Player Matchup

Mulan
Mulan
Koledeepinya
Mulan
Level 16
God Stats
1W - 2L
1,315 SR
Queue Stats
7W - 17L
1,430 Elo+
Solo
Persephone
Persephone
MC_HugeHog
Persephone
Level 157
God Stats
2W - 1L
1,720 SR
Queue Stats
44W - 35L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PulpyNut666
Ah Muzen Cab
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 97L
1,361 Elo+
Solo
Kukulkan
Kukulkan
Qclapp420
Kukulkan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,376 Elo+
Solo
Da Ji
Da Ji
RonnieRuOK
Da Ji
Level 15
God Stats
5W - 2L
1,725 SR
Queue Stats
44W - 27L
1,500 Elo+
Party 1
Team Averages
Level 45
1,552 SR
1,457 Elo+

VS

Team Averages
Level 28
1,500 SR
1,378 Elo+
Bakasura
Bakasura
Lord_Nixx6
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 223L
1,266 Elo+
Party 2
Agni
Agni
SirBrotec
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 168L
1,317 Elo+
Solo
Sol
Sol
jo3ker420198
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 257L
1,453 Elo+
Solo
Loki
Loki
nepidestroyer2
Loki
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 80L
1,500 Elo+
Party 2
Apollo
Apollo
zxXzeroXxz
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 11
9,568
683
7,227
15,126
11,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
MC_HugeHog
Persephone
18
2 / 2 / 25
11,546
825
21,715
14,526
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PulpyNut666
Ah Muzen Cab
19
5 / 1 / 19
11,195
800
10,544
11,866
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Qclapp420
Kukulkan
20
9 / 1 / 12
12,079
863
14,438
7,051
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
20
20 / 4 / 12
12,972
927
21,243
15,521
8,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lord_Nixx6
Bakasura
14
1 / 8 / 4
8,207
586
4,069
15,340
8,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
19
5 / 6 / 2
11,093
792
14,567
16,040
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 10 / 2
8,318
594
10,164
17,427
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 9 / 3
8,628
616
9,766
18,897
7,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
zxXzeroXxz
Apollo
16
3 / 4 / 4
9,727
695
6,884
11,965
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
26
37
Kills
11
13
Deaths
37
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
L
Bakasura
Lord_Nixx6
Bakasura
1
8
4
0.38
W
Persephone
MC_HugeHog
Persephone
2
2
25
7.25
W
Ah Muzen Cab
PulpyNut666
Ah Muzen Cab
5
1
19
14.5
W
Kukulkan
Qclapp420
Kukulkan
9
1
12
15
W
Da Ji
20
4
12
6.5
L
Agni
5
6
2
1
L
0
10
2
0.1
L
2
9
3
0.39
L
Apollo
zxXzeroXxz
Apollo
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,167
Damage
45,450
64,090
Taken
79,669
35,406
Mitigated
34,620
29,793
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,227
763
1,159
1,503
15,126
11,453
250
5,354
9,152
0
10,487
L
Bakasura
Lord_Nixx6
Bakasura
4,069
2,890
966
1,094
15,340
8,003
0
5,909
9,431
0
5,405
W
Persephone
MC_HugeHog
Persephone
21,715
1,682
2,100
6,504
14,526
6,088
326
3,896
10,628
42,979
0
W
Ah Muzen Cab
PulpyNut666
Ah Muzen Cab
10,544
3,390
1,111
6,314
11,866
5,869
4,421
5,850
5,991
0
24,992
W
Kukulkan
Qclapp420
Kukulkan
14,438
260
2,207
2,261
7,051
3,852
1,501
2,386
4,665
43,826
0
W
Da Ji
21,243
4,550
2,010
4,624
15,521
8,144
0
5,262
10,149
0
25,410
L
Agni
14,567
302
1,350
4,144
16,040
6,921
0
7,595
8,445
32,773
0
L
10,164
387
0
2,865
17,427
6,784
0
10,481
6,946
17,585
3,296
L
9,766
1,373
908
3,253
18,897
7,852
0
7,147
11,750
0
25,730
L
Apollo
zxXzeroXxz
Apollo
6,884
3,308
683
3,378
11,965
5,060
0
5,021
6,944
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,360
Gold Earned
45,973
172
Minions Killed
165
0
Camps Cleared
0
1,408,527
Distance Traveled
1,264,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,568
683
10
1
0
269,551
0
L
Bakasura
8,207
586
11
1
0
259,763
0
W
Persephone
11,546
825
46
3
0
278,260
0
W
Ah Muzen Cab
11,195
800
38
3
0
272,173
0
W
Kukulkan
12,079
863
71
5
0
298,186
0
W
Da Ji
12,972
927
7
1
0
290,357
0
L
Agni
11,093
792
51
4
0
254,329
0
L
Sol
8,318
594
28
2
0
239,931
0
L
Loki
8,628
616
36
3
0
237,875
0
L
Apollo
9,727
695
39
3
0
272,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role