Player Matchup

Odin
Odin
AlwaysL0S3change
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
BerserkerMusashi
Fenrir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 60L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
Doughboy_Lu
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,454 Elo+
Party 1
Cerberus
Cerberus
Reagem
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheHonestBanker
Ah Muzen Cab
Level 26
God Stats
8W - 8L
1,538 SR
Queue Stats
16W - 22L
1,468 Elo+
Solo
Team Averages
Level 30
1,508 SR
1,478 Elo+

VS

Team Averages
Level 36
1,549 SR
1,454 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Darkarx15
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,426 Elo+
Party 2
Nemesis
Nemesis
MorteDan
Nemesis
Level 36
God Stats
9W - 6L
1,745 SR
Queue Stats
38W - 41L
1,482 Elo+
Solo
Arachne
Arachne
SupahTwerk
Arachne
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 48L
1,361 Elo+
Party 2
Xing Tian
Xing Tian
UltimateCHWR
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,807
619
3,126
9,917
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 6 / 2
7,260
660
6,111
12,354
5,211
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Doughboy_Lu
Zhong Kui
14
1 / 4 / 0
7,924
720
8,974
10,495
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Reagem
Cerberus
13
0 / 3 / 2
7,155
650
4,150
10,974
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheHonestBanker
Ah Muzen Cab
15
2 / 1 / 1
8,026
730
9,407
7,525
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 0 / 11
8,680
789
13,255
3,866
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Darkarx15
Anhur
15
4 / 1 / 9
8,429
766
9,191
9,492
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nemesis
MorteDan
Nemesis
15
5 / 1 / 12
8,856
805
6,714
9,653
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
SupahTwerk
Arachne
15
0 / 1 / 9
7,961
724
4,604
8,104
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
UltimateCHWR
Xing Tian
16
6 / 0 / 8
9,386
853
6,551
13,210
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
3
Kills
19
19
Deaths
3
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
11
9.5
L
0
5
2
0.2
L
0
6
2
0.17
W
Anhur
Darkarx15
Anhur
4
1
9
8.5
L
Zhong Kui
Doughboy_Lu
Zhong Kui
1
4
0
0.25
W
Nemesis
MorteDan
Nemesis
5
1
12
11
L
Cerberus
Reagem
Cerberus
0
3
2
0.33
W
Arachne
SupahTwerk
Arachne
0
1
9
4.5
L
Ah Muzen Cab
TheHonestBanker
Ah Muzen Cab
2
1
1
2.5
W
Xing Tian
UltimateCHWR
Xing Tian
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
40,315
51,265
Taken
44,325
28,928
Mitigated
31,457
6,184
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,255
156
0
280
3,866
1,875
0
1,019
2,847
38,656
0
L
3,126
733
151
622
9,917
6,021
0
4,375
5,542
0
4,071
L
6,111
1,226
0
737
12,354
5,211
0
3,073
9,281
0
19,492
W
Anhur
Darkarx15
Anhur
9,191
4,030
0
2,831
9,492
4,761
0
3,582
5,869
0
35,605
L
Zhong Kui
Doughboy_Lu
Zhong Kui
8,974
1,176
0
1,713
10,495
6,820
0
3,996
6,499
29,706
0
W
Nemesis
MorteDan
Nemesis
6,714
3,162
0
2,607
9,653
3,854
148
3,115
6,456
0
23,656
L
Cerberus
Reagem
Cerberus
4,150
244
0
919
10,974
7,632
0
4,031
6,943
20,088
0
W
Arachne
SupahTwerk
Arachne
4,604
3,794
0
1,989
8,104
4,552
318
1,962
6,142
0
19,995
L
Ah Muzen Cab
TheHonestBanker
Ah Muzen Cab
9,407
1,686
0
2,042
7,525
3,244
0
4,331
3,194
0
40,695
W
Xing Tian
UltimateCHWR
Xing Tian
6,551
389
0
3,987
13,210
16,415
373
3,446
9,475
18,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
43,312
233
Minions Killed
237
0
Camps Cleared
0
980,482
Distance Traveled
1,096,764
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,680
789
71
6
0
170,065
0
L
Odin
6,807
619
7
1
0
179,319
0
L
Fenrir
7,260
660
42
4
0
185,563
0
W
Anhur
8,429
766
60
5
0
218,657
0
L
Zhong Kui
7,924
720
60
5
0
212,886
0
W
Nemesis
8,856
805
38
3
0
254,771
0
L
Cerberus
7,155
650
50
5
0
200,216
0
W
Arachne
7,961
724
41
4
0
231,708
0
L
Ah Muzen Cab
8,026
730
74
7
0
202,498
2
W
Xing Tian
9,386
853
27
2
0
221,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role