Player Matchup

Ganesha
Ganesha
AnimeZ0id
Ganesha
Level 22
God Stats
0W - 3L
1,274 SR
Queue Stats
19W - 24L
1,436 Elo+
Party 2
Tiamat
Tiamat
Neotamias
Tiamat
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
ShawnySheen9000
Kukulkan
Level 99
God Stats
0W - 1L
1,254 SR
Queue Stats
18W - 19L
1,552 Elo+
Solo
Ra
Ra
YeahImThrowingFr
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mooseboy40
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,439 Elo+
Party 2
Team Averages
Level 82
1,406 SR
1,459 Elo+

VS

Team Averages
Level 88
1,543 SR
1,413 Elo+
Ravana
Ravana
DookieCheese
Ravana
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
540W - 512L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Ivy Lk
Baron Samedi
Level 98
God Stats
10W - 5L
1,715 SR
Queue Stats
122W - 141L
1,376 Elo+
Party 1
Ymir
Ymir
KS_anima99
Ymir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
358W - 468L
1,456 Elo+
Solo
Skadi
Skadi
YungDoc8116
Skadi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 71L
1,396 Elo+
Party 1
Anubis
Anubis
YungWedge
Anubis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 107L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnimeZ0id
Ganesha
12
0 / 3 / 2
7,765
706
1,138
11,415
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Neotamias
Tiamat
14
1 / 3 / 3
7,804
709
7,941
9,434
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
3 / 3 / 2
8,042
731
8,945
7,766
3,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 3
9,321
847
11,044
9,027
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
mooseboy40
Ah Muzen Cab
14
2 / 4 / 2
7,840
713
9,756
14,791
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 1 / 5
9,183
835
11,471
9,830
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Ivy Lk
Baron Samedi
17
7 / 1 / 4
9,676
880
17,452
11,870
5,720
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 4 / 7
8,643
786
5,276
18,280
17,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 4
9,036
821
5,589
3,869
1,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YungWedge
Anubis
15
2 / 3 / 8
8,389
763
6,497
10,209
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
14
14
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AnimeZ0id
Ganesha
0
3
2
0.33
W
Ravana
4
1
5
6.5
W
Baron Samedi
Ivy Lk
Baron Samedi
7
1
4
9
W
0
4
7
0.88
L
Tiamat
Neotamias
Tiamat
1
3
3
0.83
L
Kukulkan
3
3
2
1.33
L
3
1
3
4.5
W
1
0
4
3
W
Anubis
YungWedge
Anubis
2
3
8
2
L
Ah Muzen Cab
mooseboy40
Ah Muzen Cab
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
46,285
52,433
Taken
54,058
27,210
Mitigated
35,089
14,303
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AnimeZ0id
Ganesha
1,138
199
0
1,660
11,415
8,815
40
8,031
3,384
5,231
0
W
Ravana
11,471
2,408
0
4,232
9,830
5,194
0
4,516
5,314
0
44,010
W
Baron Samedi
Ivy Lk
Baron Samedi
17,452
1,284
2,744
5,412
11,870
5,720
418
6,790
5,080
40,933
0
W
5,276
1,618
558
3,370
18,280
17,022
96
8,700
9,580
21,769
0
L
Tiamat
Neotamias
Tiamat
7,941
1,029
0
1,806
9,434
4,906
0
5,387
4,047
26,076
0
L
Kukulkan
8,945
671
0
2,130
7,766
3,078
397
5,211
2,555
31,939
0
L
11,044
1,367
579
1,603
9,027
4,594
0
2,802
6,225
47,720
1,547
W
5,589
2,788
0
1,175
3,869
1,629
4,681
1,526
2,343
0
40,350
W
Anubis
YungWedge
Anubis
6,497
532
0
2,763
10,209
5,524
676
6,779
3,430
18,653
0
L
Ah Muzen Cab
mooseboy40
Ah Muzen Cab
9,756
5,492
0
6,525
14,791
5,817
0
7,794
6,997
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
44,927
220
Minions Killed
280
0
Camps Cleared
0
1,060,040
Distance Traveled
1,154,954
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,765
706
1
0
0
182,541
0
W
Ravana
9,183
835
71
6
0
279,253
0
W
Baron Samedi
9,676
880
65
6
0
231,833
0
W
Ymir
8,643
786
34
3
0
197,458
0
L
Tiamat
7,804
709
49
4
0
222,611
0
L
Kukulkan
8,042
731
47
4
0
215,684
0
L
Ra
9,321
847
107
10
0
238,574
2
W
Skadi
9,036
821
77
7
0
228,124
0
W
Anubis
8,389
763
33
3
0
218,286
0
L
Ah Muzen Cab
7,840
713
16
1
0
200,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role