Player Matchup

Pele
Pele
 
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bewindrus
Discordia
Level 62
God Stats
5W - 6L
1,671 SR
Queue Stats
35W - 28L
1,580 Elo+
Solo
Xbalanque
Xbalanque
DrFreelo
Xbalanque
Level 29
God Stats
2W - 0L
1,624 SR
Queue Stats
22W - 11L
1,794 Elo+
Party 1
Cthulhu
Cthulhu
Himselfalot
Cthulhu
Level 18
God Stats
4W - 3L
1,737 SR
Queue Stats
8W - 8L
1,747 Elo+
Party 1
Mulan
Mulan
mehlife
Mulan
Level 67
God Stats
3W - 1L
1,656 SR
Queue Stats
11W - 9L
1,794 Elo+
Party 1
Team Averages
Level 51
1,638 SR
1,683 Elo+

VS

Team Averages
Level 83
1,552 SR
1,550 Elo+
Khepri
Khepri
 
Khepri
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EJJJ
Surtr
Level 68
God Stats
1W - 1L
1,758 SR
Queue Stats
40W - 44L
1,671 Elo+
Party 2
Hachiman
Hachiman
JamminJelly
Hachiman
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 50L
1,741 Elo+
Party 2
Zhong Kui
Zhong Kui
PhatJonnie
Zhong Kui
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 187L
1,353 Elo+
Solo
Nemesis
Nemesis
TLW Shev CR
Nemesis
Level 96
God Stats
5W - 4L
1,500 SR
Queue Stats
490W - 462L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
1 / 0 / 12
11,193
800
15,763
12,651
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Bewindrus
Discordia
17
2 / 1 / 10
10,392
742
9,932
6,817
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
DrFreelo
Xbalanque
20
12 / 0 / 6
12,275
877
31,558
13,533
8,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Himselfalot
Cthulhu
16
1 / 1 / 11
10,097
721
7,025
14,768
19,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
mehlife
Mulan
16
4 / 1 / 7
10,323
737
8,633
17,285
20,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 2 / 2
9,610
686
3,718
12,580
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
EJJJ
Surtr
14
0 / 5 / 3
8,649
618
12,743
21,853
27,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
JamminJelly
Hachiman
16
2 / 3 / 0
9,867
705
9,137
16,419
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
PhatJonnie
Zhong Kui
16
1 / 6 / 1
9,621
687
12,113
15,598
11,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
TLW Shev CR
Nemesis
14
0 / 4 / 2
8,632
617
6,419
13,822
6,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
20
Kills
3
3
Deaths
20
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
12
7
L
Khepri
 
Khepri
0
2
2
0.5
W
Discordia
Bewindrus
Discordia
2
1
10
7
W
Xbalanque
DrFreelo
Xbalanque
12
0
6
15
L
Surtr
EJJJ
Surtr
0
5
3
0.3
W
Cthulhu
Himselfalot
Cthulhu
1
1
11
6.5
L
Hachiman
JamminJelly
Hachiman
2
3
0
0.67
L
Zhong Kui
PhatJonnie
Zhong Kui
1
6
1
0.25
L
Nemesis
TLW Shev CR
Nemesis
0
4
2
0.25
W
Mulan
mehlife
Mulan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,911
Damage
44,130
65,054
Taken
80,272
57,582
Mitigated
64,869
21,025
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,763
3,549
0
4,994
12,651
6,479
462
3,564
8,956
0
69,576
L
Khepri
 
Khepri
3,718
148
0
2,435
12,580
12,207
499
2,948
9,209
23,991
0
W
Discordia
Bewindrus
Discordia
9,932
359
271
1,658
6,817
3,199
571
2,432
4,302
33,225
1,069
W
Xbalanque
DrFreelo
Xbalanque
31,558
22,208
0
9,671
13,533
8,265
8,560
4,312
9,091
0
93,092
L
Surtr
EJJJ
Surtr
12,743
2,401
0
3,447
21,853
27,576
0
5,306
15,994
3,567
24,012
W
Cthulhu
Himselfalot
Cthulhu
7,025
489
249
1,783
14,768
19,609
498
3,424
10,809
22,615
0
L
Hachiman
JamminJelly
Hachiman
9,137
4,463
0
2,133
16,419
7,146
0
1,650
14,486
0
43,164
L
Zhong Kui
PhatJonnie
Zhong Kui
12,113
1,760
0
3,421
15,598
11,788
0
2,889
12,489
39,894
0
L
Nemesis
TLW Shev CR
Nemesis
6,419
1,226
0
2,224
13,822
6,152
0
2,284
11,310
0
17,372
W
Mulan
mehlife
Mulan
8,633
808
0
2,399
17,285
20,030
549
3,971
12,957
0
20,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,280
Gold Earned
46,379
345
Minions Killed
241
0
Camps Cleared
0
1,567,340
Distance Traveled
1,323,422
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,193
800
115
8
0
326,618
4
L
Khepri
9,610
686
32
2
0
233,445
1
W
Discordia
10,392
742
70
5
0
306,114
0
W
Xbalanque
12,275
877
110
8
0
304,848
0
L
Surtr
8,649
618
30
2
0
280,962
0
W
Cthulhu
10,097
721
31
2
0
325,768
0
L
Hachiman
9,867
705
69
5
0
276,321
0
L
Zhong Kui
9,621
687
82
6
0
250,804
3
L
Nemesis
8,632
617
28
2
0
281,890
0
W
Mulan
10,323
737
19
1
0
303,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role