Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Joegars67-is-bac
The Morrigan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,415 Elo+
Solo
Nemesis
Nemesis
Taeva
Nemesis
Level 151
God Stats
4W - 13L
1,500 SR
Queue Stats
233W - 266L
1,406 Elo+
Solo
Yu Huang
Yu Huang
The-_-Detonator
Yu Huang
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
332W - 323L
1,468 Elo+
Solo
Chang'e
Chang'e
veiloks
Chang'e
Level 68
God Stats
3W - 3L
1,818 SR
Queue Stats
122W - 97L
1,554 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,469 Elo+

VS

Team Averages
Level 88
1,577 SR
1,495 Elo+
Kukulkan
Kukulkan
Alboregina
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,454 Elo+
Solo
Xing Tian
Xing Tian
Kolgred
Xing Tian
Level 106
God Stats
7W - 2L
1,500 SR
Queue Stats
199W - 183L
1,452 Elo+
Solo
Ra
Ra
MaskedShaman
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,514 Elo+
Solo
Awilix
Awilix
Tsaerlord
Awilix
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 49L
1,604 Elo+
Solo
Geb
Geb
thaolli
Geb
Level 102
God Stats
12W - 2L
1,887 SR
Queue Stats
344W - 317L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
1 / 7 / 5
8,091
622
11,756
19,000
14,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Joegars67-is-bac
The Morrigan
14
2 / 10 / 3
7,777
598
6,861
13,519
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Taeva
Nemesis
14
2 / 7 / 0
7,771
598
7,825
17,347
8,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
14
1 / 7 / 5
8,055
620
8,372
12,984
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
veiloks
Chang'e
16
2 / 4 / 4
8,528
656
10,183
15,048
7,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alboregina
Kukulkan
20
17 / 1 / 15
12,343
949
24,941
12,372
7,155
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Kolgred
Xing Tian
15
3 / 3 / 20
9,346
719
10,168
16,053
15,912
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 0 / 22
11,364
874
15,811
12,430
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Tsaerlord
Awilix
16
7 / 3 / 22
10,329
795
13,231
12,304
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
15
0 / 3 / 22
9,295
715
6,125
18,284
19,036
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
136
8
Kills
35
35
Deaths
10
17
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
7
5
0.5
W
Kukulkan
Alboregina
Kukulkan
17
1
15
24.5
L
The Morrigan
Joegars67-is-bac
The Morrigan
2
10
3
0.35
W
Xing Tian
Kolgred
Xing Tian
3
3
20
4.33
W
8
0
22
19
L
Nemesis
Taeva
Nemesis
2
7
0
0.29
L
Yu Huang
1
7
5
0.5
W
Awilix
Tsaerlord
Awilix
7
3
22
6
W
Geb
0
3
22
3.67
L
Chang'e
veiloks
Chang'e
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
70,276
77,898
Taken
71,443
42,060
Mitigated
55,480
19,855
Healing
34,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
11,756
1,040
0
4,836
19,000
14,214
0
12,622
6,378
0
18,125
W
Kukulkan
Alboregina
Kukulkan
24,941
3,574
1,905
2,885
12,372
7,155
3,793
3,711
8,661
47,163
0
L
The Morrigan
Joegars67-is-bac
The Morrigan
6,861
1,258
0
318
13,519
5,754
0
10,186
3,309
14,494
751
W
Xing Tian
Kolgred
Xing Tian
10,168
656
747
1,074
16,053
15,912
283
4,250
11,803
13,303
0
W
15,811
1,399
12,500
7,012
12,430
7,259
1,249
5,042
7,388
54,082
0
L
Nemesis
Taeva
Nemesis
7,825
1,751
1,332
2,257
17,347
8,829
0
13,421
3,926
0
14,089
L
Yu Huang
8,372
1,333
792
302
12,984
6,136
0
9,869
3,115
20,332
352
W
Awilix
Tsaerlord
Awilix
13,231
4,506
1,055
2,673
12,304
6,118
1,056
7,571
4,733
0
16,348
W
Geb
6,125
507
1,559
2,864
18,284
19,036
273
4,205
14,079
12,723
0
L
Chang'e
veiloks
Chang'e
10,183
384
4,244
5,774
15,048
7,127
0
10,923
4,125
23,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
52,677
101
Minions Killed
158
0
Camps Cleared
0
1,076,482
Distance Traveled
1,203,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,091
622
9
1
0
259,807
0
W
Kukulkan
12,343
949
74
6
0
218,036
0
L
The Morrigan
7,777
598
15
1
0
171,220
1
W
Xing Tian
9,346
719
3
0
0
245,082
0
W
Ra
11,364
874
68
5
0
267,753
0
L
Nemesis
7,771
598
14
1
0
239,033
0
L
Yu Huang
8,055
620
34
3
0
165,406
0
W
Awilix
10,329
795
3
0
0
236,592
0
W
Geb
9,295
715
10
1
0
235,935
0
L
Chang'e
8,528
656
29
2
0
241,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role