Player Matchup

Medusa
Medusa
Andyrew07
Medusa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 76L
1,368 Elo+
Party 3
Yemoja
Yemoja
MissJellyLeg
Yemoja
Level 144
God Stats
2W - 4L
1,285 SR
Queue Stats
92W - 130L
1,351 Elo+
Party 3
Bakasura
Bakasura
PricyRed n Blue
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,250 Elo+
Party 1
Ishtar
Ishtar
ZealousRentBoy
Ishtar
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
36W - 44L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
corrosivecamper2
Jormungandr
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 104L
1,300 Elo+
Party 3
Team Averages
Level 120
1,417 SR
1,336 Elo+

VS

Team Averages
Level 104
1,431 SR
1,561 Elo+
Kuzenbo
Kuzenbo
Adricartu
Kuzenbo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,523 Elo+
Solo
Chronos
Chronos
AigleLeader1119
Chronos
Level 126
God Stats
2W - 6L
1,341 SR
Queue Stats
293W - 407L
1,449 Elo+
Solo
Hel
Hel
Er_epal
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 114L
1,945 Elo+
Solo
Anhur
Anhur
Karvioo
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
Pierniczkowy
The Morrigan
Level 103
God Stats
1W - 2L
1,314 SR
Queue Stats
23W - 30L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andyrew07
Medusa
18
2 / 3 / 9
10,506
750
16,054
11,732
6,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
17
0 / 1 / 13
10,680
763
2,135
13,547
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
16
5 / 4 / 9
10,768
769
9,730
16,464
10,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 2 / 10
12,024
859
23,616
16,401
9,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
corrosivecamper2
Jormungandr
17
4 / 4 / 9
11,100
793
9,991
19,301
26,117
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adricartu
Kuzenbo
16
1 / 4 / 7
9,506
679
4,373
15,128
20,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 5 / 3
10,084
720
19,111
14,418
7,569
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hel
17
1 / 4 / 7
9,289
664
10,393
13,862
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Karvioo
Anhur
18
5 / 3 / 5
9,819
701
10,649
13,666
7,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Pierniczkowy
The Morrigan
15
1 / 4 / 9
9,151
654
8,413
8,486
4,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
20
Kills
14
14
Deaths
20
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adricartu
Kuzenbo
1
4
7
1.13
L
6
5
3
1.5
W
Medusa
Andyrew07
Medusa
2
3
9
2.17
L
Hel
1
4
7
1.13
L
Anhur
Karvioo
Anhur
5
3
5
2.5
W
Yemoja
0
1
13
6.5
L
The Morrigan
Pierniczkowy
The Morrigan
1
4
9
1.38
W
Bakasura
5
4
9
2.38
W
9
2
10
7
W
Jormungandr
corrosivecamper2
Jormungandr
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,526
Damage
52,939
77,445
Taken
65,560
64,982
Mitigated
46,559
38,765
Healing
21,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adricartu
Kuzenbo
4,373
1,886
0
1,060
15,128
20,811
0
2,471
12,282
12,518
0
L
19,111
4,450
1,633
2,775
14,418
7,569
486
2,247
11,681
32,141
0
W
Medusa
Andyrew07
Medusa
16,054
4,213
2,789
2,522
11,732
6,766
603
8,814
2,918
0
38,318
L
Hel
10,393
771
3,572
4,974
13,862
6,820
0
2,523
11,102
23,291
0
L
Anhur
Karvioo
Anhur
10,649
4,826
1,909
3,138
13,666
7,251
425
3,351
10,315
0
22,860
W
Yemoja
2,135
674
13,969
6,132
13,547
12,328
860
5,491
8,056
11,044
0
L
The Morrigan
Pierniczkowy
The Morrigan
8,413
2,219
761
1,316
8,486
4,108
522
1,534
6,630
19,107
2,182
W
Bakasura
9,730
7,212
690
3,357
16,464
10,422
0
8,990
7,432
0
11,497
W
23,616
13,971
2,302
3,788
16,401
9,349
3,770
10,757
5,594
0
47,131
W
Jormungandr
corrosivecamper2
Jormungandr
9,991
782
1,048
2,168
19,301
26,117
789
6,975
12,306
26,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
47,849
168
Minions Killed
128
0
Camps Cleared
0
1,241,100
Distance Traveled
1,142,154
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,506
679
14
1
0
215,724
0
L
Chronos
10,084
720
26
2
0
268,462
0
W
Medusa
10,506
750
46
3
0
244,465
0
L
Hel
9,289
664
32
2
0
251,143
0
L
Anhur
9,819
701
29
2
0
239,489
0
W
Yemoja
10,680
763
15
1
0
225,146
0
L
The Morrigan
9,151
654
27
2
0
167,336
0
W
Bakasura
10,768
769
33
2
0
260,137
0
W
Ishtar
12,024
859
51
4
0
251,227
1
W
Jormungandr
11,100
793
23
2
0
260,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role