Player Matchup

Athena
Athena
Fishouille
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 3
Mercury
Mercury
LORDMIKI123
Mercury
Level 38
God Stats
4W - 5L
1,409 SR
Queue Stats
53W - 48L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
Matrixpower
Zhong Kui
Level 33
God Stats
0W - 2L
1,283 SR
Queue Stats
40W - 31L
1,525 Elo+
Party 2
Tyr
Tyr
OlafMaster64
Tyr
Level 17
God Stats
18W - 14L
1,540 SR
Queue Stats
56W - 50L
1,423 Elo+
Party 2
Neith
Neith
Vikiings91
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 3
Team Averages
Level 30
1,447 SR
1,341 Elo+

VS

Team Averages
Level 59
1,555 SR
1,494 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HellDunnom
Chang'e
Level 26
God Stats
1W - 0L
1,771 SR
Queue Stats
4W - 9L
1,369 Elo+
Party 1
Vulcan
Vulcan
KoShiYam
Vulcan
Level 27
God Stats
2W - 1L
1,704 SR
Queue Stats
24W - 28L
1,658 Elo+
Party 4
Cliodhna
Cliodhna
Musakata
Cliodhna
Level 53
God Stats
11W - 6L
1,561 SR
Queue Stats
24W - 28L
1,658 Elo+
Party 4
Danzaburou
Danzaburou
itziel13
Danzaburou
Level 37
God Stats
4W - 7L
1,240 SR
Queue Stats
103W - 123L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fishouille
Athena
11
0 / 6 / 2
7,614
423
3,405
19,222
17,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
LORDMIKI123
Mercury
17
8 / 5 / 0
10,598
589
9,186
17,816
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Matrixpower
Zhong Kui
13
2 / 7 / 2
8,234
457
15,274
21,061
15,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 3
9,133
507
13,790
18,220
17,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
0 / 4 / 1
7,772
432
3,707
8,024
3,204
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
8 / 0 / 14
9,682
538
15,678
20,254
25,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
HellDunnom
Chang'e
16
7 / 3 / 14
10,481
582
20,725
13,113
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
KoShiYam
Vulcan
13
2 / 7 / 7
8,560
476
9,322
11,258
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
Musakata
Cliodhna
15
0 / 6 / 0
8,685
483
3,924
14,962
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
itziel13
Danzaburou
16
7 / 1 / 6
10,758
598
12,348
14,163
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
16
Kills
24
24
Deaths
17
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
8
0
14
15
L
Athena
Fishouille
Athena
0
6
2
0.17
W
Chang'e
HellDunnom
Chang'e
7
3
14
4.67
W
Vulcan
KoShiYam
Vulcan
2
7
7
0.79
L
Mercury
LORDMIKI123
Mercury
8
5
0
1.6
L
Zhong Kui
Matrixpower
Zhong Kui
2
7
2
0.43
W
Cliodhna
Musakata
Cliodhna
0
6
0
0
L
6
2
3
3.75
L
Neith
0
4
1
0.13
W
Danzaburou
itziel13
Danzaburou
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,362
Damage
61,997
84,343
Taken
73,750
61,353
Mitigated
48,704
12,395
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
15,678
1,184
0
2,919
20,254
25,056
62
6,489
13,765
38,781
0
L
Athena
Fishouille
Athena
3,405
1,075
0
1,136
19,222
17,682
285
10,012
8,834
22,998
0
W
Chang'e
HellDunnom
Chang'e
20,725
1,935
3,654
6,519
13,113
5,890
828
7,479
5,634
68,274
963
W
Vulcan
KoShiYam
Vulcan
9,322
3,328
0
762
11,258
5,194
243
890
10,368
41,585
0
L
Mercury
LORDMIKI123
Mercury
9,186
4,456
0
895
17,816
7,674
0
8,449
9,093
0
103,685
L
Zhong Kui
Matrixpower
Zhong Kui
15,274
2,530
0
6,627
21,061
15,653
860
11,775
8,917
57,932
0
W
Cliodhna
Musakata
Cliodhna
3,924
603
0
4,489
14,962
6,576
0
1,108
13,854
0
73,755
L
13,790
1,492
0
3,203
18,220
17,140
261
9,429
8,687
2,262
48,545
L
Neith
3,707
2,224
0
534
8,024
3,204
134
4,155
3,657
0
46,449
W
Danzaburou
itziel13
Danzaburou
12,348
5,604
0
8,791
14,163
5,988
2,472
4,324
9,839
0
80,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,351
Gold Earned
48,166
378
Minions Killed
394
0
Camps Cleared
0
1,612,882
Distance Traveled
1,742,794
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,682
538
24
1
0
386,553
11
L
Athena
7,614
423
31
2
0
321,870
4
W
Chang'e
10,481
582
103
6
0
359,250
1
W
Vulcan
8,560
476
49
3
0
315,038
0
L
Mercury
10,598
589
139
8
0
389,944
0
L
Zhong Kui
8,234
457
81
5
0
300,448
0
W
Cliodhna
8,685
483
116
6
0
340,856
0
L
Tyr
9,133
507
59
3
0
363,640
4
L
Neith
7,772
432
68
4
0
236,980
0
W
Danzaburou
10,758
598
102
6
0
341,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role