Player Matchup

Cerberus
Cerberus
Godly-_-Saber69
Cerberus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 155L
1,483 Elo+
Solo
Chronos
Chronos
MrPeanutbutter4
Chronos
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 142L
1,499 Elo+
Solo
Anubis
Anubis
Nyhlek
Anubis
Level 171
God Stats
17W - 11L
1,755 SR
Queue Stats
46W - 40L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Ozzyas69
Heimdallr
Level 122
God Stats
2W - 0L
1,721 SR
Queue Stats
94W - 83L
1,493 Elo+
Party 2
Surtr
Surtr
Show em 31
Surtr
Level 124
God Stats
3W - 0L
1,806 SR
Queue Stats
54W - 54L
1,459 Elo+
Party 2
Team Averages
Level 138
1,657 SR
1,498 Elo+

VS

Team Averages
Level 116
1,610 SR
1,510 Elo+
Ne Zha
Ne Zha
AKA_DCreech
Ne Zha
Level 148
God Stats
1W - 4L
1,763 SR
Queue Stats
67W - 62L
1,509 Elo+
Party 1
Ares
Ares
Betamax1980
Ares
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,346 Elo+
Party 3
Arachne
Arachne
Brok3ntok3n
Arachne
Level 124
God Stats
1W - 1L
1,722 SR
Queue Stats
65W - 51L
1,491 Elo+
Party 3
Zhong Kui
Zhong Kui
Deputy Ben3250
Zhong Kui
Level 106
God Stats
1W - 2L
1,323 SR
Queue Stats
29W - 27L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
jerryld13
Danzaburou
Level 107
God Stats
2W - 1L
1,743 SR
Queue Stats
6W - 1L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 0 / 6
7,385
492
3,865
12,957
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 5
9,542
636
11,863
8,836
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Nyhlek
Anubis
14
5 / 0 / 5
8,949
597
12,247
7,161
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ozzyas69
Heimdallr
13
3 / 3 / 0
8,114
541
4,515
8,192
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
15
4 / 0 / 4
9,188
613
8,619
12,722
11,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 5 / 2
6,651
443
4,867
14,590
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 4 / 0
5,983
399
4,894
14,339
7,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Brok3ntok3n
Arachne
11
0 / 1 / 0
6,703
447
2,967
13,259
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Deputy Ben3250
Zhong Kui
11
0 / 7 / 1
6,825
455
8,486
15,905
9,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
jerryld13
Danzaburou
13
2 / 1 / 1
7,839
523
7,113
9,800
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
5
2
0.6
L
0
4
0
0
L
Arachne
Brok3ntok3n
Arachne
0
1
0
0
L
Zhong Kui
Deputy Ben3250
Zhong Kui
0
7
1
0.07
W
Cerberus
0
0
6
3
W
5
1
5
7.5
W
Anubis
Nyhlek
Anubis
5
0
5
7.5
W
Heimdallr
Ozzyas69
Heimdallr
3
3
0
1
W
Surtr
4
0
4
6
L
Danzaburou
jerryld13
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,109
Damage
28,327
49,868
Taken
67,893
30,592
Mitigated
32,511
16,513
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,867
1,156
0
3,088
14,590
7,097
0
5,214
9,276
0
36,226
L
4,894
388
0
1,872
14,339
7,356
0
5,715
8,572
21,929
0
L
Arachne
Brok3ntok3n
Arachne
2,967
2,126
0
5,430
13,259
4,510
0
3,720
9,419
0
50,082
L
Zhong Kui
Deputy Ben3250
Zhong Kui
8,486
195
0
3,142
15,905
9,194
0
10,227
5,432
53,714
0
W
Cerberus
3,865
455
0
3,986
12,957
8,686
27
2,336
10,527
28,624
0
W
11,863
3,032
0
2,291
8,836
3,728
104
4,962
3,820
74,770
2,645
W
Anubis
Nyhlek
Anubis
12,247
115
0
3,376
7,161
3,564
235
1,027
6,084
58,824
0
W
Heimdallr
Ozzyas69
Heimdallr
4,515
1,055
0
3,065
8,192
3,533
599
0
8,192
0
49,423
W
Surtr
8,619
2,832
0
3,795
12,722
11,081
210
5,291
7,061
2,544
70,578
L
Danzaburou
jerryld13
Danzaburou
7,113
2,757
0
5,277
9,800
4,354
18
3,041
6,759
0
56,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,178
Gold Earned
34,001
483
Minions Killed
319
0
Camps Cleared
0
1,486,653
Distance Traveled
1,614,288
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,651
443
37
2
0
340,821
0
L
Ares
5,983
399
35
2
0
259,876
0
L
Arachne
6,703
447
65
4
0
409,354
0
L
Zhong Kui
6,825
455
88
6
0
262,863
0
W
Cerberus
7,385
492
53
4
0
295,024
5
W
Chronos
9,542
636
120
8
0
299,680
0
W
Anubis
8,949
597
89
6
0
311,761
8
W
Heimdallr
8,114
541
86
6
0
271,534
0
W
Surtr
9,188
613
135
9
0
308,654
5
L
Danzaburou
7,839
523
94
6
0
341,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role