Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CrimsonWynter
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,580 Elo+
Party 1
Surtr
Surtr
Hannibal247
Surtr
Level 158
God Stats
8W - 9L
1,341 SR
Queue Stats
347W - 318L
1,535 Elo+
Party 2
Artemis
Artemis
PepperDeLaLune
Artemis
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 274L
1,506 Elo+
Solo
Atlas
Atlas
Tabi4Real
Atlas
Level 104
God Stats
3W - 4L
1,189 SR
Queue Stats
97W - 107L
1,466 Elo+
Party 2
Team Averages
Level 137
1,406 SR
1,517 Elo+

VS

Team Averages
Level 127
1,508 SR
1,546 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Hirschy
Yu Huang
Level 121
God Stats
14W - 9L
1,500 SR
Queue Stats
294W - 286L
1,614 Elo+
Solo
Anubis
Anubis
NabMaster
Anubis
Level 159
God Stats
39W - 22L
1,590 SR
Queue Stats
80W - 59L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Pr0xkurama
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,517 Elo+
Solo
Hercules
Hercules
ScaredOfLove999
Hercules
Level 105
God Stats
2W - 0L
1,449 SR
Queue Stats
26W - 22L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 2 / 2
7,638
546
11,799
8,974
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
11
0 / 5 / 4
6,605
472
3,394
11,450
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 0
7,644
546
10,561
12,285
9,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
6,826
488
2,326
12,138
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Tabi4Real
Atlas
11
2 / 1 / 1
6,943
496
2,563
11,050
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 0 / 2
8,126
580
4,173
4,695
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Hirschy
Yu Huang
13
4 / 1 / 4
8,190
585
8,545
8,906
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
NabMaster
Anubis
14
4 / 2 / 5
8,372
598
7,400
10,213
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Pr0xkurama
Sylvanus
12
0 / 1 / 8
7,280
520
4,878
12,396
9,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
14
1 / 1 / 0
7,994
571
5,729
11,515
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
2
1.5
W
Jing Wei
 
Jing Wei
2
0
2
3
L
Mercury
0
5
4
0.4
L
1
1
0
1
W
Yu Huang
Hirschy
Yu Huang
4
1
4
6
W
Anubis
NabMaster
Anubis
4
2
5
3.25
L
0
3
0
0
W
Sylvanus
Pr0xkurama
Sylvanus
0
1
8
4
W
Hercules
1
1
0
1
L
Atlas
Tabi4Real
Atlas
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
30,725
55,897
Taken
47,725
33,245
Mitigated
28,800
17,599
Healing
20,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,799
152
0
2,725
8,974
3,216
0
6,504
2,470
69,078
1,119
W
Jing Wei
 
Jing Wei
4,173
2,738
0
2,123
4,695
1,881
0
533
4,162
0
59,293
L
Mercury
3,394
1,015
0
500
11,450
4,138
0
5,973
5,477
0
41,946
L
10,561
2,567
0
5,299
12,285
9,741
0
1,337
10,948
3,455
70,482
W
Yu Huang
Hirschy
Yu Huang
8,545
814
0
1,991
8,906
3,913
504
3,976
4,930
67,424
918
W
Anubis
NabMaster
Anubis
7,400
469
0
6,024
10,213
5,660
422
4,308
5,905
67,022
0
L
2,326
697
0
6,617
12,138
4,965
0
1,539
10,599
0
53,869
W
Sylvanus
Pr0xkurama
Sylvanus
4,878
1,840
3,319
3,979
12,396
9,973
190
5,746
6,650
25,414
0
W
Hercules
5,729
1,908
0
3,002
11,515
7,373
351
993
10,522
0
68,324
L
Atlas
Tabi4Real
Atlas
2,563
465
0
2,458
11,050
11,185
0
5,297
5,753
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
39,962
423
Minions Killed
518
0
Camps Cleared
0
1,458,884
Distance Traveled
1,360,882
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,638
546
114
8
0
292,768
4
W
Jing Wei
8,126
580
112
8
0
263,609
2
L
Mercury
6,605
472
68
5
0
341,903
1
L
Surtr
7,644
546
124
9
0
288,823
4
W
Yu Huang
8,190
585
132
9
0
297,203
4
W
Anubis
8,372
598
108
8
0
263,316
6
L
Artemis
6,826
488
103
7
0
241,233
0
W
Sylvanus
7,280
520
32
2
0
244,646
4
W
Hercules
7,994
571
134
10
0
292,108
0
L
Atlas
6,943
496
14
1
0
294,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role