Player Matchup

Surtr
Surtr
Fytology
Surtr
Level 127
God Stats
2W - 1L
1,765 SR
Queue Stats
12W - 17L
1,547 Elo+
Solo
Hun Batz
Hun Batz
Garretbw
Hun Batz
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 139L
1,602 Elo+
Solo
Ra
Ra
M16MonkeyNutz
Ra
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
PopeTaco III
Cthulhu
Level 167
God Stats
3W - 1L
1,751 SR
Queue Stats
21W - 20L
1,588 Elo+
Solo
Cupid
Cupid
SwitchPlayer03
Cupid
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,704 Elo+
Party 1
Team Averages
Level 125
1,603 SR
1,630 Elo+

VS

Team Averages
Level 138
1,527 SR
1,564 Elo+
Maui
Maui
SonnyValkyrie
Maui
Level 140
God Stats
2W - 2L
1,510 SR
Queue Stats
5W - 3L
1,703 Elo+
Party 2
Jormungandr
Jormungandr
Strolling_Soura
Jormungandr
Level 136
God Stats
3W - 5L
1,418 SR
Queue Stats
18W - 26L
1,540 Elo+
Party 2
Susano
Susano
SylasTheVirus
Susano
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 134L
1,400 Elo+
Party 3
Ra
Ra
ULLOA_10
Ra
Level 161
God Stats
3W - 1L
1,705 SR
Queue Stats
5W - 6L
1,703 Elo+
Party 2
Anhur
Anhur
WAST3DY3TI
Anhur
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
162W - 178L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fytology
Surtr
11
1 / 1 / 0
5,945
595
5,059
10,429
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Garretbw
Hun Batz
10
3 / 1 / 1
5,662
566
4,998
8,976
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 2
6,141
614
4,808
6,017
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
PopeTaco III
Cthulhu
9
1 / 0 / 6
6,134
613
5,215
5,327
3,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 1
6,425
643
5,094
6,349
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,203
520
1,745
8,005
5,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Strolling_Soura
Jormungandr
10
0 / 1 / 1
5,777
578
4,795
7,975
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 3 / 0
5,333
533
4,085
7,702
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 2
5,588
559
3,975
7,475
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
9
0 / 3 / 0
5,128
513
2,359
7,613
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Fytology
Surtr
1
1
0
1
W
Hun Batz
Garretbw
Hun Batz
3
1
1
3.5
W
3
2
2
2
W
Cthulhu
PopeTaco III
Cthulhu
1
0
6
4
L
1
1
1
1.5
L
Jormungandr
Strolling_Soura
Jormungandr
0
1
1
0.5
W
3
0
1
3.5
L
3
3
0
1
L
0
3
2
0.33
L
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,174
Damage
16,959
37,098
Taken
38,770
16,814
Mitigated
19,682
17,024
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Fytology
Surtr
5,059
1,660
0
5,450
10,429
5,786
0
4,795
5,634
378
45,475
W
Hun Batz
Garretbw
Hun Batz
4,998
1,816
0
941
8,976
3,246
0
1,943
7,033
0
38,456
W
4,808
513
273
1,687
6,017
2,276
0
2,270
3,747
48,893
224
W
Cthulhu
PopeTaco III
Cthulhu
5,215
389
2,000
2,131
5,327
3,690
0
1,234
4,093
23,932
0
L
1,745
589
1,191
1,399
8,005
5,614
0
2,624
5,381
12,559
0
L
Jormungandr
Strolling_Soura
Jormungandr
4,795
1,715
0
3,390
7,975
5,413
0
193
7,782
48,387
0
W
5,094
3,252
0
4,542
6,349
1,816
875
273
6,076
0
45,049
L
4,085
938
0
2,352
7,702
2,959
0
2,713
4,989
0
25,856
L
3,975
517
574
1,990
7,475
3,055
0
3,563
3,912
44,739
0
L
Anhur
2,359
1,871
0
2,287
7,613
2,641
0
1,123
6,490
0
31,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
27,029
326
Minions Killed
298
0
Camps Cleared
0
1,016,511
Distance Traveled
991,587
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,945
595
80
8
0
194,978
0
W
Hun Batz
5,662
566
52
5
0
226,689
3
W
Ra
6,141
614
88
9
0
203,585
0
W
Cthulhu
6,134
613
24
2
0
205,671
2
L
Maui
5,203
520
29
3
0
200,881
0
L
Jormungandr
5,777
578
94
9
0
182,366
0
W
Cupid
6,425
643
82
8
0
185,588
0
L
Susano
5,333
533
40
4
0
222,865
1
L
Ra
5,588
559
74
7
0
191,273
2
L
Anhur
5,128
513
61
6
0
194,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role