7
0
242,393
0
L
Chernobog
5,400
360
19
1
0
180,830
0
L
Freya
7,527
502
83
6
0
290,337
0
W
Medusa
7,164
478
55
4
0
246,701
0
W
Hades
6,960
464
69
5
0
257,317
0
W
Poseidon
9,503
634
162
11
0
310,949
2
L
Baron Samedi
6,819
455
54
4
0
268,453
0
L
Achilles
7,541
503
71
5
0
253,824
0
W
Tyr
7,954
530
93
6
0
293,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role