Player Matchup

Baron Samedi
Baron Samedi
Ivy Lk
Baron Samedi
Level 98
God Stats
10W - 5L
1,804 SR
Queue Stats
122W - 141L
1,490 Elo+
Party 1
Chaac
Chaac
ViejoPaulino696
Chaac
Level 84
God Stats
10W - 2L
1,810 SR
Queue Stats
244W - 270L
1,391 Elo+
Solo
Cupid
Cupid
YungDoc8116
Cupid
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 71L
1,533 Elo+
Party 1
Anubis
Anubis
YungWedge
Anubis
Level 85
God Stats
2W - 0L
1,685 SR
Queue Stats
73W - 107L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
proofofdstructn
Ne Zha
Level 107
God Stats
14W - 8L
1,805 SR
Queue Stats
90W - 96L
1,381 Elo+
Solo
Team Averages
Level 88
1,721 SR
1,457 Elo+

VS

Team Averages
Level 90
1,553 SR
1,457 Elo+
Chronos
Chronos
 
Chronos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Boulderbane
Hercules
Level 98
God Stats
6W - 3L
1,717 SR
Queue Stats
105W - 102L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrowningInFires
Tsukuyomi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
LotusSunSs
Cthulhu
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 131L
1,330 Elo+
Solo
Ishtar
Ishtar
tysharp
Ishtar
Level 24
God Stats
4W - 4L
1,546 SR
Queue Stats
18W - 23L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ivy Lk
Baron Samedi
16
5 / 2 / 6
8,928
812
9,160
12,364
5,453
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 10
8,596
781
6,085
9,380
9,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
2 / 0 / 8
9,036
821
5,485
8,396
3,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YungWedge
Anubis
15
1 / 3 / 11
8,483
771
6,733
10,224
4,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 8
9,450
859
9,185
11,767
8,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 6 / 6
7,835
712
6,979
14,374
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Boulderbane
Hercules
9
0 / 0 / 0
4,830
439
0
0
0
Tsukuyomi
DrowningInFires
Tsukuyomi
16
5 / 3 / 3
8,876
807
16,715
11,520
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LotusSunSs
Cthulhu
13
0 / 5 / 1
7,110
646
5,937
11,145
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
tysharp
Ishtar
15
3 / 3 / 5
8,360
760
5,795
8,732
3,269
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
17
Kills
8
8
Deaths
17
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
6
0.5
L
Hercules
Boulderbane
Hercules
0
0
0
0
L
Tsukuyomi
DrowningInFires
Tsukuyomi
5
3
3
2.17
W
Baron Samedi
Ivy Lk
Baron Samedi
5
2
6
4
L
Cthulhu
LotusSunSs
Cthulhu
0
5
1
0.1
W
3
0
10
8
W
2
0
8
6
W
Anubis
YungWedge
Anubis
1
3
11
2.17
W
6
3
8
3.33
L
Ishtar
tysharp
Ishtar
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
35,426
52,131
Taken
45,771
31,262
Mitigated
25,834
20,406
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,979
3,625
0
2,520
14,374
4,861
672
5,360
9,014
22,700
0
L
Hercules
Boulderbane
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
DrowningInFires
Tsukuyomi
16,715
3,497
0
2,821
11,520
4,840
0
2,895
8,625
0
33,582
W
Baron Samedi
Ivy Lk
Baron Samedi
9,160
312
1,933
4,736
12,364
5,453
1,540
1,122
11,103
31,725
0
L
Cthulhu
LotusSunSs
Cthulhu
5,937
584
0
858
11,145
12,864
0
4,298
6,847
23,979
0
W
6,085
530
0
1,679
9,380
9,227
300
2,190
7,049
0
17,399
W
5,485
3,139
1,060
3,812
8,396
3,574
1,690
2,557
5,667
0
31,575
W
Anubis
YungWedge
Anubis
6,733
600
0
3,359
10,224
4,995
1,496
3,547
6,507
21,097
0
W
9,185
2,194
524
3,303
11,767
8,013
2,076
2,801
8,889
0
37,807
L
Ishtar
tysharp
Ishtar
5,795
4,181
0
0
8,732
3,269
0
3,340
5,392
0
17,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
37,011
220
Minions Killed
150
0
Camps Cleared
0
1,117,418
Distance Traveled
809,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,835
712
44
4
0
180,958
0
L
Hercules
4,830
439
0
0
0
0
0
L
Tsukuyomi
8,876
807
41
4
0
241,705
0
W
Baron Samedi
8,928
812
55
5
0
237,137
0
L
Cthulhu
7,110
646
27
2
0
177,777
0
W
Chaac
8,596
781
18
2
0
234,767
0
W
Cupid
9,036
821
55
5
0
208,331
0
W
Anubis
8,483
771
38
3
0
202,132
0
W
Ne Zha
9,450
859
54
5
0
235,051
0
L
Ishtar
8,360
760
38
3
0
208,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role