Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Astatane
Kumbhakarna
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 3L
1,821 Elo+
Party 2
Serqet
Serqet
Qwesticles
Serqet
Level 124
God Stats
1W - 1L
1,670 SR
Queue Stats
11W - 10L
1,495 Elo+
Party 2
Kali
Kali
ScööbyJew
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,920 Elo+
Party 2
Medusa
Medusa
fcmetro
Medusa
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,750 Elo+
Party 2
Team Averages
Level 119
1,494 SR
1,697 Elo+

VS

Team Averages
Level 113
1,538 SR
1,572 Elo+
Arachne
Arachne
EGirl69Ewu
Arachne
Level 67
God Stats
86W - 57L
1,639 SR
Queue Stats
325W - 285L
1,633 Elo+
Party 1
Fafnir
Fafnir
EpicCerberus
Fafnir
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 79L
1,469 Elo+
Solo
Surtr
Surtr
ZqAuan
Surtr
Level 149
God Stats
2W - 1L
1,713 SR
Queue Stats
140W - 96L
1,463 Elo+
Solo
Hou Yi
Hou Yi
jtalk123
Hou Yi
Level 114
God Stats
16W - 13L
1,336 SR
Queue Stats
566W - 531L
1,601 Elo+
Party 1
Freya
Freya
toreaux
Freya
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 56L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 0
7,422
530
5,853
9,387
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Astatane
Kumbhakarna
11
0 / 5 / 0
6,116
437
3,973
15,352
13,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Qwesticles
Serqet
10
0 / 2 / 0
5,855
418
2,799
8,433
6,627
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,539
467
5,235
10,778
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
fcmetro
Medusa
10
0 / 4 / 0
5,552
397
3,481
10,065
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EGirl69Ewu
Arachne
16
4 / 0 / 1
8,842
632
5,770
10,389
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
11
1 / 0 / 5
7,680
549
4,642
8,853
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
ZqAuan
Surtr
13
4 / 0 / 5
8,198
586
10,590
14,393
8,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
jtalk123
Hou Yi
14
4 / 0 / 4
8,745
625
10,382
7,665
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Freya
toreaux
Freya
12
0 / 1 / 0
7,463
533
5,190
8,746
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
13
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
L
Kumbhakarna
Astatane
Kumbhakarna
0
5
0
0
W
Arachne
EGirl69Ewu
Arachne
4
0
1
4.5
W
Fafnir
1
0
5
3.5
L
Serqet
Qwesticles
Serqet
0
2
0
0
L
0
1
0
0
W
Surtr
ZqAuan
Surtr
4
0
5
6.5
L
Medusa
fcmetro
Medusa
0
4
0
0
W
Hou Yi
jtalk123
Hou Yi
4
0
4
6
W
Freya
toreaux
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
36,574
54,015
Taken
50,046
34,060
Mitigated
30,105
13,803
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,853
573
0
3,599
9,387
5,851
0
5,436
3,951
67,533
0
L
Kumbhakarna
Astatane
Kumbhakarna
3,973
234
0
3,260
15,352
13,207
0
546
14,806
38,504
362
W
Arachne
EGirl69Ewu
Arachne
5,770
4,007
0
4,382
10,389
3,969
251
612
9,717
0
83,038
W
Fafnir
4,642
832
0
4,140
8,853
10,390
0
841
7,832
15,052
0
L
Serqet
Qwesticles
Serqet
2,799
667
0
1,632
8,433
6,627
0
1,720
6,713
0
10,734
L
5,235
2,619
0
2,379
10,778
4,528
0
957
9,821
0
55,690
W
Surtr
ZqAuan
Surtr
10,590
3,801
0
6,409
14,393
8,112
496
2,602
11,292
695
58,955
L
Medusa
fcmetro
Medusa
3,481
1,418
0
2,933
10,065
3,847
0
1,549
8,516
0
41,815
W
Hou Yi
jtalk123
Hou Yi
10,382
7,119
0
6,412
7,665
3,919
0
96
7,529
0
80,887
W
Freya
toreaux
Freya
5,190
1,698
0
3,911
8,746
3,715
0
5,111
3,635
66,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
40,928
408
Minions Killed
473
0
Camps Cleared
0
1,461,717
Distance Traveled
1,458,285
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,422
530
149
11
0
271,775
3
L
Kumbhakarna
6,116
437
81
6
0
261,447
0
W
Arachne
8,842
632
126
9
0
342,930
0
W
Fafnir
7,680
549
7
1
0
296,090
0
L
Serqet
5,855
418
16
1
0
301,840
0
L
Kali
6,539
467
94
7
0
359,846
2
W
Surtr
8,198
586
87
6
0
282,838
4
L
Medusa
5,552
397
68
5
0
266,809
3
W
Hou Yi
8,745
625
138
10
0
254,642
1
W
Freya
7,463
533
115
8
0
281,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role