Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
iTz x CrusaderX
Cabrakan
Platinum II
Level 149
God Stats
73W - 45L
1,753 SR
Queue Stats
79W - 59L
1,911 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
xVatt
Morgan Le Fay
Gold II
Level 89
God Stats
13W - 12L
1,757 SR
Queue Stats
155W - 132L
1,683 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,670 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,500 SR
1,630 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum III
Wilhelm11
Eset
Platinum III
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,799 MMR
Party 1
Guan Yu
Guan Yu
Gold V
fulavity
Guan Yu
Gold V
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 123L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 6
7,088
709
7,518
8,226
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
3 / 0 / 5
8,222
822
3,808
9,882
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
xVatt
Morgan Le Fay
13
4 / 0 / 4
7,642
764
9,523
4,838
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAh Muzen CabNe ZhaAchillesAo Kuang

VS

Bans
SobekHou YiChironCharybdisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 0
7,156
716
4,979
8,379
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
0 / 2 / 1
6,466
647
6,277
7,028
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
fulavity
Guan Yu
9
0 / 5 / 1
5,903
590
2,151
9,812
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
6
4
L
Geb
 
Geb
1
1
0
1
L
Eset
0
2
1
0.25
L
Guan Yu
fulavity
Guan Yu
0
5
1
0.1
W
Cabrakan
3
0
5
5.5
W
Morgan Le Fay
xVatt
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
13,407
22,946
Taken
25,219
20,270
Mitigated
17,965
7,161
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,518
1,079
483
1,653
8,226
6,827
0
4,274
3,840
0
35,266
L
Geb
 
Geb
4,979
180
0
2,567
8,379
8,496
0
3,992
4,387
17,061
0
L
Eset
6,277
792
113
2,039
7,028
3,195
0
3,648
3,380
32,779
1,205
L
Guan Yu
fulavity
Guan Yu
2,151
284
1,188
1,641
9,812
6,274
0
5,742
4,070
0
9,545
W
Cabrakan
3,808
705
0
3,554
9,882
11,254
25
3,793
5,982
9,428
0
W
Morgan Le Fay
xVatt
Morgan Le Fay
9,523
213
0
1,471
4,838
2,189
315
2,906
1,890
35,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
19,525
128
Minions Killed
111
0
Camps Cleared
0
568,616
Distance Traveled
516,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,088
709
55
6
0
186,990
0
L
Geb
7,156
716
27
3
0
188,705
0
L
Eset
6,466
647
69
7
0
182,869
0
L
Guan Yu
5,903
590
15
2
0
144,851
0
W
Cabrakan
8,222
822
8
1
0
184,489
0
W
Morgan Le Fay
7,642
764
65
7
0
197,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role