Player Matchup

Hades
Hades
FairyBoy93
Hades
Level 45
God Stats
9W - 6L
1,374 SR
Queue Stats
83W - 81L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Mauser111
Baron Samedi
Level 47
God Stats
16W - 13L
1,275 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
MukiGumi
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 4
Fafnir
Fafnir
Tahnis Tells
Fafnir
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
149W - 147L
1,405 Elo+
Party 1
Sol
Sol
WilllyP92
Sol
Level 107
God Stats
8W - 11L
1,166 SR
Queue Stats
81W - 89L
1,287 Elo+
Party 1
Team Averages
Level 72
1,363 SR
1,430 Elo+

VS

Team Averages
Level 45
1,489 SR
1,350 Elo+
Thanatos
Thanatos
Basthrijillo
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,081 Elo+
Party 3
Zeus
Zeus
Kr0hnic
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,423 Elo+
Party 2
Surtr
Surtr
TOMAZACRE69
Surtr
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 214L
1,517 Elo+
Party 3
Poseidon
Poseidon
TobyErNotToby
Poseidon
Level 55
God Stats
6W - 4L
1,549 SR
Queue Stats
10W - 14L
1,391 Elo+
Party 2
Hercules
Hercules
ohhnim
Hercules
Level 66
God Stats
3W - 3L
1,397 SR
Queue Stats
8W - 14L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
3 / 0 / 0
8,425
496
7,136
13,280
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Mauser111
Baron Samedi
14
1 / 1 / 1
7,893
464
6,567
7,078
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
MukiGumi
Tsukuyomi
9
0 / 8 / 1
6,179
363
4,578
13,820
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
13
1 / 3 / 0
7,184
423
7,896
16,077
22,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 1
8,303
488
4,368
8,367
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Basthrijillo
Thanatos
13
3 / 0 / 5
7,899
465
5,567
10,285
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Kr0hnic
Zeus
11
1 / 1 / 2
6,642
391
5,571
6,521
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 0 / 4
9,509
559
13,730
14,606
11,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
TobyErNotToby
Poseidon
14
3 / 3 / 1
8,865
521
9,171
8,576
3,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ohhnim
Hercules
11
1 / 1 / 3
7,399
435
4,485
12,350
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
12
12
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Basthrijillo
Thanatos
3
0
5
5.5
L
Hades
3
0
0
3
W
Zeus
Kr0hnic
Zeus
1
1
2
2
L
Baron Samedi
Mauser111
Baron Samedi
1
1
1
1.5
L
Tsukuyomi
MukiGumi
Tsukuyomi
0
8
1
0.06
W
4
0
4
6
L
Fafnir
1
3
0
0.33
W
Poseidon
TobyErNotToby
Poseidon
3
3
1
1.17
L
0
0
1
0.5
W
Hercules
ohhnim
Hercules
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
38,524
58,622
Taken
52,338
39,124
Mitigated
32,007
24,216
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Basthrijillo
Thanatos
5,567
1,862
0
8,007
10,285
5,008
0
2,446
7,624
0
46,294
L
Hades
7,136
413
2,310
5,633
13,280
6,661
0
4,153
9,127
50,469
0
W
Zeus
Kr0hnic
Zeus
5,571
1,155
0
1,659
6,521
2,323
24
3,661
2,858
32,010
0
L
Baron Samedi
Mauser111
Baron Samedi
6,567
701
444
2,078
7,078
3,128
335
3,258
3,820
53,270
312
L
Tsukuyomi
MukiGumi
Tsukuyomi
4,578
1,123
0
2,914
13,820
4,312
0
2,776
11,044
0
33,965
W
13,730
4,877
0
4,192
14,606
11,146
0
6,945
6,736
720
85,495
L
Fafnir
7,896
1,460
0
4,822
16,077
22,118
0
944
15,133
49,288
0
W
Poseidon
TobyErNotToby
Poseidon
9,171
2,023
0
500
8,576
3,641
0
5,303
3,269
78,966
3,029
L
4,368
945
0
6,015
8,367
2,905
159
3,794
4,573
74,521
0
W
Hercules
ohhnim
Hercules
4,485
1,494
0
3,408
12,350
9,889
282
6,446
5,694
0
17,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
40,314
457
Minions Killed
417
0
Camps Cleared
0
1,588,131
Distance Traveled
1,716,135
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,899
465
63
4
0
393,699
2
L
Hades
8,425
496
95
6
0
345,382
0
W
Zeus
6,642
391
48
3
0
316,975
0
L
Baron Samedi
7,893
464
92
5
0
324,110
0
L
Tsukuyomi
6,179
363
55
3
0
310,086
0
W
Surtr
9,509
559
142
8
0
340,575
0
L
Fafnir
7,184
423
74
4
0
278,771
0
W
Poseidon
8,865
521
147
9
0
324,340
6
L
Sol
8,303
488
141
8
0
329,782
0
W
Hercules
7,399
435
17
1
0
340,546
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role