Player Matchup

Surtr
Surtr
BrixiusTheBaron
Surtr
Level 139
God Stats
10W - 4L
1,130 SR
Queue Stats
136W - 129L
1,330 Elo+
Solo
Zeus
Zeus
HomeJarl
Zeus
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
404W - 358L
1,529 Elo+
Party 3
Aphrodite
Aphrodite
NikTakinYoCookie
Aphrodite
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
123W - 131L
1,627 Elo+
Party 1
Kali
Kali
WarMoose02
Kali
Level 88
God Stats
14W - 7L
1,645 SR
Queue Stats
229W - 215L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
WinsomeLoser5
Jormungandr
Level 149
God Stats
3W - 1L
1,315 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 3
Team Averages
Level 138
1,418 SR
1,509 Elo+

VS

Team Averages
Level 124
1,620 SR
1,515 Elo+
Chronos
Chronos
FineBus9368
Chronos
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 75L
1,489 Elo+
Solo
Athena
Athena
Genesis v33
Athena
Level 159
God Stats
3W - 3L
1,371 SR
Queue Stats
117W - 103L
1,513 Elo+
Party 2
Surtr
Surtr
GummyWorm
Surtr
Level 114
God Stats
6W - 3L
1,782 SR
Queue Stats
56W - 40L
1,547 Elo+
Party 2
Serqet
Serqet
Gwerk
Serqet
Level 179
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 91L
1,453 Elo+
Solo
Artemis
Artemis
Lrigami
Artemis
Level 39
God Stats
7W - 4L
1,947 SR
Queue Stats
85W - 69L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,186
719
6,695
10,560
5,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
16
5 / 1 / 5
8,710
871
13,549
5,336
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
13
3 / 3 / 6
7,651
765
8,779
11,242
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 5
7,800
780
13,448
18,609
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
WinsomeLoser5
Jormungandr
13
0 / 1 / 8
7,415
742
10,437
11,838
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FineBus9368
Chronos
13
0 / 2 / 1
7,046
705
6,483
10,162
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
12
0 / 3 / 3
6,583
658
11,125
16,327
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
GummyWorm
Surtr
15
7 / 0 / 1
8,373
837
13,361
13,577
11,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Gwerk
Serqet
13
2 / 4 / 1
7,137
714
7,188
10,396
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Lrigami
Artemis
13
1 / 5 / 1
6,890
689
6,063
11,238
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
14
Kills
10
10
Deaths
14
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Chronos
FineBus9368
Chronos
0
2
1
0.25
L
Athena
0
3
3
0.5
L
Surtr
GummyWorm
Surtr
7
0
1
7.5
L
Serqet
Gwerk
Serqet
2
4
1
0.63
W
Zeus
5
1
5
7.5
L
Artemis
Lrigami
Artemis
1
5
1
0.3
W
Aphrodite
3
3
6
2
W
4
3
5
2.17
W
Jormungandr
WinsomeLoser5
Jormungandr
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,908
Damage
44,220
57,585
Taken
61,700
32,337
Mitigated
38,273
23,879
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,695
1,448
0
1,832
10,560
5,708
246
4,181
5,625
201
16,005
L
Chronos
FineBus9368
Chronos
6,483
2,411
0
3,288
10,162
4,115
118
5,068
5,094
30,804
0
L
Athena
11,125
2,474
0
2,140
16,327
12,147
0
11,550
4,777
14,575
116
L
Surtr
GummyWorm
Surtr
13,361
4,429
0
4,107
13,577
11,035
16
7,399
6,178
930
28,740
L
Serqet
Gwerk
Serqet
7,188
1,756
0
626
10,396
6,921
0
3,857
6,539
0
23,303
W
Zeus
13,549
1,152
108
1,777
5,336
2,052
866
1,578
3,713
47,722
0
L
Artemis
Lrigami
Artemis
6,063
2,341
0
1,715
11,238
4,055
422
5,092
6,146
0
16,232
W
Aphrodite
8,779
866
6,817
6,478
11,242
6,391
332
3,997
6,867
24,973
0
W
13,448
6,253
0
5,134
18,609
8,685
933
3,507
14,607
0
23,789
W
Jormungandr
WinsomeLoser5
Jormungandr
10,437
2,521
0
1,733
11,838
9,501
414
3,481
7,934
24,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
36,029
217
Minions Killed
190
0
Camps Cleared
0
1,067,657
Distance Traveled
1,058,103
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,186
719
21
2
0
228,775
0
L
Chronos
7,046
705
56
6
0
204,451
0
L
Athena
6,583
658
11
1
0
210,562
0
L
Surtr
8,373
837
47
5
0
231,064
0
L
Serqet
7,137
714
44
4
0
226,307
2
W
Zeus
8,710
871
94
9
0
187,123
0
L
Artemis
6,890
689
32
3
0
185,719
0
W
Aphrodite
7,651
765
52
5
0
213,474
0
W
Kali
7,800
780
20
2
0
232,162
0
W
Jormungandr
7,415
742
30
3
0
206,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role