Player Matchup

Vulcan
Vulcan
Clipeus
Vulcan
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,490 Elo+
Party 3
Awilix
Awilix
ImZombiePenguin
Awilix
Level 184
God Stats
6W - 3L
1,853 SR
Queue Stats
36W - 32L
1,626 Elo+
Party 2
Guan Yu
Guan Yu
Ozboz
Guan Yu
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,677 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThatLofiGurl
Kumbhakarna
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,709 Elo+
Party 3
Chernobog
Chernobog
incogneko
Chernobog
Level 191
God Stats
6W - 2L
1,775 SR
Queue Stats
37W - 33L
1,555 Elo+
Party 2
Team Averages
Level 173
1,626 SR
1,611 Elo+

VS

Team Averages
Level 125
1,480 SR
1,477 Elo+
Ishtar
Ishtar
Maybeshewont
Ishtar
Level 124
God Stats
8W - 12L
1,513 SR
Queue Stats
15W - 19L
1,511 Elo+
Party 1
Merlin
Merlin
PumpkinPatrol
Merlin
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,539 Elo+
Solo
Horus
Horus
Supertobster
Horus
Level 125
God Stats
1W - 2L
1,595 SR
Queue Stats
75W - 65L
1,593 Elo+
Solo
Mercury
Mercury
günther98
Mercury
Level 168
God Stats
1W - 3L
1,294 SR
Queue Stats
189W - 188L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
ogzib
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Clipeus
Vulcan
15
5 / 0 / 4
9,478
592
10,034
6,267
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 6
9,269
579
10,357
16,835
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Ozboz
Guan Yu
15
2 / 2 / 1
8,891
556
9,117
16,033
15,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
ThatLofiGurl
Kumbhakarna
12
1 / 0 / 5
7,819
489
2,496
11,088
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
incogneko
Chernobog
15
3 / 3 / 6
9,334
583
10,932
16,645
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 3 / 0
8,177
511
9,505
14,851
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
7,937
496
9,087
7,154
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 4
6,413
401
6,162
16,875
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
günther98
Mercury
14
4 / 3 / 1
8,270
517
7,168
14,305
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ogzib
Cthulhu
14
0 / 2 / 2
8,556
535
7,672
13,200
7,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
7
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Clipeus
Vulcan
5
0
4
7
W
6
2
6
4.5
L
Ishtar
2
3
0
0.67
W
Guan Yu
Ozboz
Guan Yu
2
2
1
1.25
L
1
4
1
0.38
L
0
5
4
0.4
W
Kumbhakarna
ThatLofiGurl
Kumbhakarna
1
0
5
3.5
L
Mercury
günther98
Mercury
4
3
1
1.5
W
Chernobog
incogneko
Chernobog
3
3
6
2
L
Cthulhu
ogzib
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,936
Damage
39,594
66,868
Taken
66,385
40,107
Mitigated
37,580
29,327
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Clipeus
Vulcan
10,034
4,578
0
1,408
6,267
2,494
0
2,006
4,261
84,381
0
W
10,357
4,855
0
7,448
16,835
6,449
0
3,592
13,243
0
70,158
L
Ishtar
9,505
6,369
0
6,439
14,851
6,771
0
552
14,299
0
66,294
W
Guan Yu
Ozboz
Guan Yu
9,117
1,516
800
6,903
16,033
15,299
0
7,372
8,033
0
76,419
L
9,087
350
0
529
7,154
2,779
0
3,327
3,824
62,944
0
L
6,162
2,460
860
3,566
16,875
14,598
0
5,723
11,138
0
10,506
W
Kumbhakarna
ThatLofiGurl
Kumbhakarna
2,496
378
0
4,169
11,088
8,142
0
2,404
8,684
22,512
0
L
Mercury
günther98
Mercury
7,168
3,779
0
2,400
14,305
5,463
0
2,903
11,394
0
64,650
W
Chernobog
incogneko
Chernobog
10,932
8,171
0
8,599
16,645
7,723
0
1,212
15,433
0
75,212
L
Cthulhu
ogzib
Cthulhu
7,672
1,728
0
3,619
13,200
7,969
188
0
13,053
70,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,791
Gold Earned
39,353
500
Minions Killed
477
0
Camps Cleared
0
1,775,635
Distance Traveled
1,675,151
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,478
592
132
8
0
358,856
0
W
Awilix
9,269
579
103
6
0
393,528
2
L
Ishtar
8,177
511
116
7
0
287,224
5
W
Guan Yu
8,891
556
130
8
0
333,671
1
L
Merlin
7,937
496
120
8
0
310,167
0
L
Horus
6,413
401
12
1
0
336,242
3
W
Kumbhakarna
7,819
489
22
1
0
366,502
5
L
Mercury
8,270
517
98
6
0
419,138
4
W
Chernobog
9,334
583
113
7
0
323,078
2
L
Cthulhu
8,556
535
131
8
0
322,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role