Player Matchup

Baron Samedi
Baron Samedi
Mecanicor-Tank
Baron Samedi
Level 129
God Stats
1W - 2L
1,709 SR
Queue Stats
13W - 15L
1,476 Elo+
Party 1
Surtr
Surtr
Pekenos
Surtr
Level 99
God Stats
2W - 0L
1,841 SR
Queue Stats
9W - 10L
1,753 Elo+
Party 1
Discordia
Discordia
debile911
Discordia
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,447 Elo+
Party 1
Team Averages
Level 109
1,683 SR
1,558 Elo+

VS

Team Averages
Level 67
1,368 SR
1,628 Elo+
Surtr
Surtr
Darkwolfx15x
Surtr
Level 109
God Stats
1W - 5L
1,104 SR
Queue Stats
44W - 43L
1,418 Elo+
Solo
Sylvanus
Sylvanus
MR8SiN
Sylvanus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,733 Elo+
Party 2
Hades
Hades
Mr9SiN
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mecanicor-Tank
Baron Samedi
17
4 / 1 / 5
10,742
671
14,899
8,857
6,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
Pekenos
Surtr
17
4 / 0 / 5
11,849
741
10,271
19,484
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
debile911
Discordia
16
1 / 0 / 8
10,199
637
17,233
2,715
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,501
594
7,638
19,919
18,120
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MR8SiN
Sylvanus
14
0 / 3 / 1
9,550
597
5,231
15,402
13,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Mr9SiN
Hades
15
0 / 4 / 1
9,071
567
2,643
16,226
9,418
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Sylvanus
MR8SiN
Sylvanus
0
3
1
0.17
W
Baron Samedi
Mecanicor-Tank
Baron Samedi
4
1
5
6.5
L
Hades
Mr9SiN
Hades
0
4
1
0.13
W
Surtr
Pekenos
Surtr
4
0
5
6.5
W
Discordia
debile911
Discordia
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,403
Damage
15,512
31,056
Taken
51,547
27,961
Mitigated
41,338
15,887
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,638
2,594
305
4,281
19,919
18,120
0
9,286
10,633
561
54,970
L
Sylvanus
MR8SiN
Sylvanus
5,231
2,338
2,022
3,980
15,402
13,800
15
12,337
2,911
21,876
1,146
W
Baron Samedi
Mecanicor-Tank
Baron Samedi
14,899
1,414
5,309
2,937
8,857
6,617
1,106
1,934
6,923
52,079
0
L
Hades
Mr9SiN
Hades
2,643
291
841
3,232
16,226
9,418
0
10,561
5,551
21,097
367
W
Surtr
Pekenos
Surtr
10,271
2,330
366
6,509
19,484
20,112
402
5,230
14,254
793
33,064
W
Discordia
debile911
Discordia
17,233
626
657
109
2,715
1,232
1,148
566
2,149
44,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
28,122
215
Minions Killed
183
0
Camps Cleared
0
834,748
Distance Traveled
673,082
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,501
594
91
6
0
247,837
2
L
Sylvanus
9,550
597
36
2
0
195,495
0
W
Baron Samedi
10,742
671
68
4
0
276,259
5
L
Hades
9,071
567
56
4
0
229,750
0
W
Surtr
11,849
741
62
4
0
313,959
3
W
Discordia
10,199
637
85
5
0
244,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role