Player Matchup

Chaac
Chaac
Erfang4
Chaac
Level 18
God Stats
0W - 5L
1,417 SR
Queue Stats
3W - 20L
1,104 Elo+
Party 1
Cliodhna
Cliodhna
GlitchSteel
Cliodhna
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,080 Elo+
Party 1
Hercules
Hercules
ThatHillbilly
Hercules
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 17L
1,183 Elo+
Party 1
Team Averages
Level 38
1,472 SR
1,123 Elo+

VS

Team Averages
Level 38
1,480 SR
1,392 Elo+
Sol
Sol
Cadmon
Sol
Level 69
God Stats
4W - 3L
1,846 SR
Queue Stats
36W - 27L
1,797 Elo+
Solo
Shiva
Shiva
blowieanpeel
Shiva
Level 8
God Stats
4W - 17L
1,243 SR
Queue Stats
4W - 17L
1,269 Elo+
Party 2
Izanami
Izanami
caitlynn6402
Izanami
Level 36
God Stats
3W - 5L
1,351 SR
Queue Stats
11W - 38L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erfang4
Chaac
10
0 / 6 / 2
6,594
659
8,410
13,543
10,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
GlitchSteel
Cliodhna
12
2 / 3 / 1
7,736
774
8,945
10,107
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ThatHillbilly
Hercules
11
1 / 5 / 1
6,953
695
6,129
10,652
8,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cadmon
Sol
12
2 / 1 / 7
7,966
797
6,862
8,690
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 10
8,974
897
5,887
13,786
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Izanami
caitlynn6402
Izanami
14
9 / 1 / 5
9,372
937
14,472
10,894
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
Cadmon
Sol
2
1
7
5.5
L
Chaac
Erfang4
Chaac
0
6
2
0.17
L
Cliodhna
GlitchSteel
Cliodhna
2
3
1
0.83
L
Hercules
ThatHillbilly
Hercules
1
5
1
0.3
W
3
1
10
8
W
Izanami
caitlynn6402
Izanami
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,484
Damage
27,221
34,302
Taken
33,370
22,507
Mitigated
23,365
4,719
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cadmon
Sol
6,862
1,790
0
2,727
8,690
4,010
612
34
8,656
35,184
2,719
L
Chaac
Erfang4
Chaac
8,410
1,657
0
1,402
13,543
10,703
0
3,110
10,433
0
20,095
L
Cliodhna
GlitchSteel
Cliodhna
8,945
1,487
0
1,615
10,107
3,587
0
1,426
8,681
0
24,072
L
Hercules
ThatHillbilly
Hercules
6,129
1,066
0
1,702
10,652
8,217
0
2,114
8,538
0
20,073
W
5,887
1,564
0
834
13,786
14,659
87
0
13,786
0
14,843
W
Izanami
caitlynn6402
Izanami
14,472
9,826
0
3,526
10,894
4,696
2,855
31
10,863
0
39,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,283
Gold Earned
26,312
81
Minions Killed
141
0
Camps Cleared
0
488,044
Distance Traveled
562,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,966
797
62
6
0
185,481
0
L
Chaac
6,594
659
16
2
0
154,745
0
L
Cliodhna
7,736
774
39
4
0
183,948
0
L
Hercules
6,953
695
26
3
0
149,351
0
W
Shiva
8,974
897
24
2
0
205,446
0
W
Izanami
9,372
937
55
6
0
171,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role