Player Matchup

Terra
Terra
Chellyjellly
Terra
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
376W - 349L
1,426 Elo+
Party 1
Geb
Geb
Elteezyy
Geb
Level 29
God Stats
1W - 3L
1,794 SR
Queue Stats
159W - 177L
1,262 Elo+
Party 1
Nu Wa
Nu Wa
VnusFrn
Nu Wa
Level 60
God Stats
0W - 1L
1,793 SR
Queue Stats
6W - 9L
1,661 Elo+
Solo
Artio
Artio
stangkid408
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,404 Elo+
Party 2
Surtr
Surtr
xOGx BiH
Surtr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,451 Elo+
Party 2
Team Averages
Level 52
1,617 SR
1,440 Elo+

VS

Team Averages
Level 76
1,421 SR
1,512 Elo+
Chronos
Chronos
Calixso6p
Chronos
Level 31
God Stats
2W - 3L
1,285 SR
Queue Stats
201W - 182L
1,538 Elo+
Solo
Loki
Loki
Jofritoley
Loki
Level 127
God Stats
12W - 15L
1,323 SR
Queue Stats
403W - 357L
1,462 Elo+
Party 4
Atlas
Atlas
RDaddi15
Atlas
Level 121
God Stats
7W - 2L
1,500 SR
Queue Stats
275W - 252L
1,432 Elo+
Party 4
Horus
Horus
Shammai LLC
Horus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 3
Anubis
Anubis
afreakintaco
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 149L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,411
741
4,087
16,902
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 3
6,944
694
8,001
18,363
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
VnusFrn
Nu Wa
13
1 / 2 / 4
7,679
768
19,163
8,625
3,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 4
7,636
764
4,869
18,169
19,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
xOGx BiH
Surtr
13
3 / 7 / 3
7,995
800
11,382
16,699
11,102
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Calixso6p
Chronos
12
3 / 1 / 9
7,893
789
7,135
6,234
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 14
8,469
847
23,994
13,291
6,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
RDaddi15
Atlas
17
2 / 0 / 20
9,637
964
13,337
13,383
13,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
5 / 2 / 10
8,204
820
6,718
12,072
8,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
18
11 / 1 / 11
10,035
1,004
20,224
11,562
7,758
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
7
Kills
25
25
Deaths
8
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chronos
Calixso6p
Chronos
3
1
9
7.5
L
1
5
3
0.5
L
2
6
3
0.58
W
4
4
14
2.75
W
Atlas
RDaddi15
Atlas
2
0
20
12
W
5
2
10
5
L
Nu Wa
VnusFrn
Nu Wa
1
2
4
1.5
W
Anubis
11
1
11
16.5
L
0
5
4
0.4
L
Surtr
xOGx BiH
Surtr
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,502
Damage
71,408
78,758
Taken
56,542
67,849
Mitigated
39,228
23,599
Healing
32,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Calixso6p
Chronos
7,135
2,639
863
1,933
6,234
3,065
598
4,013
2,173
11,484
0
L
4,087
1,410
3,885
3,926
16,902
14,739
0
8,418
8,484
8,513
0
L
8,001
506
729
3,360
18,363
19,049
0
9,799
8,564
12,491
0
W
23,994
6,786
677
4,519
13,291
6,493
815
8,569
4,487
0
40,867
W
Atlas
RDaddi15
Atlas
13,337
5,895
5,380
5,825
13,383
13,309
140
9,295
3,784
30,536
0
W
6,718
3,936
2,476
2,827
12,072
8,603
352
6,793
4,973
25
10,857
L
Nu Wa
VnusFrn
Nu Wa
19,163
3,061
1,056
2,402
8,625
3,260
0
2,816
5,809
36,356
0
W
Anubis
20,224
1,620
1,731
6,126
11,562
7,758
38
6,724
4,752
39,382
555
L
4,869
728
2,055
4,275
18,169
19,699
0
7,688
10,481
9,530
0
L
Surtr
xOGx BiH
Surtr
11,382
2,856
160
1,751
16,699
11,102
0
11,709
4,990
253
18,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
44,238
80
Minions Killed
152
0
Camps Cleared
0
876,588
Distance Traveled
787,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,893
789
6
1
0
71,997
0
L
Terra
7,411
741
8
1
0
174,243
0
L
Geb
6,944
694
13
1
0
171,906
0
W
Loki
8,469
847
32
3
0
190,873
0
W
Atlas
9,637
964
47
5
0
200,796
0
W
Horus
8,204
820
10
1
0
165,928
0
L
Nu Wa
7,679
768
42
4
0
180,895
0
W
Anubis
10,035
1,004
57
6
0
158,091
0
L
Artio
7,636
764
7
1
0
193,590
0
L
Surtr
7,995
800
10
1
0
155,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role