Player Matchup

Zhong Kui
Zhong Kui
Silver I
boris2468
Zhong Kui
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,469 MMR
Party 1
Nu Wa
Nu Wa
Gold III
najgoriodsvudecu
Nu Wa
Gold III
Level 60
God Stats
2W - 7L
1,552 SR
Queue Stats
21W - 32L
1,505 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
redhairydevil
Tsukuyomi
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,581 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,517 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,500 SR
1,500 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze III
MoktarLEbatard
Horus
Bronze III
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
boris2468
Zhong Kui
13
0 / 5 / 2
8,168
628
9,037
11,892
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
8,261
635
9,973
9,455
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
redhairydevil
Tsukuyomi
13
2 / 4 / 0
8,851
681
13,534
12,381
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothCabrakanBaron SamediAh Muzen Cab

VS

Bans
AresAtlasAchillesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 7
10,310
793
11,922
9,993
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
 
Ao Kuang
15
5 / 0 / 7
9,579
737
9,342
17,686
18,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 8
9,187
707
7,110
13,599
14,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
7
8.5
W
Ao Kuang
 
Ao Kuang
5
0
7
8.5
W
3
1
8
7
L
Zhong Kui
boris2468
Zhong Kui
0
5
2
0.2
L
0
4
2
0.25
L
Tsukuyomi
redhairydevil
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,544
Damage
28,374
33,728
Taken
41,278
16,514
Mitigated
37,054
4,652
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,922
4,757
0
6,575
9,993
4,220
2,908
4,343
5,650
75,538
5,565
W
Ao Kuang
 
Ao Kuang
9,342
928
0
6,786
17,686
18,798
498
7,976
9,710
39,797
0
W
7,110
2,192
1,557
4,173
13,599
14,036
120
6,632
6,967
0
20,460
L
Zhong Kui
boris2468
Zhong Kui
9,037
950
46
3,002
11,892
8,190
76
7,194
4,429
34,825
0
L
9,973
3,271
0
1,168
9,455
3,239
156
6,527
2,628
30,608
1,472
L
Tsukuyomi
redhairydevil
Tsukuyomi
13,534
3,442
0
436
12,381
5,085
0
6,189
5,902
0
40,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
29,076
156
Minions Killed
194
0
Camps Cleared
0
678,966
Distance Traveled
749,349
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,310
793
136
10
0
244,784
0
W
Ao Kuang
9,579
737
44
3
0
256,320
0
W
Horus
9,187
707
14
1
0
248,245
1
L
Zhong Kui
8,168
628
50
4
0
212,368
0
L
Nu Wa
8,261
635
58
4
0
226,964
6
L
Tsukuyomi
8,851
681
48
4
0
239,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role