Player Matchup

Merlin
Merlin
ElMrSuav3
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,484 Elo+
Solo
Freya
Freya
Less hashtag
Freya
Level 15
God Stats
5W - 6L
1,536 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 1
Zeus
Zeus
N3crOLyte_x
Zeus
Level 69
God Stats
7W - 2L
1,314 SR
Queue Stats
40W - 39L
1,395 Elo+
Party 1
Chaac
Chaac
ToeSkeeter
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 122L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
eatmyspatchHRez
Guan Yu
Level 6
God Stats
9W - 3L
1,500 SR
Queue Stats
64W - 21L
1,497 Elo+
Party 2
Team Averages
Level 36
1,470 SR
1,440 Elo+

VS

Team Averages
Level 24
1,554 SR
1,513 Elo+
Kukulkan
Kukulkan
AnythingbutBla
Kukulkan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,441 Elo+
Party 3
Ganesha
Ganesha
KaiserElectric
Ganesha
Level 24
God Stats
1W - 2L
1,398 SR
Queue Stats
18W - 26L
1,425 Elo+
Solo
Surtr
Surtr
Munchmelly
Surtr
Level 28
God Stats
5W - 4L
1,643 SR
Queue Stats
9W - 12L
1,499 Elo+
Solo
Apollo
Apollo
ShivaAteMySocks
Apollo
Level 18
God Stats
3W - 4L
1,727 SR
Queue Stats
13W - 13L
1,601 Elo+
Party 3
Ao Kuang
Ao Kuang
exootiCzz
Ao Kuang
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElMrSuav3
Merlin
17
9 / 1 / 9
10,170
848
15,589
6,479
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 6
7,892
658
2,918
8,429
3,707
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
7 / 3 / 11
10,063
839
18,200
10,532
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
17
4 / 0 / 17
9,670
806
13,651
14,698
15,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 1 / 14
9,151
763
16,804
17,782
19,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 5 / 2
8,413
701
9,942
12,302
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 5
8,460
705
4,855
20,559
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Surtr
15
2 / 8 / 3
8,573
714
13,056
20,338
15,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 3 / 3
8,447
704
4,920
11,817
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
exootiCzz
Ao Kuang
16
4 / 2 / 2
9,479
790
9,987
12,052
4,657
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
24
Kills
8
8
Deaths
24
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
2
0.4
W
Merlin
ElMrSuav3
Merlin
9
1
9
13.5
L
0
6
5
0.42
W
0
3
6
1
L
Surtr
2
8
3
0.44
W
7
3
11
4.17
L
1
3
3
0.83
W
Chaac
4
0
17
12.5
W
4
1
14
11
L
Ao Kuang
exootiCzz
Ao Kuang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,162
Damage
42,760
57,920
Taken
77,068
47,100
Mitigated
47,541
22,280
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,942
613
0
1,320
12,302
5,190
0
5,165
6,822
38,746
0
W
Merlin
ElMrSuav3
Merlin
15,589
1,220
0
654
6,479
3,209
336
2,992
3,487
37,359
0
L
4,855
311
0
930
20,559
17,935
0
11,693
8,507
11,669
0
W
2,918
1,088
0
411
8,429
3,707
44
3,726
4,703
13,395
0
L
Surtr
13,056
2,970
0
4,216
20,338
15,225
0
8,218
11,654
717
38,183
W
18,200
1,918
0
176
10,532
4,938
668
4,853
5,679
50,548
476
L
4,920
2,763
0
2,538
11,817
4,534
125
6,291
5,216
0
30,321
W
Chaac
13,651
2,748
630
8,635
14,698
15,622
522
5,939
8,759
0
35,861
W
16,804
1,774
5,537
6,237
17,782
19,624
0
7,601
10,181
0
29,036
L
Ao Kuang
exootiCzz
Ao Kuang
9,987
2,350
0
2,091
12,052
4,657
0
5,228
6,768
26,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
43,372
258
Minions Killed
230
0
Camps Cleared
0
1,251,931
Distance Traveled
1,194,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,413
701
82
7
0
224,550
0
W
Merlin
10,170
848
56
5
0
239,956
0
L
Ganesha
8,460
705
3
0
0
226,296
0
W
Freya
7,892
658
32
3
0
201,151
0
L
Surtr
8,573
714
42
4
0
219,323
0
W
Zeus
10,063
839
76
6
0
241,041
0
L
Apollo
8,447
704
52
4
0
254,459
0
W
Chaac
9,670
806
60
5
0
276,216
0
W
Guan Yu
9,151
763
34
3
0
293,567
0
L
Ao Kuang
9,479
790
51
4
0
269,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role