Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
woriz12
Khepri
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,419 Elo+

VS

Team Averages
Level 55
1,445 SR
1,232 Elo+
Jing Wei
Jing Wei
Funzel
Jing Wei
Level 58
God Stats
4W - 8L
1,349 SR
Queue Stats
8W - 17L
1,282 Elo+
Party 2
Bellona
Bellona
OxRedHoodxO
Bellona
Level 49
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 2
Ra
Ra
XXherogamerXX
Ra
Level 57
God Stats
1W - 6L
1,285 SR
Queue Stats
23W - 35L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 1 / 6
9,399
854
20,570
4,800
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
 
Rama
15
7 / 0 / 4
9,330
848
12,203
8,729
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
woriz12
Khepri
12
0 / 3 / 8
8,077
734
3,360
10,537
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Funzel
Jing Wei
12
2 / 4 / 1
7,439
676
6,726
15,133
6,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OxRedHoodxO
Bellona
11
1 / 3 / 3
7,221
656
4,804
13,948
14,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 2
7,385
671
4,298
11,449
4,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
6
8
W
Rama
 
Rama
7
0
4
9
L
Jing Wei
Funzel
Jing Wei
2
4
1
0.63
L
Bellona
OxRedHoodxO
Bellona
1
3
3
0.83
L
1
5
2
0.4
W
Khepri
woriz12
Khepri
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
15,828
24,066
Taken
40,530
19,235
Mitigated
26,028
4,586
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,570
1,841
0
0
4,800
2,846
52
528
4,272
58,123
0
W
Rama
 
Rama
12,203
9,200
0
3,653
8,729
4,728
925
797
7,932
0
39,152
L
Jing Wei
Funzel
Jing Wei
6,726
5,634
0
1,883
15,133
6,383
0
9,498
5,635
0
25,724
L
Bellona
OxRedHoodxO
Bellona
4,804
1,777
0
2,072
13,948
14,683
159
8,316
5,632
0
16,585
L
4,298
639
535
2,639
11,449
4,962
0
6,148
5,301
21,817
0
W
Khepri
woriz12
Khepri
3,360
367
0
933
10,537
11,661
122
3,042
7,495
12,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
22,045
157
Minions Killed
109
0
Camps Cleared
0
613,093
Distance Traveled
557,613
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,399
854
87
8
0
215,170
0
W
Rama
9,330
848
51
5
0
213,200
3
L
Jing Wei
7,439
676
46
4
0
205,677
2
L
Bellona
7,221
656
19
2
0
189,024
0
L
Ra
7,385
671
44
4
0
162,912
0
W
Khepri
8,077
734
19
2
0
184,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role