Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Hdemos
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
MahiroTheDoomed
Olorun
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
376W - 331L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
Ramazario
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,221 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,458 Elo+

VS

Team Averages
Level 64
1,462 SR
1,373 Elo+
Hun Batz
Hun Batz
BABENCIAGA
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,481 Elo+
Party 1
Olorun
Olorun
Satianka135
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,197 Elo+
Solo
Hades
Hades
tafo99
Hades
Level 119
God Stats
3W - 3L
1,733 SR
Queue Stats
213W - 224L
1,446 Elo+
Solo
Poseidon
Poseidon
xXAdelinXx
Poseidon
Level 60
God Stats
2W - 0L
1,078 SR
Queue Stats
10W - 16L
1,262 Elo+
Solo
Skadi
Skadi
yokonime
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 5 / 11
9,721
748
13,616
14,997
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
 
Cthulhu
17
0 / 5 / 14
9,634
741
13,153
20,061
22,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
Hdemos
Kali
14
2 / 10 / 7
8,470
652
5,160
17,779
7,959
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 3 / 5
11,115
855
15,303
11,024
6,419
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Ramazario
Gilgamesh
15
3 / 7 / 7
9,040
695
3,943
17,275
15,073
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BABENCIAGA
Hun Batz
18
11 / 5 / 9
11,411
878
16,037
13,520
6,760
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
18
2 / 1 / 20
10,163
782
7,900
9,740
5,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
tafo99
Hades
17
3 / 6 / 14
10,879
837
14,260
16,205
13,859
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
xXAdelinXx
Poseidon
16
4 / 5 / 12
10,172
782
13,235
8,724
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
yokonime
Skadi
20
10 / 2 / 16
12,366
951
24,578
12,743
6,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
101
19
Kills
30
30
Deaths
19
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
5
11
1.9
L
Cthulhu
 
Cthulhu
0
5
14
1.4
W
Hun Batz
BABENCIAGA
Hun Batz
11
5
9
3.1
L
Kali
Hdemos
Kali
2
10
7
0.55
L
10
3
5
4.17
L
Gilgamesh
Ramazario
Gilgamesh
3
7
7
0.93
W
Olorun
2
1
20
12
W
Hades
tafo99
Hades
3
6
14
1.67
W
Poseidon
xXAdelinXx
Poseidon
4
5
12
2
W
Skadi
yokonime
Skadi
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,175
Damage
76,010
81,136
Taken
60,932
59,221
Mitigated
35,902
24,588
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,616
4,270
1,206
2,989
14,997
7,460
0
6,634
8,363
0
27,678
L
Cthulhu
 
Cthulhu
13,153
183
2,098
5,203
20,061
22,310
29
8,126
11,935
27,704
120
W
Hun Batz
BABENCIAGA
Hun Batz
16,037
2,506
703
1,914
13,520
6,760
1,375
6,399
7,121
0
27,484
L
Kali
Hdemos
Kali
5,160
1,605
457
2,012
17,779
7,959
0
6,851
10,928
0
7,139
L
15,303
6,473
4,770
3,840
11,024
6,419
1,354
5,208
5,816
32,046
0
L
Gilgamesh
Ramazario
Gilgamesh
3,943
912
1,023
990
17,275
15,073
294
6,825
10,450
0
7,179
W
Olorun
7,900
2,870
797
5,060
9,740
5,056
2,247
4,519
5,221
15,642
0
W
Hades
tafo99
Hades
14,260
870
950
4,495
16,205
13,859
606
6,645
9,560
26,497
0
W
Poseidon
xXAdelinXx
Poseidon
13,235
1,718
999
705
8,724
3,772
386
3,819
4,905
24,440
2,564
W
Skadi
yokonime
Skadi
24,578
11,487
1,559
6,683
12,743
6,455
3,264
6,954
5,789
0
45,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
54,991
118
Minions Killed
156
0
Camps Cleared
0
1,056,677
Distance Traveled
1,126,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,721
748
38
3
0
185,644
0
L
Cthulhu
9,634
741
29
2
0
237,652
0
W
Hun Batz
11,411
878
19
1
0
229,618
0
L
Kali
8,470
652
4
0
0
208,941
0
L
Olorun
11,115
855
37
3
0
221,754
0
L
Gilgamesh
9,040
695
10
1
0
202,686
0
W
Olorun
10,163
782
18
1
0
220,098
0
W
Hades
10,879
837
34
3
0
210,371
0
W
Poseidon
10,172
782
31
2
0
232,618
0
W
Skadi
12,366
951
54
4
0
234,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role