Player Matchup

Nox
Nox
Crazy Zenja
Nox
Level 108
God Stats
1W - 5L
1,471 SR
Queue Stats
32W - 26L
1,251 Elo+
Solo
Yemoja
Yemoja
Horusgebel
Yemoja
Level 165
God Stats
7W - 4L
1,768 SR
Queue Stats
107W - 105L
1,612 Elo+
Party 2
Neith
Neith
INMARTAL-KAILINA
Neith
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 76L
1,500 Elo+
Party 2
Nike
Nike
Nismo986
Nike
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 172L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
RPS_ZzROTIXzZ
Tsukuyomi
Level 102
God Stats
4W - 5L
1,924 SR
Queue Stats
83W - 81L
1,657 Elo+
Party 2
Team Averages
Level 122
1,632 SR
1,518 Elo+

VS

Team Averages
Level 78
1,459 SR
1,494 Elo+
Ao Kuang
Ao Kuang
I Sacred Ix
Ao Kuang
Level 58
God Stats
24W - 17L
1,514 SR
Queue Stats
67W - 49L
1,557 Elo+
Solo
Kukulkan
Kukulkan
ZOMB13KILL3Rx08
Kukulkan
Level 67
God Stats
7W - 8L
1,422 SR
Queue Stats
345W - 309L
1,467 Elo+
Solo
Athena
Athena
gerson_ramms199
Athena
Level 122
God Stats
7W - 3L
1,560 SR
Queue Stats
156W - 130L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
iz_whoa55
Danzaburou
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,442 Elo+
Solo
Surtr
Surtr
verbals-_-
Surtr
Level 89
God Stats
6W - 9L
1,301 SR
Queue Stats
28W - 47L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,180
441
5,439
9,585
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Horusgebel
Yemoja
10
0 / 3 / 2
6,241
446
6,054
13,370
9,278
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 1
6,409
458
5,939
8,046
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
2 / 4 / 0
7,704
550
8,326
14,080
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RPS_ZzROTIXzZ
Tsukuyomi
12
1 / 4 / 0
6,926
495
6,682
16,029
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I Sacred Ix
Ao Kuang
13
12 / 0 / 2
8,782
627
11,453
10,758
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
12
2 / 1 / 7
7,658
547
9,764
6,135
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 11
6,651
475
7,479
14,247
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iz_whoa55
Danzaburou
14
2 / 0 / 7
8,298
593
10,531
9,962
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
1 / 1 / 2
7,786
556
6,676
12,100
7,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
18
18
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Yemoja
Horusgebel
Yemoja
0
3
2
0.33
W
Ao Kuang
I Sacred Ix
Ao Kuang
12
0
2
13
L
0
1
1
0.5
L
Nike
2
4
0
0.5
L
Tsukuyomi
RPS_ZzROTIXzZ
Tsukuyomi
1
4
0
0.25
W
Kukulkan
2
1
7
5.5
W
1
1
11
6.5
W
Danzaburou
iz_whoa55
Danzaburou
2
0
7
5.5
W
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
45,903
61,110
Taken
53,202
29,452
Mitigated
31,627
18,020
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
680
156
686
9,585
4,045
150
6,589
2,745
42,188
0
L
Yemoja
Horusgebel
Yemoja
6,054
1,749
3,154
3,021
13,370
9,278
75
7,796
5,178
26,432
0
W
Ao Kuang
I Sacred Ix
Ao Kuang
11,453
3,623
0
2,551
10,758
4,150
1,162
1,427
9,331
41,305
0
L
5,939
1,928
0
1,794
8,046
3,504
0
1,155
6,721
0
51,488
L
Nike
8,326
2,385
0
3,962
14,080
6,222
0
5,233
8,759
0
60,471
L
Tsukuyomi
RPS_ZzROTIXzZ
Tsukuyomi
6,682
1,519
0
5,247
16,029
6,403
0
6,726
9,219
0
58,987
W
Kukulkan
9,764
571
0
1,974
6,135
3,015
411
2,954
3,181
58,421
840
W
7,479
2,482
0
1,571
14,247
12,932
35
4,733
9,514
19,606
0
W
Danzaburou
iz_whoa55
Danzaburou
10,531
5,383
0
5,929
9,962
4,187
2,896
1,969
7,993
0
70,969
W
Surtr
6,676
2,802
0
4,708
12,100
7,343
335
410
11,690
611
60,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
39,175
406
Minions Killed
379
0
Camps Cleared
0
1,255,459
Distance Traveled
1,411,119
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,180
441
78
6
0
238,804
0
L
Yemoja
6,241
446
36
3
0
231,738
3
W
Ao Kuang
8,782
627
53
4
0
345,876
1
L
Neith
6,409
458
78
6
0
244,265
0
L
Nike
7,704
550
121
9
0
230,816
0
L
Tsukuyomi
6,926
495
93
7
0
309,836
0
W
Kukulkan
7,658
547
91
7
0
262,110
0
W
Athena
6,651
475
25
2
0
303,828
2
W
Danzaburou
8,298
593
106
8
0
254,264
2
W
Surtr
7,786
556
104
7
0
245,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role