Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
BrainDeadPlays
Cernunnos
Silver I
Level 128
God Stats
59W - 66L
1,623 SR
Queue Stats
212W - 239L
1,280 MMR
Party 1
Freya
Freya
Gold V
IIZeusJuiceII
Freya
Gold V
Level 172
God Stats
5W - 5L
1,874 SR
Queue Stats
50W - 44L
1,604 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
xTRyhArdJraw504x
Cabrakan
Bronze III
Level 119
God Stats
3W - 5L
1,424 SR
Queue Stats
85W - 110L
1,440 MMR
Solo
Hercules
Hercules
Gold III
zardward2015
Hercules
Gold III
Level 147
God Stats
10W - 8L
1,752 SR
Queue Stats
502W - 509L
1,439 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,635 SR
1,452 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,612 SR
1,443 MMR
Cthulhu
Cthulhu
Bronze III
DonTyren
Cthulhu
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 115L
1,400 MMR
Party 2
Arachne
Arachne
Gold V
GazaCobo
Arachne
Gold V
Level 128
God Stats
15W - 8L
1,500 SR
Queue Stats
259W - 265L
1,439 MMR
Solo
Heimdallr
Heimdallr
Silver II
PW147
Heimdallr
Silver II
Level 108
God Stats
2W - 2L
1,728 SR
Queue Stats
43W - 47L
1,492 MMR
Party 2
Guan Yu
Guan Yu
Silver II
ScaredOfLove999
Guan Yu
Silver II
Level 105
God Stats
4W - 3L
1,476 SR
Queue Stats
10W - 11L
1,444 MMR
Solo
Hera
Hera
Bronze III
ShadowOneflame
Hera
Bronze III
Level 146
God Stats
3W - 1L
1,857 SR
Queue Stats
23W - 15L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 4 / 3
8,748
515
8,627
12,878
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BrainDeadPlays
Cernunnos
13
3 / 6 / 4
8,251
485
12,565
20,379
9,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 5 / 4
8,567
504
14,231
20,002
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 3
5,823
343
2,269
6,839
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
zardward2015
Hercules
11
1 / 6 / 0
7,301
429
10,739
21,494
17,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MauiFenrirHe BoThor

VS

Bans
BakasuraCharybdisAo KuangTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonTyren
Cthulhu
13
1 / 3 / 10
8,989
529
9,000
15,071
12,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GazaCobo
Arachne
16
10 / 2 / 7
10,499
618
10,519
18,160
8,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PW147
Heimdallr
15
3 / 3 / 6
9,395
553
12,036
14,695
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 5
9,916
583
11,914
15,732
17,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 4 / 10
9,563
563
21,632
13,356
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
12
Kills
21
21
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
3
0.88
L
Cernunnos
BrainDeadPlays
Cernunnos
3
6
4
0.83
W
Cthulhu
DonTyren
Cthulhu
1
3
10
2
W
Arachne
GazaCobo
Arachne
10
2
7
6.75
L
5
5
4
1.4
W
Heimdallr
PW147
Heimdallr
3
3
6
2
W
4
0
5
6.5
W
3
4
10
2
L
1
0
3
2.5
L
Hercules
zardward2015
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
65,101
81,592
Taken
77,014
45,161
Mitigated
52,344
24,561
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,627
259
0
2,250
12,878
4,807
0
6,595
6,280
73,387
1,420
L
Cernunnos
BrainDeadPlays
Cernunnos
12,565
5,917
0
7,261
20,379
9,273
32
6,779
13,600
0
70,677
W
Cthulhu
DonTyren
Cthulhu
9,000
485
3,888
2,822
15,071
12,865
0
6,622
8,033
27,877
0
W
Arachne
GazaCobo
Arachne
10,519
6,678
0
6,138
18,160
8,465
0
8,163
9,682
0
71,616
L
14,231
3,546
0
5,110
20,002
8,780
0
9,041
10,961
64,570
0
W
Heimdallr
PW147
Heimdallr
12,036
7,296
0
6,384
14,695
7,303
2,010
2,772
11,717
0
72,525
W
11,914
1,639
902
4,069
15,732
17,480
0
3,784
11,300
0
69,673
W
21,632
4,297
658
2,895
13,356
6,231
400
5,995
7,015
92,045
0
L
2,269
213
0
2,184
6,839
4,765
0
2,354
4,485
9,389
0
L
Hercules
zardward2015
Hercules
10,739
3,378
0
7,756
21,494
17,536
0
6,085
15,409
0
51,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,690
Gold Earned
48,362
409
Minions Killed
446
0
Camps Cleared
0
1,514,313
Distance Traveled
1,791,381
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,748
515
116
7
0
363,035
1
L
Cernunnos
8,251
485
105
6
0
279,345
2
W
Cthulhu
8,989
529
24
1
0
367,793
4
W
Arachne
10,499
618
88
5
0
423,665
0
L
Freya
8,567
504
92
5
0
369,234
2
W
Heimdallr
9,395
553
109
6
0
299,043
2
W
Guan Yu
9,916
583
107
6
0
356,623
3
W
Hera
9,563
563
118
7
0
344,257
2
L
Cabrakan
5,823
343
18
1
0
185,253
2
L
Hercules
7,301
429
78
5
0
317,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role