Player Matchup

Apollo
Apollo
ArdentWolf
Apollo
Level 68
God Stats
4W - 4L
1,624 SR
Queue Stats
77W - 63L
1,797 Elo+
Solo
Cerberus
Cerberus
Monchies01
Cerberus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,637 Elo+
Party 2
Thanatos
Thanatos
TheCush
Thanatos
Level 108
God Stats
8W - 7L
1,664 SR
Queue Stats
168W - 145L
1,469 Elo+
Solo
Agni
Agni
blightee
Agni
Level 105
God Stats
13W - 9L
1,831 SR
Queue Stats
42W - 43L
1,435 Elo+
Solo
Ah Puch
Ah Puch
materialguurl
Ah Puch
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,499 Elo+
Party 2
Team Averages
Level 99
1,624 SR
1,568 Elo+

VS

Team Averages
Level 89
1,466 SR
1,575 Elo+
Fenrir
Fenrir
Baronshadow
Fenrir
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 82L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
RotateThePlompy
Kuzenbo
Level 69
God Stats
0W - 2L
1,502 SR
Queue Stats
88W - 79L
1,567 Elo+
Party 3
Scylla
Scylla
WondsZ
Scylla
Level 103
God Stats
1W - 5L
1,533 SR
Queue Stats
288W - 256L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
deaththekidop
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,614 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jonelcolombiano
Cu Chulainn
Level 125
God Stats
1W - 4L
1,298 SR
Queue Stats
375W - 347L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArdentWolf
Apollo
16
2 / 2 / 9
9,834
615
6,442
10,707
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Monchies01
Cerberus
13
0 / 1 / 11
8,154
510
3,946
10,551
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TheCush
Thanatos
16
13 / 0 / 3
10,566
660
12,101
15,645
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
1 / 0 / 9
8,942
559
9,007
5,500
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
14
1 / 5 / 3
9,012
563
10,592
19,818
14,611
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 6
7,540
471
8,603
14,736
6,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
6,632
415
4,548
10,657
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
WondsZ
Scylla
13
2 / 4 / 1
7,559
472
5,832
10,692
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
deaththekidop
Jing Wei
13
0 / 3 / 2
7,379
461
3,388
10,489
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jonelcolombiano
Cu Chulainn
15
4 / 1 / 3
9,133
571
13,861
16,609
16,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
17
Kills
8
8
Deaths
17
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
ArdentWolf
Apollo
2
2
9
3.25
L
Fenrir
2
6
6
0.83
W
Cerberus
Monchies01
Cerberus
0
1
11
5.5
L
0
3
2
0.33
W
Thanatos
TheCush
Thanatos
13
0
3
14.5
L
Scylla
WondsZ
Scylla
2
4
1
0.63
W
Agni
1
0
9
5.5
L
Jing Wei
deaththekidop
Jing Wei
0
3
2
0.33
L
Cu Chulainn
jonelcolombiano
Cu Chulainn
4
1
3
5.5
W
Ah Puch
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,088
Damage
36,232
62,221
Taken
63,183
40,326
Mitigated
38,361
34,408
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ArdentWolf
Apollo
6,442
3,727
0
3,301
10,707
5,148
440
2,124
8,539
0
84,361
L
Fenrir
8,603
1,795
0
2,206
14,736
6,352
0
3,934
10,802
0
42,486
W
Cerberus
Monchies01
Cerberus
3,946
319
279
3,389
10,551
11,534
102
2,339
8,132
23,711
0
L
4,548
2,097
0
1,842
10,657
9,390
7
2,815
7,842
23,703
0
W
Thanatos
TheCush
Thanatos
12,101
5,088
0
15,281
15,645
6,930
381
1,784
13,821
0
84,739
L
Scylla
WondsZ
Scylla
5,832
257
0
681
10,692
3,606
0
5,889
4,803
48,532
0
W
Agni
9,007
230
0
2,440
5,500
2,103
427
2,149
3,179
70,706
0
L
Jing Wei
deaththekidop
Jing Wei
3,388
2,609
0
3,542
10,489
2,951
0
2,262
8,227
0
51,497
L
Cu Chulainn
jonelcolombiano
Cu Chulainn
13,861
2,613
0
3,938
16,609
16,062
0
8,645
7,964
0
85,141
W
Ah Puch
10,592
874
0
9,718
19,818
14,611
273
2,079
17,709
82,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
38,243
558
Minions Killed
435
0
Camps Cleared
0
1,687,500
Distance Traveled
1,700,478
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,834
615
143
9
0
317,223
6
L
Fenrir
7,540
471
53
3
0
354,620
2
W
Cerberus
8,154
510
45
3
0
366,619
6
L
Kuzenbo
6,632
415
29
2
0
344,850
0
W
Thanatos
10,566
660
96
6
0
384,720
2
L
Scylla
7,559
472
98
6
0
332,209
5
W
Agni
8,942
559
137
9
0
338,588
0
L
Jing Wei
7,379
461
108
7
0
322,939
0
L
Cu Chulainn
9,133
571
147
9
0
345,860
5
W
Ah Puch
9,012
563
137
9
0
280,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role