Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BullyWithHonor
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,587 Elo+
Solo
Anubis
Anubis
FRX_itsGanzo_24
Anubis
Level 95
God Stats
15W - 16L
1,500 SR
Queue Stats
156W - 188L
1,477 Elo+
Party 1
Cerberus
Cerberus
II_AzTeK_II
Cerberus
Level 86
God Stats
7W - 7L
1,428 SR
Queue Stats
139W - 159L
1,282 Elo+
Solo
Loki
Loki
SQUUAD--KiLL3R
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,541 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,477 Elo+

VS

Team Averages
Level 47
1,500 SR
1,500 Elo+
Ra
Ra
Atageh
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 70L
1,609 Elo+
Solo
Neith
Neith
BastiMotoMoto
Neith
Level 6
God Stats
1W - 10L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Artemis
Artemis
JINSU1988
Artemis
Level 61
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Persephone
Persephone
Wasdale
Persephone
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 31L
1,268 Elo+
Solo
Jing Wei
Jing Wei
chanitodecalifas
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
10 / 0 / 4
7,310
731
10,410
9,174
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
5,115
512
1,680
4,276
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 2
5,718
572
3,128
5,112
2,427
Cerberus
II_AzTeK_II
Cerberus
8
0 / 1 / 0
5,184
518
1,359
4,840
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
5 / 2 / 5
7,083
708
3,801
6,172
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
1 / 6 / 0
4,570
457
2,190
7,338
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 1 / 1
4,111
411
2,946
2,478
707
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
JINSU1988
Artemis
6
1 / 6 / 0
4,072
407
1,608
7,345
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Wasdale
Persephone
8
0 / 2 / 0
5,243
524
2,686
7,139
1,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 0
5,077
508
1,752
5,414
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
0
4
12
L
Ra
1
6
0
0.17
L
0
1
1
0.5
W
0
0
0
0
W
0
0
2
1
W
Cerberus
II_AzTeK_II
Cerberus
0
1
0
0
L
Artemis
JINSU1988
Artemis
1
6
0
0.17
W
5
2
5
3.75
L
Persephone
Wasdale
Persephone
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
11,182
29,574
Taken
29,714
14,392
Mitigated
8,059
14,783
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,410
3,411
0
3,852
9,174
5,431
513
1,802
7,372
0
42,732
L
Ra
2,190
477
142
883
7,338
1,962
0
0
7,338
21,580
0
L
2,946
1,480
0
311
2,478
707
0
248
2,230
0
11,849
W
1,680
623
0
2,739
4,276
1,122
312
0
4,276
0
25,195
W
3,128
86
0
3,460
5,112
2,427
542
2,465
2,647
34,977
0
W
Cerberus
II_AzTeK_II
Cerberus
1,359
39
0
1,792
4,840
3,363
0
0
4,840
17,515
0
L
Artemis
JINSU1988
Artemis
1,608
895
0
684
7,345
1,955
0
0
7,345
0
9,390
W
3,801
1,254
0
2,940
6,172
2,049
412
609
5,563
0
45,596
L
Persephone
Wasdale
Persephone
2,686
103
0
1,950
7,139
1,787
0
3,128
4,009
36,745
0
L
1,752
1,468
0
2,522
5,414
1,648
0
1,111
4,303
0
30,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
23,073
276
Minions Killed
172
0
Camps Cleared
0
889,991
Distance Traveled
823,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,310
731
65
7
0
189,399
0
L
Ra
4,570
457
33
3
0
156,628
0
L
Neith
4,111
411
21
2
0
184,842
0
W
Anhur
5,115
512
49
5
0
157,006
0
W
Anubis
5,718
572
54
5
0
167,574
0
W
Cerberus
5,184
518
30
3
0
161,725
0
L
Artemis
4,072
407
9
1
0
133,437
0
W
Loki
7,083
708
78
8
0
214,287
0
L
Persephone
5,243
524
63
6
0
166,420
0
L
Jing Wei
5,077
508
46
5
0
182,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role