Player Matchup

Horus
Horus
 
Horus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Rabbrobar69
Shiva
Level 31
God Stats
2W - 1L
1,551 SR
Queue Stats
25W - 22L
1,507 Elo+
Party 3
Persephone
Persephone
Slowsome
Persephone
Level 143
God Stats
3W - 0L
1,722 SR
Queue Stats
222W - 206L
1,501 Elo+
Party 1
Mercury
Mercury
TRBeatshunter
Mercury
Level 125
God Stats
2W - 0L
1,805 SR
Queue Stats
25W - 24L
1,492 Elo+
Party 3
Sol
Sol
itsFemie
Sol
Level 29
God Stats
21W - 27L
1,472 SR
Queue Stats
105W - 112L
1,492 Elo+
Party 1
Team Averages
Level 100
1,610 SR
1,498 Elo+

VS

Team Averages
Level 78
1,460 SR
1,403 Elo+
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MissBeauty67
Aphrodite
Level 65
God Stats
1W - 3L
1,729 SR
Queue Stats
1W - 8L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
MisterBeauty67
Ao Kuang
Level 106
God Stats
1W - 6L
1,258 SR
Queue Stats
1W - 8L
1,420 Elo+
Party 2
Khepri
Khepri
MisterClaus67
Khepri
Level 69
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 7L
1,176 Elo+
Party 2
Loki
Loki
kingfox78
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 7
6,601
550
3,477
9,281
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 0
7,144
595
7,940
11,670
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Slowsome
Persephone
13
6 / 0 / 8
8,600
717
9,704
6,879
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
13
7 / 2 / 8
7,876
656
9,736
10,113
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 3
6,773
564
6,883
6,112
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 0
6,499
542
5,933
11,976
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Aphrodite
MissBeauty67
Aphrodite
9
2 / 8 / 1
5,853
488
5,205
10,489
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
8
2 / 3 / 0
5,523
460
6,755
11,302
4,087
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 2 / 1
5,716
476
2,271
8,350
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
8
0 / 6 / 2
5,376
448
2,212
8,571
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
6
6
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
7
5.5
L
Tyr
 
Tyr
1
3
0
0.33
L
Aphrodite
MissBeauty67
Aphrodite
2
8
1
0.31
L
Ao Kuang
2
3
0
0.67
L
1
2
1
0.75
W
4
2
0
2
W
Persephone
Slowsome
Persephone
6
0
8
10
W
Mercury
7
2
8
5.5
W
2
1
3
3.5
L
Loki
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
22,376
44,055
Taken
50,688
21,577
Mitigated
23,504
19,108
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,477
1,984
2,334
6,315
9,281
6,991
143
5,025
4,256
85
15,090
L
Tyr
 
Tyr
5,933
511
0
4,641
11,976
5,962
0
0
11,976
237
41,394
L
Aphrodite
MissBeauty67
Aphrodite
5,205
1,043
1,305
2,489
10,489
4,264
0
6,187
4,302
31,527
0
L
Ao Kuang
6,755
1,399
0
2,354
11,302
4,087
0
5,391
5,911
26,929
822
L
2,271
165
307
1,066
8,350
6,834
0
4,396
3,954
16,435
0
W
7,940
1,958
190
3,593
11,670
5,933
197
267
11,403
0
43,997
W
Persephone
Slowsome
Persephone
9,704
656
0
3,193
6,879
2,555
138
2,666
4,213
65,042
47
W
Mercury
9,736
5,662
0
250
10,113
3,906
586
2,397
7,716
0
55,014
W
6,883
3,490
0
3,233
6,112
2,192
417
3,823
2,289
56,199
0
L
Loki
2,212
630
0
1,744
8,571
2,357
0
651
7,920
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
28,967
375
Minions Killed
238
0
Camps Cleared
0
1,255,389
Distance Traveled
1,181,057
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,601
550
25
2
0
232,832
1
L
Tyr
6,499
542
91
8
0
245,127
0
L
Aphrodite
5,853
488
47
4
0
194,861
0
L
Ao Kuang
5,523
460
37
3
0
252,348
0
L
Khepri
5,716
476
20
2
0
252,723
0
W
Shiva
7,144
595
81
7
0
236,006
0
W
Persephone
8,600
717
97
8
0
261,217
4
W
Mercury
7,876
656
85
7
0
294,309
0
W
Sol
6,773
564
87
7
0
231,025
1
L
Loki
5,376
448
43
4
0
235,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role