Player Matchup

Chiron
Chiron
Gold V
Armorwolf
Chiron
Gold V
Level 137
God Stats
5W - 0L
2,035 SR
Queue Stats
78W - 43L
1,627 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Eramnesia
Ao Kuang
Gold II
Level 77
God Stats
10W - 6L
1,918 SR
Queue Stats
349W - 343L
1,606 MMR
Solo
Tiamat
Tiamat
Silver I
IL0VEBAC0N
Tiamat
Silver I
Level 67
God Stats
2W - 2L
1,665 SR
Queue Stats
32W - 15L
1,592 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Mefiz6Tofel
Guan Yu
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,646 MMR
Party 3
Sobek
Sobek
Bronze III
mchequer
Sobek
Bronze III
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 68L
1,565 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,723 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,560 SR
1,582 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold V
Bretherezen
Thor
Gold V
Level 172
God Stats
7W - 2L
1,718 SR
Queue Stats
40W - 36L
1,592 MMR
Party 2
Chang'e
Chang'e
Gold V
HENAMY3D
Chang'e
Gold V
Level 141
God Stats
3W - 1L
1,777 SR
Queue Stats
190W - 189L
1,608 MMR
Solo
Danzaburou
Danzaburou
Gold II
TenderToeNails
Danzaburou
Gold II
Level 147
God Stats
148W - 137L
1,306 SR
Queue Stats
816W - 803L
1,605 MMR
Solo
Ra
Ra
Silver I
imissoften
Ra
Silver I
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Armorwolf
Chiron
16
3 / 0 / 3
10,315
607
13,243
8,502
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Eramnesia
Ao Kuang
18
7 / 0 / 6
11,042
650
14,072
16,489
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
IL0VEBAC0N
Tiamat
16
3 / 1 / 8
10,144
597
14,505
8,571
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Mefiz6Tofel
Guan Yu
16
5 / 1 / 6
10,245
603
13,072
15,626
11,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Sobek
mchequer
Sobek
12
0 / 2 / 12
8,510
501
5,116
17,789
17,635
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
HadesThanatosSusanoFenrir

VS

Bans
King ArthurMauiHe BoPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 3
7,064
416
4,915
20,049
14,126
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 3 / 0
7,599
447
6,914
13,767
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
HENAMY3D
Chang'e
16
2 / 3 / 1
9,618
566
9,143
15,357
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
TenderToeNails
Danzaburou
13
0 / 4 / 1
8,064
474
7,280
13,402
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
0 / 5 / 3
8,111
477
5,694
13,443
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
4
4
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
3
0.5
W
Chiron
Armorwolf
Chiron
3
0
3
4.5
L
2
3
0
0.67
W
Ao Kuang
Eramnesia
Ao Kuang
7
0
6
10
L
Chang'e
HENAMY3D
Chang'e
2
3
1
0.83
W
Tiamat
IL0VEBAC0N
Tiamat
3
1
8
7
W
Guan Yu
Mefiz6Tofel
Guan Yu
5
1
6
8
L
Danzaburou
TenderToeNails
Danzaburou
0
4
1
0.13
L
0
5
3
0.3
W
Sobek
mchequer
Sobek
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,008
Damage
33,946
66,977
Taken
76,018
46,759
Mitigated
36,586
28,552
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,915
746
2,734
4,313
20,049
14,126
0
9,913
10,136
10,322
0
W
Chiron
Armorwolf
Chiron
13,243
5,749
1,283
3,912
8,502
3,735
939
1,309
7,191
0
100,999
L
6,914
576
0
832
13,767
5,125
0
6,465
7,302
0
46,602
W
Ao Kuang
Eramnesia
Ao Kuang
14,072
3,073
0
6,935
16,489
7,621
87
3,009
13,406
122,092
0
L
Chang'e
HENAMY3D
Chang'e
9,143
854
475
7,284
15,357
4,183
0
2,459
12,898
87,769
236
W
Tiamat
IL0VEBAC0N
Tiamat
14,505
1,321
284
2,971
8,571
5,866
115
3,293
5,098
88,728
3,833
W
Guan Yu
Mefiz6Tofel
Guan Yu
13,072
999
777
4,848
15,626
11,902
0
6,955
8,653
0
72,164
L
Danzaburou
TenderToeNails
Danzaburou
7,280
2,872
0
3,384
13,402
6,151
0
5,470
7,932
0
59,644
L
5,694
528
871
3,184
13,443
7,001
0
8,514
4,929
81,322
0
W
Sobek
mchequer
Sobek
5,116
497
2,472
5,070
17,789
17,635
0
5,536
12,129
19,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
40,456
591
Minions Killed
502
0
Camps Cleared
0
1,827,695
Distance Traveled
1,826,079
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,064
416
8
0
0
391,822
4
W
Chiron
10,315
607
172
10
0
317,954
2
L
Thor
7,599
447
75
4
0
391,503
0
W
Ao Kuang
11,042
650
146
9
0
423,682
2
L
Chang'e
9,618
566
159
9
0
341,520
0
W
Tiamat
10,144
597
146
9
0
362,589
6
W
Guan Yu
10,245
603
112
7
0
377,983
0
L
Danzaburou
8,064
474
112
7
0
356,219
7
L
Ra
8,111
477
148
9
0
345,015
1
W
Sobek
8,510
501
15
1
0
345,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role