Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
BKTheDon4
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,659 Elo+
Party 2
Anubis
Anubis
antony147
Anubis
Level 157
God Stats
4W - 0L
1,696 SR
Queue Stats
83W - 63L
1,508 Elo+
Party 3
Geb
Geb
iMerc8088
Geb
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 90L
1,640 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,561 Elo+

VS

Team Averages
Level 105
1,610 SR
1,515 Elo+
Bellona
Bellona
ANONYMOUSP00
Bellona
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,321 Elo+
Party 1
Hercules
Hercules
AciDic PacMan
Hercules
Level 115
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 8L
1,634 Elo+
Party 1
Hou Yi
Hou Yi
BarbeeBabe
Hou Yi
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 113L
1,485 Elo+
Solo
Ne Zha
Ne Zha
Frostrious
Ne Zha
Level 150
God Stats
3W - 2L
1,837 SR
Queue Stats
30W - 31L
1,634 Elo+
Party 1
Zhong Kui
Zhong Kui
TheSultanOfSwag
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 1 / 10
9,956
830
15,718
8,239
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
16
3 / 0 / 11
9,667
806
13,149
5,827
2,735
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
5 / 4 / 11
9,609
801
13,770
14,627
18,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
antony147
Anubis
15
2 / 3 / 13
9,367
781
8,786
10,698
5,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 11
10,196
850
6,986
16,480
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANONYMOUSP00
Bellona
16
1 / 3 / 7
7,989
666
4,830
14,499
18,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
AciDic PacMan
Hercules
13
0 / 4 / 5
7,211
601
7,099
14,749
26,204
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
BarbeeBabe
Hou Yi
15
3 / 5 / 2
8,478
707
5,849
11,552
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Frostrious
Ne Zha
17
5 / 2 / 5
8,836
736
14,997
12,505
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TheSultanOfSwag
Zhong Kui
12
1 / 5 / 3
7,115
593
9,072
10,311
10,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
19
Kills
10
10
Deaths
19
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
10
10
W
Kukulkan
 
Kukulkan
3
0
11
8.5
L
Bellona
ANONYMOUSP00
Bellona
1
3
7
1.5
L
Hercules
AciDic PacMan
Hercules
0
4
5
0.63
W
Nike
5
4
11
2.63
L
Hou Yi
BarbeeBabe
Hou Yi
3
5
2
0.8
L
Ne Zha
Frostrious
Ne Zha
5
2
5
3.75
L
Zhong Kui
TheSultanOfSwag
Zhong Kui
1
5
3
0.5
W
Anubis
antony147
Anubis
2
3
13
2.83
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,409
Damage
41,847
55,871
Taken
63,616
50,091
Mitigated
68,821
22,464
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,718
641
750
1,726
8,239
3,515
1,794
439
7,710
39,013
0
W
Kukulkan
 
Kukulkan
13,149
1,563
4,644
2,697
5,827
2,735
1,392
464
5,275
22,647
0
L
Bellona
ANONYMOUSP00
Bellona
4,830
394
1,696
2,043
14,499
18,270
0
11,157
3,342
0
9,779
L
Hercules
AciDic PacMan
Hercules
7,099
742
1,111
4,300
14,749
26,204
0
9,497
5,252
0
10,840
W
Nike
13,770
764
1,287
2,754
14,627
18,466
412
2,944
11,587
6,617
13,914
L
Hou Yi
BarbeeBabe
Hou Yi
5,849
1,469
755
495
11,552
6,028
0
8,933
2,619
0
21,303
L
Ne Zha
Frostrious
Ne Zha
14,997
1,254
1,501
3,729
12,505
8,144
0
10,027
2,478
0
33,627
L
Zhong Kui
TheSultanOfSwag
Zhong Kui
9,072
1,783
0
1,080
10,311
10,175
0
7,372
2,939
13,234
0
W
Anubis
antony147
Anubis
8,786
147
1,316
2,787
10,698
5,441
784
1,126
9,486
18,519
3,230
W
6,986
438
1,309
3,194
16,480
19,934
256
4,099
12,065
14,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,795
Gold Earned
39,629
143
Minions Killed
104
0
Camps Cleared
0
1,146,279
Distance Traveled
1,002,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,956
830
41
3
0
239,916
0
W
Kukulkan
9,667
806
35
3
0
244,407
0
L
Bellona
7,989
666
16
1
0
236,423
0
L
Hercules
7,211
601
8
1
0
204,429
0
W
Nike
9,609
801
19
2
0
216,485
0
L
Hou Yi
8,478
707
41
3
0
171,629
0
L
Ne Zha
8,836
736
28
2
0
211,683
0
L
Zhong Kui
7,115
593
11
1
0
178,243
0
W
Anubis
9,367
781
35
3
0
189,338
0
W
Geb
10,196
850
13
1
0
256,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role