Player Matchup

He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
Rebenn
Vulcan
Gold III
Level 141
God Stats
6W - 6L
1,577 SR
Queue Stats
140W - 121L
1,521 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Rhidzℓa
Cu Chulainn
Gold IV
Level 147
God Stats
2W - 2L
1,862 SR
Queue Stats
49W - 52L
1,511 MMR
Party 1
Sobek
Sobek
Gold IV
TDylannnnn
Sobek
Gold IV
Level 104
God Stats
10W - 4L
1,873 SR
Queue Stats
97W - 98L
1,516 MMR
Solo
Rama
Rama
Gold V
VTeo
Rama
Gold V
Level 105
God Stats
2W - 0L
1,793 SR
Queue Stats
27W - 22L
1,519 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,721 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,575 SR
1,517 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Assassin Nath 3
Skadi
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,445 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Mlnxz
Kumbhakarna
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,512 MMR
Solo
Apollo
Apollo
Silver I
SniperDude55
Apollo
Silver I
Level 148
God Stats
0W - 3L
1,720 SR
Queue Stats
97W - 95L
1,527 MMR
Solo
Maui
Maui
Gold II
Zèús
Maui
Gold II
Level 124
God Stats
2W - 3L
1,653 SR
Queue Stats
99W - 104L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 1 / 3
9,349
623
6,031
5,850
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Rebenn
Vulcan
15
2 / 0 / 5
9,468
631
12,521
4,912
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Rhidzℓa
Cu Chulainn
15
2 / 0 / 4
9,414
628
12,305
14,376
9,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
12
1 / 1 / 7
7,821
521
3,645
15,207
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
VTeo
Rama
14
5 / 2 / 2
8,854
590
8,359
11,351
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HadesIshtarSol

VS

Bans
Ao KuangFenrirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 1
5,929
395
2,657
8,851
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 0
6,915
461
4,749
10,001
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Mlnxz
Kumbhakarna
12
1 / 3 / 1
6,775
452
6,424
15,415
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
12
1 / 4 / 2
7,206
480
7,139
14,504
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
Zèús
Maui
10
0 / 4 / 1
6,186
412
1,760
12,859
10,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
4
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
3
7.5
L
Khepri
 
Khepri
0
2
1
0.25
L
2
3
0
0.67
L
Kumbhakarna
Mlnxz
Kumbhakarna
1
3
1
0.5
W
Vulcan
Rebenn
Vulcan
2
0
5
4.5
W
Cu Chulainn
Rhidzℓa
Cu Chulainn
2
0
4
4
L
Apollo
1
4
2
0.5
W
Sobek
1
1
7
4.5
W
Rama
VTeo
Rama
5
2
2
3
L
Maui
Zèús
Maui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,861
Damage
22,729
51,696
Taken
61,630
32,313
Mitigated
33,767
23,211
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,031
537
0
2,731
5,850
2,000
0
1,285
4,459
74,386
0
L
Khepri
 
Khepri
2,657
251
0
1,862
8,851
5,703
0
3,591
5,260
23,618
0
L
4,749
1,866
0
3,118
10,001
4,118
0
1,901
8,100
0
50,278
L
Kumbhakarna
Mlnxz
Kumbhakarna
6,424
684
0
3,958
15,415
7,734
0
2,938
12,477
42,536
0
W
Vulcan
Rebenn
Vulcan
12,521
4,757
0
2,140
4,912
2,120
203
1,371
3,451
90,134
0
W
Cu Chulainn
Rhidzℓa
Cu Chulainn
12,305
1,519
0
7,248
14,376
9,740
578
4,419
9,298
0
84,543
L
Apollo
7,139
3,771
0
259
14,504
5,769
0
6,828
7,676
0
54,782
W
Sobek
3,645
459
0
4,613
15,207
13,962
0
2,059
13,035
19,467
0
W
Rama
VTeo
Rama
8,359
7,131
0
6,479
11,351
4,491
165
1,133
10,178
0
66,867
L
Maui
Zèús
Maui
1,760
251
0
1,241
12,859
10,443
0
6,939
5,920
31,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
33,011
523
Minions Killed
345
0
Camps Cleared
0
1,556,198
Distance Traveled
1,403,036
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,349
623
108
7
0
342,531
0
L
Khepri
5,929
395
32
2
0
247,979
0
L
Skadi
6,915
461
79
5
0
266,120
3
L
Kumbhakarna
6,775
452
84
6
0
311,291
2
W
Vulcan
9,468
631
146
10
0
334,423
3
W
Cu Chulainn
9,414
628
142
9
0
296,666
0
L
Apollo
7,206
480
92
6
0
319,598
0
W
Sobek
7,821
521
15
1
0
315,182
7
W
Rama
8,854
590
112
7
0
267,396
3
L
Maui
6,186
412
58
4
0
258,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role