Player Matchup

Skadi
Skadi
CallingOfDeath
Skadi
Level 4
God Stats
4W - 11L
1,307 SR
Queue Stats
4W - 12L
1,241 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrazyNakedLarry
Morgan Le Fay
Level 84
God Stats
21W - 27L
1,377 SR
Queue Stats
106W - 143L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
qt steel
Gilgamesh
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 99L
1,297 Elo+
Party 1
Team Averages
Level 38
1,395 SR
1,281 Elo+

VS

Team Averages
Level 61
1,646 SR
1,488 Elo+
Merlin
Merlin
Drako420999
Merlin
Level 73
God Stats
7W - 8L
1,972 SR
Queue Stats
27W - 35L
1,592 Elo+
Party 2
Cliodhna
Cliodhna
KronicKnight00
Cliodhna
Level 49
God Stats
7W - 5L
1,264 SR
Queue Stats
141W - 141L
1,241 Elo+
Solo
Surtr
Surtr
theganjaman4420
Surtr
Level 61
God Stats
13W - 6L
1,700 SR
Queue Stats
36W - 28L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,957
696
3,853
6,446
2,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CrazyNakedLarry
Morgan Le Fay
11
0 / 2 / 0
6,580
658
8,503
8,857
3,639
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
qt steel
Gilgamesh
10
2 / 5 / 0
6,954
695
4,069
10,424
5,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 5
7,650
765
6,502
5,423
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
14
5 / 1 / 0
8,314
831
7,350
10,146
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 3
7,322
732
7,143
10,536
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
7
7
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Morgan Le Fay
CrazyNakedLarry
Morgan Le Fay
0
2
0
0
W
Merlin
1
1
5
3.5
W
Cliodhna
5
1
0
5
L
Gilgamesh
qt steel
Gilgamesh
2
5
0
0.4
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
20,995
25,727
Taken
26,105
11,448
Mitigated
13,517
3,155
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
1,938
0
1,891
6,446
2,357
818
1,815
4,631
0
26,498
L
Morgan Le Fay
CrazyNakedLarry
Morgan Le Fay
8,503
1,535
0
1,264
8,857
3,639
0
2,413
6,444
26,537
0
W
Merlin
6,502
391
288
828
5,423
2,017
629
1,582
3,841
26,997
0
W
Cliodhna
7,350
431
0
2,983
10,146
4,203
258
4,412
5,734
0
37,267
L
Gilgamesh
qt steel
Gilgamesh
4,069
815
0
0
10,424
5,452
506
3,465
6,959
84
10,007
W
7,143
2,131
0
3,197
10,536
7,297
137
3,307
7,229
3,091
25,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,491
Gold Earned
23,286
113
Minions Killed
130
0
Camps Cleared
0
572,021
Distance Traveled
579,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,957
696
61
6
0
194,481
0
L
Morgan Le Fay
6,580
658
40
4
0
194,921
3
W
Merlin
7,650
765
37
4
0
142,006
0
W
Cliodhna
8,314
831
59
6
0
235,945
0
L
Gilgamesh
6,954
695
12
1
0
182,619
0
W
Surtr
7,322
732
34
3
0
201,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role