Player Matchup

King Arthur
King Arthur
Chris_joel254
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,500 Elo+
Solo
Skadi
Skadi
Curtortion
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Darkphoenix13th
Thoth
Level 100
God Stats
2W - 2L
1,715 SR
Queue Stats
186W - 162L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fatal Blight
Ah Muzen Cab
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 124L
1,569 Elo+
Solo
Awilix
Awilix
Readmangos
Awilix
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 78
1,543 SR
1,523 Elo+

VS

Team Averages
Level 64
1,545 SR
1,490 Elo+
Khepri
Khepri
Driselli
Khepri
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 35L
1,581 Elo+
Solo
Jing Wei
Jing Wei
GiantSquiddim
Jing Wei
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 103L
1,441 Elo+
Party 1
Neith
Neith
JaySoCold25
Neith
Level 66
God Stats
12W - 4L
1,715 SR
Queue Stats
181W - 180L
1,521 Elo+
Solo
Anubis
Anubis
YungPaulBunyan
Anubis
Level 127
God Stats
6W - 2L
1,296 SR
Queue Stats
259W - 249L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
richboiimourii_
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chris_joel254
King Arthur
13
5 / 6 / 8
8,036
804
7,774
17,040
14,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
2 / 5 / 10
8,092
809
10,441
10,743
4,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 9
8,485
849
5,184
7,893
3,264
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Fatal Blight
Ah Muzen Cab
14
4 / 5 / 8
8,335
834
10,928
10,469
4,528
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Readmangos
Awilix
12
2 / 6 / 8
7,235
724
6,767
11,266
5,184
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Driselli
Khepri
14
0 / 3 / 17
8,047
805
2,912
9,786
5,629
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
GiantSquiddim
Jing Wei
15
3 / 4 / 17
8,617
862
9,116
9,720
4,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 2 / 7
10,191
1,019
19,920
9,441
4,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 2 / 11
10,018
1,002
15,672
9,322
5,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 14
7,612
761
6,807
11,389
6,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
15
Kills
26
26
Deaths
16
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chris_joel254
King Arthur
5
6
8
1.5
L
Skadi
2
5
10
1.4
L
2
4
9
1.63
W
Khepri
Driselli
Khepri
0
3
17
2.83
L
Ah Muzen Cab
Fatal Blight
Ah Muzen Cab
4
5
8
1.6
W
Jing Wei
GiantSquiddim
Jing Wei
3
4
17
2.88
W
13
2
7
8.25
L
Awilix
Readmangos
Awilix
2
6
8
1
W
10
2
11
7.75
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
54,427
57,411
Taken
49,658
32,557
Mitigated
26,457
9,251
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chris_joel254
King Arthur
7,774
853
1,198
3,048
17,040
14,796
0
8,634
8,406
0
14,082
L
Skadi
10,441
4,113
0
584
10,743
4,785
0
5,083
5,660
0
20,702
L
5,184
1,449
330
624
7,893
3,264
0
2,966
4,927
15,810
0
W
Khepri
Driselli
Khepri
2,912
103
1,496
1,678
9,786
5,629
284
938
8,848
4,402
0
L
Ah Muzen Cab
Fatal Blight
Ah Muzen Cab
10,928
3,696
587
2,218
10,469
4,528
0
3,764
6,705
0
23,368
W
Jing Wei
GiantSquiddim
Jing Wei
9,116
6,673
1,276
1,921
9,720
4,469
1,807
861
8,859
0
17,828
W
19,920
13,753
1,213
4,779
9,441
4,479
925
983
8,458
0
30,902
L
Awilix
Readmangos
Awilix
6,767
1,665
182
480
11,266
5,184
0
4,944
6,322
0
9,139
W
15,672
1,089
974
4,509
9,322
5,476
1,237
537
8,785
33,993
0
W
6,807
538
1,219
1,603
11,389
6,404
330
1,865
9,524
13,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
44,485
91
Minions Killed
126
0
Camps Cleared
0
841,301
Distance Traveled
941,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,036
804
10
1
0
148,502
0
L
Skadi
8,092
809
23
2
0
176,531
0
L
Thoth
8,485
849
25
3
0
164,023
0
W
Khepri
8,047
805
6
1
0
180,009
0
L
Ah Muzen Cab
8,335
834
25
3
0
174,955
0
W
Jing Wei
8,617
862
27
3
0
204,057
0
W
Neith
10,191
1,019
30
3
0
183,640
0
L
Awilix
7,235
724
8
1
0
177,290
0
W
Anubis
10,018
1,002
49
5
0
180,052
0
W
Cthulhu
7,612
761
14
1
0
193,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role